Aside from balancing issues and matchmaking, I would say one of Heroes of the Storm’s biggest issues is how infrequent and slow content is added to the game. That problem has become even more noticeable now with the shifting of some of Heroes main devs out of the project and on to other things.
The reason for this is obviously that Heroes just isn’t making as much money as it should be, and therefore funding for the game has been drastically dialed back.
Well… I have a solution to both of these problems. In order to add more content to the game, we should be looking for ways that are both cost effective, and something that would be well received so players will be more likely to keep playing and spending their money.
The idea? It’s a simple one, and is something I have taken from Smash Ultimate that I feel could work perfectly here. What is it…? Why echo heroes of course! (AKA Echo Fighters)
What are Echo Heroes? They are basically just clones of existing fighters with a few minor changes. These changes could be small stat changes, attribute changes, a different passive, or 1-2 different abilities or Ultimates.
Echo heroes share a model with their existing counterpart, so development time on these heroes is cheap, and fast. They are essentially just reworked skins that have enough effort put into them for them to take up a completely different character slot all together.
What Echo Heroes allow the developers to do is add in certain characters that otherwise would never be added do the the fact they have too many similarities to already existing ones.
Some good examples would be a Raynor Echo Hero with Soldier 76, a Nova Echo Hero with Gabriel Tosh, a Garrosh Echo hero with General Nazgrim, a Varian Wrynn echo hero with King Llane Wrynn, and as something a little more ambitious, all the D3 Heroes as echoes of their male/female counterparts.
Since normal hero releases end up being so long, usually 2-3 months per new hero, Echo Heroes could be implemented during the halfway point of each hero release to keep the hype building and to also not make the wait so painful.
Since Echo heroes are essentially skins with small alterations to the model and abilities/stats, they wouldn’t take anywhere near the amount of time, effort, or cost to make them. So halfway point releases are actually quite possible.
Also to mention, they could sell these Echo heroes for 75% of what the hero they are based off of would normally cost if they already own that hero. So they are cheaper to buy, and also still give a decent amount of revenue to blizzard during slower points of their development cycle. People would be happy to finally see their favorite character who before they thought would never be able to show up be finally placed within the game.
There would no doubt be a demand for this, if Smash Ultimate is anything to go by, as Echo Fighters have become increasingly requested within that game. It is essentially a win-win type of deal.
(As a quick note I forgot to mention, all echo heroes would come with different talents as well, which would further help to make them feel and play differently/uniquely to what they are based off of.)