Ok so your enemy has an Auriel and an Uther. So they can deal with sustained damage and burst.
How do you counter it? What do you pick? Do you go macro?
Ok so your enemy has an Auriel and an Uther. So they can deal with sustained damage and burst.
How do you counter it? What do you pick? Do you go macro?
Since when are Auri and Uther mages?..
Probably getting more stuns than they have is a good plan.
Also, Uther and Auriel more specify on healing burst damage, so poke or tunnel damage can help.
Are even double mage comps viable?
Anti heal, macro, very direct targeted hits. You wont outsustain them so if fight goes on for too long just disengage.
I can’t imagine losing to Auriel Uther… Their combined healing will be the same value as an Anduin’s damage dealt.
Beat it by dealing non-beta damage.
Since I made a typo.
From my experience, Auriel does well against poke.
Then try zoning out, so healers aren’t all together with the team. AnubArak, Stitches, Zarya, whatsoever.
Deathwing, Gul’dan Q, St. Hammer, Varian Taunt + Mortal Strike, Deckard with Emerald or Ana with Smelling Salt.
Great early game, great macro, annoying poke, good disengage, healing reduction massive value. If the enemy can’t burst Gul’dan or Hammer in time, they lose.
Hadn’t thought of hammer. But can’t Auriel outheal her damage?
Can’t you counter them with your own double healer comp, like Stukov + Anduin?
I don’t know if that’s a counter though. Rather making it even teams (in theory).
well, double healer comps tend to have bad waveclear, so you can outmacro them, or even suicide push to their core, unless it is a two lane map or ToD, wher double healer comps are indeed seems to be the strongest ones.
Both of these healers are weak against heavy poke. They require an all-in comp, a very aggressive one.
Mei with Ice Wall + blind vs Hammer.
Li-Ming vs stationary targets.
Zaraga doing most macro + % dmg, can’t be easily ganked by that comp.
Usually, I’d put a sustain dps with 2 healers, but not in this case.
Not necessary true. Uther acts mostly as the tank and the average tanks aren’t great at wave clear.
Going to have to disagree that auriel is a burst healer if she has a battery like guldan. Her healing over 10 seconds would be comparable to other sustain healers.
Anti-heal is the first thing that comes to mind. Malthael, Varian, Garrosh, Ana, and Deckard all could be decent picks. Ana might be the strongest, especially with whatever the talent is that removes stuns on Q. Another option is to run Anub and just remove Uther from the start of the fight.
do more damage than them. 3 heroes to deal damage with < 4 heroes to do damage with. What kind of damage & how depends on the healers in question – if both healers have mana then you have to just win on the long-fight, slowly burn away the healer’s mana pools by focusing on whatever the closest enemy hero you can safely hit at all times is until they don’t have any heals left in the tank.
Ana counters all double healer.
Asides from that blatant counter, Varian TBlades can apply a near constant -30% healing modifier, and stunlock comps work well especially if you focus down the Uther (Think Anubarak, Qhira, etc).
Double Healer folds hard without their Uther.
A strong siege team used to be a hard-counter to double support. It no longer is. Sieging as been nerfed too much for it to keep up. I guess it’s still possible… But you’d have to be coordinated for it. You basically would be fighting man down during Obj.
You’re best bet would probably be wombo combos since double support tends to enjoy elongated teamfights. Typically a duo-supports tends to lack dmg across the board and typically will have a singular hyper-carry. If this is the case, eliminate the ASN or one of the healers if possible.
If it’s not the case and they have 2 asn and 1 tank, this make you’re life easier. Delete the tank. Without a front line they lack protection.
If they have an Uther on the team, try to eliminate him quickly during the early stages of the team fight. If the team fight drags on for a long period of time. Kill him later then. If Uther has no mana or is low on mana, and you kill him, you’re doing the enemy team a favour and granting them 8 seconds of burst heals in the form of hps that also mitigates dmg.
-40% actually.
Ana literally ****s them over. If ana banned, auriel sucks anyway. The duo healer team has lower burst, HORRENDOUS macro pressure, and I bet you can still burst someone down quickly in solo queue and the team crumbles after the one damage dealer dies.