Ok so does anyone know why they even changed this?
Blizzard this HUGE you own us some kind of reasoning minimum! Lol
Body blocking is much harder (sometimes not even posable anymore)
Skill shots are much harder
Slipping past things is a lot easier
Avoiding skill shots is a lot easier
This effects offensive and defensive play.
The size reduction changes were not applied evenly meaning some will have bigger buffs/nerffs than others.
And some have a hit box hidden very much inside them now! What you see is NOT what you get.
So my question to you lot is ā¦
Is this a buff or a nerff and what do you think they are trying to do here?
Playing as a defensive Dehaka is extremely tricky now, as I Q to save someone, Iām missing a hell of a lot more. A lot of the time everyone will see my Q go right through the target but miss, Iāve had a lot of comments like āwtf how did that missā and some of the smaller targets were already pretty hard to hit in the middle of a complicated fight - the time you normally need it the most.
Body blocking is also harder, and there are far fewer places on the map where you can effectively trap people completely with 1-2 of your team. Thus eliminating this aspect of game play completely with some heroes now, as people can just slip between you and the terrain.
Iām not sure why this change even came about?
What does it achieve other than a global disruption to the game balance?
Some people have suggested upping the damage of skill shots to compensate but I have to say a flat out NO there. Not all skill shots are about damage, and even if they are damaging, something like Dehakaās Q used defensively the damage means nothing. So this would not help defensive play, nor does it fix the body blocking issue.
You could widen the hit area of certain skill shots to compensate, but that is effectively the same as changing the size of someoneās hit box lol!
Itās kind of hard to make suggestions or give feedback when Blizzard donāt tell us why they have made such a change.
How will this affect game play?
Itās hard for them to know because they have kicked it out with a bunch of other huge game play changes. So without talking to us about things, we canāt give them the specific feedback they need as game developers to fine tune there choices.
They donāt know what we want.
We donāt know what they want.
What the heck Blizzard? Please.