It looks pretty nice! Did you have any particular inspiration behind it?
Listen, I know it’s a difficult concept to grasp, but hear me out here:
Games need money to grow, ergo, making money easier to spend on a game makes it easier for that game to grow.
Blizzard did a really poor job of monetizing HOTS - they had it pretty good before 2.0, but then put too much stock in Loot Boxes instead of just letting people buy what they wanted. Players worked around it and as a result HOTS wasn’t as profitable as it could’ve been. The problem is still fixable if they act quickly enough to reinvigorate the community and the cashflow.
I know you didn’t, but my point still stands. It takes a not-insignificant amount of time to build up 10k gold, a time investment that most new players aren’t willing to put forth just to be able to try the hero they want in a real game.
They might. It’s not unheard of for an underperforming project to be revitalized instead of trying to move on to making a new product. Y’know, like Diablo 3.
nah, pessimism is lame
I have no idea how you can hold this view when Tychus has a banana hammock skin and Alex is basically the queen of TnA.
it’s too late, your money is gay now