DON’T buy those golden mastery rings, they actually count of your character hitbox and makes your character easier to get hit. I have tested with stitches hook, bosses and sentinel camp and yes, it counts as your hitbox!
EDIT: Here’s the gameplay footage of Zul’jin with mastery ring being killed by the Sentinel camp. It’s absolutely clear that Zul’jin’s original hitbox was NOT within the range, yet he got hit.
…im not talking about the green circle below your hero…im talking about the recently added mastery rings which is a golden ring OUTSIDE of your heroe’s green circle which makes it easlier to notice you and for some reason, counts as your hitbox which then adds a unfair disadvantage to yourself.
I have over 16000 games played sooooooo yeah I know a little something about the game.
Your hit “box” is the circle on the game floor that your hero stands in.
Look at the hero in try mode before you buy the MASTER ring for 5K gold that is a cosmetic that changes the ring (hitbox) from plain line to a line that looks like someone took a highlighter to it. your hit box is the same…
except that after many games i found out, yes it IS a cosmetic except maybe its a glitch idfk that counts as part of your original hitbox -.- i know what the hitbox is, thank you, i just don’t think you get what i mean.
Arguably wrong that this thing [mastery ring] is purely cosmetic?
I’ve never talked about that.
Because they effected our optical sensors and not because they changed something fundamental, like the size of your hitbox.
And in HotS that never happened iirc, so…?
I’m also curious how @Op tested this, since TryMode doesn’t use this function at all and once you purchased the rings there’s no turn off. So their methods were likely flawed in the first place giving the false impression that this have this effect (intentionally and not just like a bug).