Frost blast will be nerfed

mark my words

I mean Kel’thuzad could just use more nerfs in general. He’s pretty bonkers in the right hands. he’s a hero that can single handedly wipe an entire team… and that is never healthy for the game. I don’t think frost blast is the source of his problems though. It’s just his burst damage on top of hard cc. All being aoe at that.

Yeah, it’s hard to land, but in the right hands he is just a monster. He’s like Zeratul where he’s just hard to play but insanely broken.

With exactly 50% winrate and <10% popularity, I’d say it’s very safe to say KTZ is not getting any nerfs any time soon. Frost blast and fissure have pretty much the same winrates now, but naturally fissure is still picked 4 times more often as it’s still the much better choice.

Ppl are starting to realize how good frost blast can be

Fissure still completes his kit as a hero. Frost blast only seems decent vs mobile assassins or if you can’t land combos but you shouldn’t pick him in that case. So my answer to OP is: No.

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Change frost blast with any “considered trash” talent/heroic and you have a similar result.

If frost blast ever gets a very short cd like old Lightning breath it could have some uses.
It would definitely shake clownfiesta mode i feel.

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I was messing around with it combined with his Q-build. Being able to hard combo twice in a row for ~5k damage each is pretty powerful.

It is actually super good against tanks that lack cleanse.

Remember a time when no one picked cocoon or thralls earthquake?

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I’m special, because I picked earthquake all time. Lol

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I thought higher skillcap heroes were supposed to have lower winrates to reflect the fact that they are hard for people to pick up and do well with? Isn’t 50% on a high skill cap hero indicative of some balance issues?

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please don’t touch KTZ. he’s fragile af, has no escapes and very hard to pull off in general. hero’s in a good place imo, no matter how frustrating it could be to play against god-like KTZ

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Being squishy doesn’t really matter considering a lot of his hyper mobile counters have had their damage reduced. Aka, Genji, Tracer. Kt has so much range that most things will have a hard time poking him down. And all the poke heroes are skillshot heroes, meaning you can just dodge them.

I would reduce his health further to compensate for the nerfs on his counters.

And yeah, Alarak used to be a pretty good counter, but he’s also been nerfed. Kt has not been touched for a while.

Being squishy doesn’t really matter considering a lot of his hyper mobile counters have had their damage reduced. Aka, Genji, Tracer.Kt has so much range that most things will have a hard time poking him down. And all the poke heroes are skillshot heroes, meaning you can just dodge them.

last time I checked his range was mediocre at best (not counting global ultimate that is), plus you don’t even need to be hyper mobile to counter him: all of his abilities are skill shots, all you need to do is literally take a step in another direction when he casts a spell.

And yeah, Alarak used to be a pretty good counter, but he’s also been nerfed.

wonder why he’s still getting banned left and right.

Kt has not been touched for a while.

literally a month ago.

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His range is still really good I don’t get what you are on about. Alarak was still nerfed, he’s still really strong but he’s still weaker than he was. he does not dish out the same damage he did.

Kt did not receive enough changes. he just got his strong talents adjusted, but no baseline nerfs… which is what he needs.

And come on, a good Kt can predict an enemies movements. That is why they are such a terror. I’m not talking about the run of the mill Kt’s who have no idea what they are doing. I am talking about the ones I see in Master to grandmaster rank.

Those KT’s are the ones that are causing a problem.

Because, honestly if you aren’t one of those Kt’s, you are likely losing anyways. So what does it matter if he gets nerfed? The nerf is just to make those monster KT players not so much of a hyper carry for their team.

Where, in a book of comedy?

dude, his range is ok. it’s not something crazy, I really can’t understand where did you pick that up. Alarak still is one of the most strong damage dealers in the game, don’t see how his nerfs made him less of a counter.

he did get nerfed, what are you on about? his burst potential got hurt a lot.

you act like there’s no counter play to him, when it fact there is. your movements don’t have to be predictable, y’know. plus there’s plenty of stuff that could counter Ktz’s combo-wombo, especially with the new Uther buff

There is counterplay to him, there’s counterplay to everything. But Kel has few lows, and very high, highs. Seriously, he can wipe out your entire team in the blink of an eye. And with spike being a baseline ability, he doesn’t even need to chain heroes together to get benefit. Spike essentially turns him into an explosive stitches hook.

I get you are bias, but I do not think you have seen what a good Kt is capable of.

how am I bias? I’m just trying to explain you that KTZ is a high risk and high reward hero, there’s nothing wrong with that. if I have another opinion - it doesn’t mean someone’s whispering it on my ear. KTZ doesn’t even has his spike at the start of the game, he needs to earn it.

Well, any Kt worth their salt will get their quest completed. Again, it’s baseline, it’s just added on to their passive from before. It used to not be there, now it is. Good Kt’s can actually get spike earlier than when they got it for leveling. And it doesn’t take a talent slot now. Very strong.

Yes, KT is very high risk high reward, but again, he leans too heavily into the high reward, less so into the high risk. he gains far too much reward. And it needs to be toned down. All I am asking for is a health nerf so he can be killed easier. Higher risk to match his extremely high reward.