I’m that guy who likes Game Design way too much and has written a lot of “Review + Rework” threads. Enough of you have come to me for feedback, advice, or to ask me about what Hero I’m going to do next that I figure an AMA thread would be useful.
F.A.Q.
Have you made any games before?
I’ve made more mods than I can count in Warcraft III, but they were primarily experimental or just bad (although in my defense, I was like… 12). I’ve also worked on many mods for Starcraft II, the most noteworthy being Night of the Dead. NOTD is a cooperative survival game that was in the top ten most popular Arcade games for something like four or five years, and it was big enough for Blizzard to write an article about it in 2013. I’m still somewhat active in the SCII Arcade scene, where I do various design-related things for people and make pretty terrain:
Outside of Blizzard-related things, I’ve made a couple RPGMaker games that have been lost to the sands of time and I’m currently working on Crackdown, a Payday 2 overhaul mod.
Do you really think you’ll get hired to work on HOTS?
I haven’t been doing the Review + Rework threads with that specific goal in mind, but I definitely wouldn’t say no if a position was offered. It’s been very flattering to have people say that Blizzard should hire me, though.
Why do you do the Review + Rework threads?
For myself, it’s entertaining. I like doing detailed analysis of a design and I enjoy coming up with solutions for problems. Additionally, it tends to attract people who have very strong feelings about certain Heroes, Abilities, or Talents, which is always good opportunity to learn about different viewpoints or strategies.
Outside of that, I just like making people happy - lots of folks have responded with enthusiasm about my stuff for one reason or another, so I’ll probably keep going until that stops.
Who do you think is the best designed hero in HOTS?
Artanis, hands down. Granted, it took a bit for him to really hit his stride, but modern-day Artanis is the bee’s knees. Muradin comes in close second.
Who do you think is the worst designed hero in HOTS?
Depends entirely on the context.
- Are we asking which hero has the least fluid gameplay mechanics?
- Are we asking which hero has the most unnecessarily overloaded kit?
- Are we asking which hero has the most negative impact on match experience?
- Are we asking which hero design most badly misses the point of their intended role?
All of these can qualify for “worst designed” and all have very different answers. I don’t think that there’s any overall “worst designed” hero in HOTS because all of them have redeeming qualities, team synergies, counters, etc - but there are definitely heroes that are more badly in need of help than others for one reason or another.

