Hogger feels...different

So I play around with bruisers a lot and hogger was one I really found fun and enjoyable. But this recent patch makes him feel…off? Is the best way to put it. I think the reduction from his meat added with the HP he lost is a bit TOO far but idk. They should give him back the HP loss but keep the meat reduction or vice versa. He just feels so weird to have to play so incredibly safe with him now.

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He had too much bulk, mobility, and damage. He was in the holy trinity of bruisers (gazno, dva, hogger) last patch and deserved hard nerfs. Gazno and dva still need more nerfs. Especially in gaznos case where his problem ult wasn’t even addressed

I agree with the DVA and gazlowe changes completely but not so much for hogger. He was strong sure but he want unkillable where as if the enemy team has gaz and your team doesnt have something to counter him then GG. But now hogger feels sooooo unsafe. Like I can barely go in for my trait Q combo without having to immediately run away.

i disagree when blizz touches too many things at once. i can almost bet in 1-2 months he will be tweeked with more health. the less armor on spin was needed, but -health and -health on meat is too much at 1 time. should have only touched one then waited to see how he played out.

That’s exactly my point. It has to be give and take and I dont think the devs do balance very well. Like, you have to nerf some things that are too strong but give whoever you nerfed something to fall back on otherwise no one is gonna play the character.

They just gotta stop giving everyone all this dummy safe sustain.

Thanks to being developed years ago, Sonya has to be in melee to heal and she has to channel to make it really do some WERQ. But you get Gazno-- affectionate name by the way, always wanted to say-- and he can just lazer his health back. Why?

Why is everyone lately so bloody sustainable? What’s next, Murky rework with 50% flat lifesteal on all damage?