HotS rebooting as a Warcraft MOBA - the missing ingredient?

I keep thinking about how Riot Games are soon to have a LoL:

  • MOBA
  • MMO
  • Card Game
  • Autobattler
    and the perks that come with that. First off, it’s no longer LoL (MOBA)'s burden to tell the narrative anymore. There are canonically alive & dead champions/heroes in that game. So the focus is simply having fun and playing the game. It also means that players who love that universe can easily navigate their way to any of the other games within that universe. This is also huge for Riot Games as it means money stays within that ‘ecosystem’.

So when comparing it to Warcraft, Warcraft has:

  • MOBA (sort of)
  • MMO (WoW)
  • Card Game (Hearthstone)
  • Autobattler (Rumble)
    if HotS got rebooted, had ‘Warcraft’ slapped in the title (“Warcraft Heroes” or something) and we could leave behind all of the confusing and convoluted Nexus “lore”, I think what would be left would be a game far more ‘free’ to have fun. Crossovers could still happen in a similar fashion to how they do with Overwatch; events, anniversaries, and promotions.

Gameplay-wise there would be little changing mechanically. I can imagine most if not all of the Heroes that aren’t Warcraft would have a fairly easy time being converted to a Warcraft alternative with all abilities staying mechanically identical. Couple off the top of my head:

  • Nazeebo ->Sen’jin.
    • Gargantuan → Darkspear Juggernaut. Ravenous Spirit → Loa Spirit, etc.
  • Nova ->Alleria Windrunner.
    • Cloak → Void Veil. Holo Decoy → Shadow Apparition. Precision Strike → Power of the Rift, etc.
  • The Butcher → The Butcher (Highmaul).
    • This one’s such a low hanging fruit lmao. Everything matches thematically.
  • Raynor → High Tinker Mekkatorque.
    • Raynor’s Raiders → Gyrocopter Minis. Hyperion → V-07-TR-0N Aerial Assault.
  • Tyrael → Tirion Fordring.
    • Judgement → Ashbringer’s Judgement. Archangel’s Wrath → Final Blessing

These are just spitball ideas. But the point is that everything you love about HotS would persist. To drum up some hype, this could happen similarly to how SMITE 2’s launch has happened. That game is launching with 1/5th of the original’s roster, but sure enough every couple weeks a new cluster of “Gods” are added, and along with them comes QOL changes, new improvements, and more.

Also similarly to SMITE 2, this Warcraft HotS reboot could use a token/loyalty credit system. To explain, for SMITE 2, the equivocal value of everything you owned in game for SMITE 1 is granted to you as currency. This is so, depending on how you feel about certain hero/skin changes, you can buy back heroes, and skins, etc. Additionally, the more money spent on SMITE 1, the more of a loyalty credit you get. Which means everything you buy with new money (and not the granted currency) is discounted by 50%. This means if you spent lots of money on HotS, you would get that same dollar-value’s worth in HotS reboot, plus an additional currency that grants a 50% store discount on everything for a time. In doing so, this system means that SMITE 1 players could theoretically get a lifetime 50% discount on the in-game store on everything they buy if they never fully spent all of that bonus currency.

All in all I think this idea works wonders for HotS-enjoyers, and helps further expand the Warcraft franchise to the same heights League of Legends is at. It means no worrying about the “Nexus”, or realms, or convoluted lore. It’s just as straightforward as the original DoTA Allstars was in WCIII. Doesn’t matter if a character is dead or not, they can still become a hero (just like how it currently is for HotS). Players who enjoy Warcraft Rumble, WoW, Hearthstone, can now find a fresh, new entry to the Warcraft IP. One that scratches the itch of HotS, one for disgruntled LoL and Dota 2 players, and HotS-enjoyers. All while effectively using the Warcraft branding to make people realize HotS had the sauce all along, and now it can be enjoyed by many more.

By re-branding HotS with a Warcraft IP, it serves many benefits:

  • Gives Games media & reviewers a new reason to re-review the game like as if it was new new.
  • Makes its relevancy within the Warcraft ecosystem far more evident to newcomers and veterans, meaning, much like how Riot do with LoL’s games, it keeps people in that community for longer, and all games thrive that way.
  • Provides a very fresh, very nostalgic alternative for disgruntled/bored LoL/Dota 2 players
  • Gives HotS new life while keeping the best parts of its gameplay exactly the same
  • Guaranteed to appeal heavily to Classic WoW players and Warcraft RTS hardcore players.
  • It also means Blizzard/Warcraft beats Riot/League of Legends to the punch by having an all encompassing franchise that spans across the 4 aforementioned game genres.

The list could go on but I think the point is made. I love this game dearly, but I understand that all that remains of it are the players who loved it enough to stick around. It is depressing how many newer WoW and LoL players haven’t even heard of this game, or don’t even realize HotS is about Warcraft/Diablo/Starcraft.

While in the eyes of some, this may seem blasphemous, I think having Diablo/Starcraft crossover skins during those games’ anniversaries and such would be great opportunities to recycle much of the non-Warcraft assets. Crossover skins like Terran Marine Rexxar, King of Blades Arthas, etc are great examples of how crossover events could still plentifully satisfy fans of Diablo, Starcraft, and Retro Blizzard too.

All of this comes from a place of love. I miss this game getting new content like it used to, and despite getting small updates here and there, it is beginning to fade into obscurity as of late. It also very clear that Microsoft are taking notes from Riot Games and how they manage their golden goose franchise. It is in Blizzard’s best interest to become “Warcraft studios” similarly to how, outside of Valorant, all of Riot Games’ other games are within the League of Legends universe.

And lastly (and most importantly), a reboot like this would mean we’d finally see Arthas get that visual update & rework :wink:

Not sure what you mean. If you need to follow WoW lore, and nothing else, then you’re no longer free to do what you want like they were in HotS. You’re more restricted.

I don’t think there was anything confusing or convoluted about the Nexus lore, it just hasn’t been told. All the stories that were in the works have been canned.

Actually no. What I love about HotS are all the IPs mixed together. If it was only WoW, I probably never would have even tried it. I don’t play WoW and never had any interest in it Besides watching Sylvanas in movies.

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No, and this is a hill I am willing to die on.

Blizzard has either ruined or abandoned every IP in their possession and I want HotS to remain in maintenance mode out of fear of it getting butchered like the Diablo, Overwatch, and Warcraft IPs have. Nothing outstanding as come out of Blizzard in the last 5-10+ years depending on who you ask and/or what IP is being discussed. Some would even go as far as to say the last 15-20+ years.

They started down a really lame story path with Heroes of the Storm before pulling the plug. I do not want the gremlins in the Blizzard Tower of Terror remembering HotS exists. It would do more harm than good if they did any sort of tinkering with Heroes of the Storm. They’d just turn it into a slot machine with twenty dollar skins, fifty dollar battle passes, and make progression as slow as continental drift.

The janitor is fine though. They are doing a good job.

Now for Warcraft; lore is an absolute joke now. It has so many holes in it, it could be mistaken for all the targets chewed up at the Knob Creek Gun Range in Kentucky at the end of the day.

The ending cinematic for Battle of Azeroth was disliked so much that Blizzard delisted it in youtube.

I have been tempted to get into WoW just to make a draenei warlock and name it Watlore or something along those lines.

The only good thing left at Blizzard is their animation department. Everything else got Kel’Thuzad Komboed into outer space.

Heroes of the Storm is an oasis in a rotting landfill called Blizzard. There are things that I would like done in HotS, but not with current Blizzard. They would just ruin it.

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I personally enjoy the mix of universes.

Hots is already very heavy into the WoW universe 89 heroes and we have 43 WoW heros. It doesnt make sense to make a NEW moba with just WoW heros imo.

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taking the complete opposite approach, I’d love to see an IP take the actual Nexus settings (like Qhira/Orphea/other lore stuff we see snippets of) and make it its’ own expanded thing. There’s clearly something with passion here just cut off and made sad.

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But I like the multiple realms. To me, that was one of the most appealing things about HotS.

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