I just played a 1 qm where I had 4 players with 45-49-49-50% and I had a 55% winrate, randoms, against a group of 4 players with a 75-80% winrate.
My question is: who in their right mind could have made such a matchmaking decision? Who approved it? Why haven’t they fixed it in all these years? Why are they sacrificing thousands of players (in the past) for the sake of groups like this?
It doesn’t matter whether it’s qm or not qm - I highly doubt that any player who launches qm automatically wants to
sign up for a 200% loss against such a stack. In other words, it’s literally not a game - it’s a loss from the start that you just have to wait out.
Question: what is the point of such games? What was the devs’ master plan that they haven’t fixed in the 11 years of the game’s existence?
Literally no one will play it, helloo. Why?
And that’s what happened. In the first year after release, the game lost half of its players. After the release of Hots 2.0, it lost most of the players that remained.
How incompetent and talentless must you be, understanding absolutely nothing about games, to do nothing about this for so long?
It’s a mystery to me—I really don’t understand why they weren’t all fired immediately after the release. How could anyone even think of silencing the voices of thousands of players who were screaming about it on the forum, instead of just fixing it?
If I cared about my project, I would never have hired a single matchmaking developer from Hot’s previous team — they are destructive to games.
You don’t understand, the game is a virtuous attempt to change MOBA players’ mindsets and make them more sociable and friendly. And they never fixed it simply because they wouldn’t allow greed to corrupt their soles. It’s the only explanation.
Have you ever considered reading any of the posts people put out as a reply to you instead of making up more disconnected tripe?
The point of a question is to actually have it be answered, and you aren’t actually looking for ‘answers’.
You’ve already demonstrated you act like you know what is going on – but don’t – make up baseless numbers to suit your ‘already know’ and otherwise seem afraid of considering that any of the above is demonstrable wrong while you rant off some other tin-foil theory instead of reading longer than a sentence of anything else that doesn’t look like it remotely validates what you already wanted to complain about.
You already pretend that ‘free-will’ doesn’t exist and that this game magically forces people to lose, all the while neglecting the real magic of ‘knowing’ how something works, and using that information to actually make informed decisions.
So while I’d like to think you’re actually ‘asking’ this time around, there’s also a myriad of other topics you could read – about this game, or just about any that uses ‘mmr’ – instead of rambling off on how much you don’t actually care.
I’m venture a thought that your disconnected assertions plague any other game you also attempt to play, so despite the conundrum you present for yourself, you end up coming back here time and again to just repeat yourself instead of considering the myriad of other options that exist.
Do you feel some weird pleasure from constantly making these troll posts?
Matchmaking doesn’t consider win rates.
Lol I have also met this group of players. A guy on my team that game talked to them and they just laughed at him and said it’s his fault for not having any friends and if he wants to win he should build a team of his own. Their logic is sound tbh. If they are trying to win the game why shouldn’t they?
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QM it is funny mode for training
Trolling is basically training your allies.