I recently watched a video by Asmongold where he reacted to seeing Diablo IV only having 900 views. Now, upon seeing that, I wanted to see how HotS was doing by comparison.
Well, that isn’t too bad for a game that has been on life support for a while and did not get much advertisement. Let’s see how Diablo IV is doing at the time of this post. Also Hots has 2.7 million followers.
snorts
Now, I am probably being petty here–no, wait, I am totally am being that guy rubbing salt in the wound over Blizzard dumpstering I game I love and are getting some karma for it. Diablo IV also has 649k followers.
Hey, if anyone at Blizzard is reading this, perhaps resurrect HotS? It’s doing better than Derpablo IV is doing right now, at least in viewership on Twitch. Probably doing better in players as well. Okay maybe that last one is a bit of a stretch.
Oh and Starcraft 2 as of this post is sitting at about 1,200 viewers, and that game has been left forgotten in a tomb since the last ice age.
Would there be a particular reason for someone to watch D4? Usually the gimmick is for people to pay the company to play their game rather than, not pay anything to watch it on someone else’s platform?
E-sport material at least has some sort of spectatorship following since it is easier to watch organized events or grandmaster players dink around with pugs and patrons, but what is supposed to be the appeal of watching anything that isn’t MrllamaSc play diablo 2?
As of today:
Sarah Bond was asked about which IP is most requested to be revived but she answered that a lot of fans and a lot of people in interviews have asked her about StarCraft.
“It will be fun to see if we can do something with that in the future”
It was short so I was not exposed long enough to suffer any long lasting side effects. I should be good by tomorrow.
I have no idea. At the time of me looking that up there were 68,000 people watching Minecraft. So you tell me.
I honestly never played Starcraft, nor an rts in a long while, but I might have to take a crack at it since Command and Conquer has been dead, although I do still have the old physical copies of the older games.
Honestly I am starting to get those Half Life 3 feels every time I see something like this thinking HotS will be revived.
Also looked into this article, which according to it there are 5.1 million HotS players nation wide which…that sounds like a massive stretch, but if true then that makes me smile that the game is doing so well despite having been put on life support.
Diablo IV was a fun campaign to blaze through, but I don’t know what you’d get out of continuing after beating it. That’s probably why it’s not doing sustained numbers.
Is that supposed to be shocking? Minecraft is the most popular game of all time, both in sales and viewership. Minecraft is a game that can be anything an audience needs it to be, whether that’s impressive builds, survival gameplay, goofing around with friends, minigames, crazy mods, speedrunning, and six hundred other categories.
I’m more interested to see how Diablo IV is stacking up against other ARPGs, like Path of Exile.
That article is really fascinating. I don’t doubt that HotS has a steady playerbase. I’ve seen what a declining playerbase looks like, and I don’t think HotS has changed in the last two years. If those numbers are true though, I bet a large amount of them are coming from China and South Korea.
Yeah, outside of the campaign, the scaling just makes it pointless to worry about lvls or gear. You just feel like you’re running place the entire game.
Kind of what turned me off about it. Scaling in any game is a turn off when there’s upgrades involved because I love feeling that progression of power. Scaling undermines that.
I do realize WoW has scaling as well but it’s not as obnoxious as it is in D4 so you still feel powerful as you gear up.
Something I actually say quite often when someone does something unfortunate.
The only way I would want to see SC be revived would be by an indie company who still have hearts, who will try to implement new and improved ways to control the game.
This might also be a difference in the Games like if I were a D4 player (im not) i would only watch some Streamer if I copied the Build they are running but have no Clue how to play it. Also D4 has alot of Grind afaik so better spend the time Grinding for lvl 100, Gear or whatever watching someone Grind might not be enjoyable as watching the HotS Streamers Play (or watching them suffer). As im writing this (10 am in Germany) Hots only has 494 viewers and D4 has 739 vierwers so it depends if youre looking at off times or Peak times
HOTS is in a far better shape that I could ever imagine. The numbers are impressive, how much money the game has grossed, for instance. And 3 million players a month, HOTS is far from dead !
Problem is too many gaming companies just do the minimum while forcing you to pay full price for it. BG3 is a good example of a game that has rised the standarts back to where it should be and give the players what they want.
A game for the players and not for the shareholders.
Just that so many low standart gaming companies comes and say those standarts are too high to expect in a game in 2023 just proves everything.
They dont want to rise the standarts back to where it was. They just want to do the bare minimum and release a lazy build game with loot boxes and battle pass/subcriptions to force players to pay even more for a game that gives them nothing in return.
Why is Twitch full of Classic streams and what makes Hardcore so popular? Because it puts social experience first and foremost above all individual achievements and performance metrics.
Besides, watching someone fail over the lack of communication or after being distracted by something is more entertaining than observing top five players race against the dungeon timer for twelve hours a day.
Lets just say that D4 being a single player experience first and foremost never had a chance in today’s market and it compares to POE like HOTS does to DOTA2 in matters of game complexity.
I have to agree with your assessment. I also wonder just how “active” does a player have to be counted in that figure? If someone plays 2 games of Hots weekly, I personally wouldn’t add them to the tally. There are also smurf accounts, which no doubt inflate numbers.
Speaking of numbers, Twitch Streams views are nice and all, but probably aren’t what Blizzard really cares about when it comes to D4. Like it or not (D4 is not for me!), D4 has made bank. No doubt there are plans to release more expansions, to “fix” issues, where the real purpose is to further part players of their hard-earned cash.
So long as they do not outsource it like they did with Warcraft Reforged and the suits can keep their noses out of the devs backsides I would be okay with the game getting off life support.
If I remember correctly they were pushing HotS as a gift to the gamers from Blizzard. See how well that turned out.
Probably have about as much weight as WoW subscriptions that they entice with gifts and level up bonuses. Blizzard has been doing that with WoW for a couple years now as a means of keeping player numbers up for quarterly meetings.
Honestly, if there were that many players, I shouldn’t have to requeue as much as I have to nor run into the same players over and over again. Some days I feel like I am stuck in a small village with how many people I run into.
she’s the Vice President on the X-box side of microsoft; she was in the spotlight earlier for her testimony during the FTC attempting to block the activision acquisition.
apparently there was some sort of Live Event in Korea two weeks ago involving Diablo 4 and “teams” and no one showed.
The game had the launch hype, now items aren’t worthwhile, and players are moving on to the next game in arpgs to be released instead of hanging around for the Season 2 content.
though tbf, my Steam list did have an announcement that the next Grim Dawn expansion is coming 2024, so I clearly can’t be bothered with diablo streams myself
Yep, I shared it a while ago on another thread, and cannot wait. It also possibly explains why the tuned down Ultimate difficulty as they are going to release another difficulty/mode in Fangs of Asterkarn.