Greetings friends. This is not intended as a particularly good quality thread. I am but a skeleton king who has played what some would consider many quick match games of Heroes of the Storm, but I’m sure my number pales in comparison to most people here.
I almost exclusively play Leoric. I like to think I know Leoric’s strengths and weaknesses, and I understand that some heroes straight-up give others a bad day.
I’m not here to talk about Leoric, though. I’m looking for some insight into two heroes who in the right hands seem incredible. Yes, I could look up their guides and play them to understand them better, but we’re here to talk, are we not?
So I had a match this evening. It was a fairly poor quality game in which my team ran around like headless chickens with no clear goal in mind and suffered many deaths. Three of the enemy’s heroes were very bad players, which made for easy pickings, but two of the enemies were exceptionally good, so it was a peculiar match in which I saw the constant repeat of my allies quite comfortably killing three very weak opponents, but getting destroyed by two powerful ones. We lost the game due to these powerful enemies. They were Li-Ming and Zeratul.
Towards the end of the game the levels of each team were in the early twenties, and I would say the opponent had one more level than us, so a small power advantage. Now I had of course fought Li-Ming and Zeratul both together and separately in this match, but towards the very end of the game, when Leoric ascends to true power, I realized how truly feeble I was against these strong players. I could’ve certainly chosen talents a bit more wisely, though I’m not so sure my kit had a perfect response to them.
Anyway, let’s get to the point. Putting pitiful team coordination aside, I would like to please be informed on how these heroes might “tick” in the context I describe. Now I’ve fought Li-Ming hundreds of times, but this player humiliated me. As I say, I almost exclusively play Leoric, so I don’t know the ability names of many other heroes, but this Li-Ming had the skill where she sort of does damage in a small area around herself - sort of an aggressive blink. Towards the very end of the game, when all was pretty much lost anyway, I decided to attack her one-on-one, and she just straight up destroyed me in a matter of seconds. What shocked me about it was that she was borderline in melee range for most of it - basically, she won even though she was right where I wanted her to be. She had in the region of 20+ kills in the match. Now this kind of “aggressive melee” Li-Ming is one I haven’t seen very often, but what’s the deal with her? Does she get increased damage with kills? When I attacked her we were both at full health, and she had what looked like 15% mana or so, and the “battle”, if it could even be called so, was over in about 3 seconds tops. I was left disturbed that a mage defeated me as a bruiser so effortlessly up close.
Next is Zeratul, who of course gets a lot of hate. Now I wouldn’t say this Zeratul was built in a particularly special way, but I similarly had a disastrous time in trying to fight him. Perhaps it is a question of latency, but towards the end of the game in our few encounters he would effortlessly destroy me by blinking at the exact moment I used my abilities, and slicing me up, as he does. It was just incredible and made it feel like we were playing two different games with just how quick and deadly he was. We’re talking myself being (properly) dead before I’ve landed a fourth attack. Skeletal Swing and Drain Hope were dodged effortlessly. I’m used to feeling like the slowest hero on the field, but this was crazy.
Now I took Burning Despair and Mithril Mace, which are generally my go-to abilities in matches in which my team is hopeless, since that combination can be very powerful in making short work of enemies on one’s own, but in this case it was just laughable how quickly these two heroes were able to kill me versus my damage output versus them.
I understand that I’m sort of asking a peculiar question here and am somehow expecting people to use a crystal ball regarding a match that they weren’t a part of, but I would like to please be informed as to what exactly the mechanics are for the Li-Ming “style” I’ve described and, I suppose, Zeratul in general. Is there something obvious I am missing, like some kind of power-accumulation that they gain by farming a bunch of heroes which enabled them to be so deadly? I know my skeletal power, and I know that for Leoric some heroes will just ruin your day in general, like Falstad, but I wonder if there’s anything I could’ve done in that match to have had even the slightest chance to kill those two. Is there some weakness I can exploit, or attack that’s particularly important that I should dodge that somehow enabled the amazing combos that killed me in a matter of seconds? I know some will say that Buried Alive would’ve shut them down, but I don’t rate my chances of having killed them in that window of time, and I suspect they would just sneak away quickly after the spell had worn off.
I look forward to any insight you can give into the mechanics of these heroes in powerful hands. Perhaps you can help me avoid total humiliation next time.
With kind regards, a humbled skeleton king.