Hammer is what i call a very bad design hero, you make a monster because you can’t balance him very well.
Her power was to attack from long range, can destroy fort, you can’t ignore her.
The weakness of those hero is dive, or aoe, when she is in siege mode, the punishment should be to get nearly one shot if caught like this.
But now Hammer Don’t have any weakness, and this is the first error done by the devs.
Siege mod, let’s take yrel, yrel see Hammer she jump on him (engage), yrell is push back immediately, skill cancel, Hammer remain safe, yrel lost 30 % HP for sure while doing Nothing at all.
Hammer can still run away easy with the reactor, now yrell Don’t have any more engage and can just wait, but the same will happen, yrell can’t do anything at all.
Take ETC, dive Hammer, etc is push back, Nothing happen, dive Don’t work anymore on Hammer at all.
Take some aoe character who can damage Hammer, Hammer can get 50 armor while siege mod, and so will be healed back by the team who babysit her, again you can’t do anything at all.
Pyroblast Hammer 50% armor, do Nothing at all.
Hammer is a big problem with the weakness not longer working, Something need to be done, remove armor at last, Hammer should get one shot if caugh, i still Don’t like this hero, i think this is an error to let a hero like this in heroes of the storm.