This is literally the one map of all the maps where the objective is weak.
Why aren’t you guys for map diversity? This is literally one of the few maps that requires players to use their brains a bit and consider the question “Should I go to the objective or can I get more value elsewhere?”
I know most hots players are “hurr durr objective up, must go for it durr”
For most people with a brain though, the difference in this map’s objective strength is a refreshing change, not only does it give the map pool some diversity, it also allows players who use their brains to shine more (naturally, players who don’t want to use their brains and just want to brawl at the objective every time it is up will be against this map).
And since players who don’t want to use their brains are in the overwhelming majority, threads like this pop up every now and then.
But the map is fine. Hanamura is a fun and decent map and a refreshing change from all the other maps (it’s not like the objective is so weak it can be ignored either. It can’t be ignored).
Edit: Bear in mind that hanamura is a small map with not that many things to do, and it only has a single objective to fight over.
Compare it to towers of doom, 3 lanes, mercs, multiple altars to fight over. Dragon shire, 2 shrines and a middle DK spawn location to fight over and 3 lanes and many mercs. Sky temple, multiple temples, 3 lanes, tons of mercs. Even battlefield of eternity and braxis have multiple locations to fight over (2 immortals, 2 beacons).
Hanamura has ONE fighting location, the cart. If hanamura didn’t have other things worth prioritising occasionally, it would HANDS DOWN be the MOST ONE-DIMENSIONAL map in the entire map pool.
Both teams would literally soak and merc the whole game (I take my merc you take yours, I clear your merc you clear mine).
Then when objective is up, both teams would go to the objective and brawl.
From a strategic point of view that would be absolutely bankrupt and empty decision-making. Absolutely zero strategy involved in any aspect of the map.
Hanamura, given its singular location to fight over (unlike the many many things to fight over on other maps thus rewarding sound decision-making and strategy) REQUIRES other things that could be prioritised over the objective. Strong mercs and strong lanes (hanamura minions give 1.5x the exp, I bet most of you don’t even know) is that thing to be prioritised.