I’ve seen several topics about rating the healers based on their strength, but I don’t recall seeing one about how hard to play they are. How would you rate them - from easiest to hardest?
My list would be (do keep in mind that I’ll be pointing out the bare minimum of how the heroes can be played, and not the optimal way):
1 (easy) : Brightwing - while she does have a high skill ceiling, playing her is fairly easy. You just need to stay around your team, dodge skillshots, disrupt enemies with Poly and give E to a focused ally.
2 : Li Li - you can also see the difference between a good Li Li and a bad one, but you can just spam her abilities, and you’d be playing her well enough.
3: LULcio - this one is a bit trickier, but staying around your team and not dying should be sufficient for basic efficiency. He doesn’t deal much damage, so unless you are good with him, you don’t need to risk compromising your position to attack enemies.
4 : Deckard - his kit is pretty straight forward: drop potions around, and use W and E on enemies.
5 : Anduin - his kit doesn’t requite him to take big risks, so he’s fairly safe (and thus easy) to play.
6 (medium) : Ariel - she has an instant, low cooldown, AoE, strong heal, which makes her quite convenient. She does require a good battery tho.
7 : Moralesless - she just needs to Q and W allies, and sometimes boop enemies with E, as well as stay safe from enemies.
8 : Alexa - her Q build is fairly straight forward. She just needs to spam Q and collect the flowers left behind.
9 : Rehgar - he’s a bit risky since he’s a melee hero, and thus requires a good frontline. But otherwise his Q automatically jumps to whoever needs it.
10 : Stuck off - his healing is impressive, but has a long cooldown, so he needs to be mindful when he uses it.
11 (hard) : Uther - he is really strong, but his heals have long cooldowns, which makes it difficult to always be able to heal when required. He needs to time them well. His melee range is another drawback, which makes him harder than most others.
12 : Ana - you need to hit your allies with a skillshot in order to heal them. It’s also difficult for you to get out of pickled situations.
13 : Malfurion - he needs to use 2 abilities in order to heal. He needs to constantly reapply Qs to his allies, and he needs to land a skillshot on an enemy hero in order to heal. If not mindful of when he uses his E, he can starve for mana.
14 : Tyrande - she needs to constantly attack enemies in order to be able to heal. And her heal itself ain’t the greatest (single target, medium amount, long cooldown, unless she able to attack stuff constantly).
15 : Whitemate - she’s kind a like Malfurion in the sense that she needs to apply a buff to allies and then damage enemies in order to heal. However, her buff lasts just 8 seconds, and she can starve for mana, if she doesn’t time her Q well. Her E also has a slight delay, which makes it harder to hit with, and her W is channeled, so it can be interrupted. She can be a beast when played well, but she’s really difficult.
16 (hardest) : Kharazim - he’s kind a like Tyrande in the sense that he needs to attack stuff in order to be able to heal. But him being a melee hero makes it insanely more difficult to do so. He’s more prone to blinds than other healers are.
I suspect that this list will be drastically different for other people, who have more experience with some healers, and less with others. I actually would’ve labeled Ariel as easy, since I quite enjoy playing her, but I’ve seen people being a lot less successful with her, so I gave it the benefit of doubt and called her medium. So I’m curious what do other people think.