Hanzo has no burst damage?

When I play hanzo, I poke and poke and get really nice looking stats with high damage numbers but the damage is 100% meaningless because the healer is healing everything up. That is before the fight starts, when both teams are posturing around, trying to get into position etc.

Then the fight ACTUALLY STARTS. The enemy assassins start dishing out the real damage and meanwhile I’m still doing my puny pokes.

5 seconds later, my tank is almost dead, my bruiser is almost dead and their team still has 5 healthy heroes because I am doing 0 damage (despite landing most of my skillshots and auto attacking in between)

Is there a build where I can do reliable burst damage with hanzo? (Waiting for the stars to align to do a perfect scattershot doesn’t count because that depends on enemy position mistakes and is not reliable)

Oh and something funny to add, every time we lose, my teammates will pop up the numbers stats screen and find someone else to blame. Usually I think it’s my fault for not doing ACTUALLY MEANINGFUL damage but since my damage numbers are padded sky high they think it’s someone else fault instead and someone else gets reported rofl. Every game I cause a random dude (usually the illidan or xul pickers) to get reported lol

Just saying that while the Healer “heals up all your dmg”, (s)he goes nuts and oom doing so.

But you should watch some older clips from HGC and other high ranked games where teams formed with nothing for dmg but Hanzo.
You can learn a lot from it.

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Can you link some good ones please?

Most healers have no problem healing non-stop for the pre-fight 30 seconds before the fight starts, I feel

more likely you had a bad tank or bad follow up dmg that didn’t focus a single target. Or your healer was underperforming


^This was on my mind.

Hanzo good take camp, good poke, good clear wave, good scout, good stun combat, good aoe zone and now want good burst damage ? Next is good tank, good healer ? LOL

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This is why it is a team game and that picking all ranged squishies is ill advised.
Sometimes you gotta use D offensively and try to fish for kills especially when you take the reset level 13 talents.
Lots of people can poke and think they do good enough but that extra step is what counts.

Tl;DR Spam everything you have, keep auto attacking whenever you can, even if its just the tank. Sometimes its better to spam scatter then to hold it.

And for the full version:

With hanzo, use EVERYTHING to your advantage, and decide how to do it.

There is no Reason not to Use Q on cooldown, no reason to not be autoattacking. Hell, i even use Sonic arrow for a chance for extra damage sometimes.

And then there’s one variable; scatter.

If i am our main teams damage i just toss that thing out on cooldown (I take the CDR talent btw)
If we have other damage dealers i will wait a bit and nuke 30% of someones HP. Hanzo’s DPS is actually fairly strong, Auto attack Q auto attack alone is a lot of single target.
This next one is a problem with a lot of DPS players; don’t. stop. attacking.
If you are popping scatter and Q on their healer, a valla, whoever, when your abilities are on cooldown, keep attacking, there are not a single reason to ignore a tank if he is in safe attack range.

As an extra note, this is an incredible play and i recommend everyone does it sometimes: run far back behind you team behind a wall that enables you to jump a large distance towards the fight. you want to be far enough that dragon arrow will JUST reach its full charge minimum. Fire dragon arrow towards the team fight and immediately use Natural Agility to Jump over the wall and run straight into the fight guns blazing (The instant mount after natural agility talent at lvl 13 is great for this, but it works without it). If executed correctly, you should stun several people for TWO SECONDS, that is a REALLY long time. It’s only 1 second short of an octograb, but it can effect an entire team

yes that is an amazing video, iirc its the hanzo playing solo damage right? It’s an amazing video showing hanzo’s potential, a good thing to note is that if you are not solo damage hanzo, you can hold on to scatter for a moment and see if you can’t get a big hit in

You may find this helpful, some builds were tweeted by pro player.

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hanzo no burst damage LUL
i remember how hanzo 1shot me with single spell (W)
i had 95% hp with genji

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I do a bit of Hanzo here and there. If you feel you’re not doing enough damage it is most likely due to not getting in your auto attacks in. Hanzo’s auto attacks do a lot of damage so if you poking away with just storm bow and an occasional scatter arrow you are missing out on a lot of damage.

Another thing to note is that Hanzo is more of a sustain damage dealer not a true burst damage dealer. But if you choose to go with Flawless Technique which is his best burst damage talent aside from a perfect scatter arrow you can do ALOT of damage in a relatively short amount of time but you don’t get that till lvl 16. Up until this point you’re not going to be doing big burst damage.

One thing I found with Hanzo that really upped my game with him was going Redemption build. Redemption forces you to get in those auto attacks as much as possible which made my overall game with him much better.

Hanzo is my second most played hero, I have him on level 30 now and I win a lot with him in ranked usually top damage/kills/exp and least deaths/no deaths at all.

I highly recommend you go for WQW build on every map and against every comp except on Battlefield of Eternity where you should go WWW.

Hanzo has really good poke yes, but his poke hurts a lot, especially after 7 where you get cdr on your W and after 16 when you get piercing arrows. I recommend not waiting for the perfect W. Just throw them and keep poking. That’s a good way to keep doing damage and also keep practicing your Ws. Throwing more Ws make you find different angles for every situation, and that will help you throw some pretty good Ws in the future doing more damage than you think. What you want to do with him would be something like this: W, AA, Q, AA, W (if W not ready just AA one more time).

I don’t think Hanzo has too many secrets to be played well and you just need practice, but one thing I can say to you is this: after you get piercing arrows at level 16, you can throw a W DIRECT at the enemy if they are close to a wall. Your W will pierce them, bounce on the wall and you will hit a full scatter on them doing A LOT of damage.

Excuses.

Hanzo got major burst. His AA/Q and scatter hit like a truck. People need to stop with this bs argument “just stay away from the walls”. On probably every map except maybe Warhead, sooner than later, you will get close to the wall. There are walls near every objective.

Thats the reason why Hanzo always performed FAR better in HGC than ranked - scatter. If they can, you can. But they dont complain on forums but rather make their scatter better.
Oh wait sorry, they are/were baddies that cant stay away from walls lol.

LiMing or Hanzo burst is actually far more balanced than Jainas. Its locked behind at least decent skill floor.

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You should be firing off your Q whenever possible,especially if you’re building Q talents. that does a pretty nice chunk of damage, especially considering the cooldown and range.

it really isn’t puny. Hitting people with basic attacks and Q can easily soften them up for scatter arrow to finish them off.

It’s possible you simply aren’t good at choosing high priority targets. scatter arrow and basic attacks can easily allow you to harass enemy healers (many of whom have a harder time healing both themselves and others) and his Q can easily poke the crap out of enemy divers before they do serious damage.

reliable single target damage is definitely Q build. on top of that, with his piercing talent later in his talent tree, you can hit TWO enemies with Q at once (often leading to harming both a healer and someone he is healing).

Even pro players do not do this. 10 good scattershots>1 perfect scattershot. watch pro hanzo players and you’ll see them going for consistently good hits rather than one perfect hit. remember that scatter arrows are being tossed out ALONGSIDE consistent Q hits and AA.

it’s possible they just aren’t helping to finish people off (illidan’s case I assume) or use their CC effective (xul’s case).

Okay thanks for the tips (although I’m not very sure what the takeaways were… I was already spamming all my skills and right clicking in between, maybe I need to hit my scattershots better or have better target selection)

Btw Hanzo’s level 20, the dragon arrow upgrade is bad right? I should take the perfect agility?

Either arrow upgrade or bullseye. I really really love bullseye. It’s really good to either follow up on CC, interrupt without wasting your ult or just to blind stun someone (your E becomes really fast and it’s easy to hit a blind stun with it, especially when people are retreating and are really predictable).

Arrow upgrade is good when you are losing and need that global if you don’t have it in your team already or just extra burst after landing the arrow.

No burst? NO BURST? Ya kiddin ME!!?!?!?


(T pose Genji lul)

The main thing I recommend is really use your W optimally, that’s his main damage ability. Just practice the angles. Fort and Keep walls are really good for landing some solid scatters off of (When you bounce off of canon tower and aim for the gate).

Use it on objectives and predict enemy movement. Chunk em with your other abilities and do some heavy damage with scatter.

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If you land skillshots, he does ridiculous damage… you can literally spam his abilities and he never runs out of mana

False, he runs out of mana pretty quick unless it’s really late game.