I guess the question will differ greatly between individuals but for instance , would you enjoy a match better if your enemies was less skilled than you , equal or better ?
Reason I was asking this and curious is that I had noticed a while ago that some of my most enjoyable games were those with diamond players and the occasional masters. ( to me those are super fun !)
I did a few times faced againsts GM in QM and that was quite thrilling .
On the other end, the games i seem to have the least amount of satisfaction (win or lose ) is when ever were facing less skilled players.
I was curious if that kind of feeling was popular .
I have little interest in facing opponents worse than I am. It would just make me gradually get worse since I wouldn’t need to make any effort to win.
If they are better I’ll learn something. But not so much better that I have no idea why I lost.
I think I can answer for most people when I say that the quality of your teammates matter significantly more to a player’s enjoyment than the quality of opponents.
Good teammates, good opponents, fun game.
Good teammates, bad opponents, well at least you won, so kinda fun.
Bad teammates, good opponents, not that fun.
Bad teammates, bad opponents, well at least it was a fair game but probably not that fun watching your teammates constantly throw
It really depends on how much stronger and the overall strengths of both teams. My ideal is equally matched with all 10 players being roughly at the same skill. Playing against 3 of the EU pro players while my entire team is gold/plat is disheartening, but there is no satisfaction when beating up on silvers.
I do love the challenge when it is me against a high ranked tank player, or a match up like that in the off-lane.
What’s the point of playing a competitive game if your competition doesn’t stimulate you in any sense?
If you’ve played a decent amount of chess then you know that when your opponent “opens” with rooks that you’re going to be in for a snoozefest because that’s one of the biggest rookie moves there is.
Strong opponents are a good thing, but it’s equally important to have teammates who can vibe, otherwise the game is just going to be a snoozefest for the enemy team.
I understand that this game is supposed to have a casual appeal and there’s a good chunk of the playerbase who just wants to queue as their favorite hero and smash the keyboard, and that’s not a bad thing either as long as everyone’s having fun.
I know it’s an unpopular opinion but it’s moments like these where I miss having all-chat because there’s times when I really do want to comment on an opponent’s exceptional skills.
That, and I want to ask “HOW LONG WERE YOU WAITING FOR ME IN THAT BUSH WHY AREN’T YOU LIKE DOING CAMPS OR SOMETHING AAAAAAAAAAA”.
I don’t care as much for the opposing team as I do for my own team. As long as there are no potatoes on it, I’m cool with whatever the MM puts us against.
Having said that, I always prefer to be the “worse” player in the match (so to speak). That way I can learn from everyone, and I know my team would then be reliable.
Umm, yes and no. Think of it more like a spectrum of worse/better. Too much of it and theres an incredible gap in a match that should prioritize fairness. Too little and I’d want to leave. The porridge has to be just right. Actually I more prefer something like 60-70% better.
My games are usually friendly competitions against another friend of mine: we are in the same team but we compete to see who can kill more enemies and deal more damage and die less, that kind of stuff. It is extraordinarily rare to randomly find good enemies.
Personally I do, but only 1v1s and not team-oriented, because I see how my team usually struggles and feed and you can’t outsoak never ending feed. I rarely join 5v5 teamfights, when we are 2-3 level behind and my team is mad about me, but I don’t care honestly.
Generally i enjoy playing vs equally skilled teams but i don’t mind to play vs stronger/weaker ones too.
Playing vs weaker enemies can be fun because it’s more relaxing and you can see for yourself if you are able to carry your team. It’s not good if you play vs weak enemy teams because it might get you used to bad habits. If somebody face-checks bushes but never gets killed because of it then this person wouldn’t learn. One of my friend would probably say it has never killed him before so it’s cool to do it lol.
That’s why i also like to play vs stronger teams, it’s like a reality check. Bad plays get punished harder and that’s why one can learn a lot from it.
I want to play against higher ranked opponents whenever possible, as long as it’s max ~1 league higher than me.
There’s no other way to improve in this game as a player. Beating people at the same rank as I am or much lower, doesn’t teach anything or force me to improve.
when my team are steamrolling enemy team is just a boring game, when the enemu team are 5man stack tryhard and we have bad players is also a boring game, i like having good player in both teams make games interesting
As an example. My team and I played on BoE Sunday. My team mates are not comfortable on BoE. It’s been our worse map so far and we lost every game we played on it.
The team we got matched against were really good. I was shot calling , and I knew that I could not mess up. If I make a single bad call against a good team on a map my team struggles with, we lose.
We had minimal misplays, but we played the map properly, never overstayed when we pushed. Timed our merc camps perfectly. The enemy had a much better race on the immortal, but we still won all but one of them.
RIght before the last objective, I had my team push bot lane and go for the enemy keep, since we were 20 and they were lvl 18. Then I told my team to mostly defend and poke and wait during obj. We stalled them long enough that their core took 80% damage. And when they backed to clear the catapults, we just took the objective for free, and that was game.
We got a big points adjustment for that game. I won 268 points. We won against a highly favored team, on our worst map. That was a huge morale boost. And that win was more satisfying than beating a team of clueless players.
Must be close to the maximum of enemy favored adjustment you can get. I thought it caps at something like 50-60 on top of the regular 200. I’ve never gotten more than 52.
They must have been ~800-1000+ MMR higher on average than your team. The system absolutely expected you to lose that match.
Winning such a game is nice, it doesn’t happen through luck.
I’ve found those games to be amazing, fun and a learning experience. The only thing that can dampen the enjoyment of this is when you have a teammate who knows the enemy team has GM’s on it, so they give up playing and just sit in base.
Mostly I prefer to face players in Ranked with roughly equal skill, but QM I don’t mind. I really don’t like going against really weak players though, stomping without earning it, isn’t enjoyable for me.
Off topic, but I wish they would again show on the end screen how much favored and unfavored adjust points you got. They removed this when they merged HL and TL and I wasn’t surprised. In those last seasons of TL so many times the adjustment either way was massive, suggesting poor matchmaking.
The only game were i faced a player that was really good was back last year were i got matched up againts the best Maiev in the game. But i was kinda dissapointed he ignored me when asked him in /w about some stuff.
And then there was that one game were i got matched with a Zera that had the same name as one of the former Fnatic team members had. But again no answer from the player when i asked him ingame.
Maybe it’s an NA thing, maybe the game thinks I am better than I am, but I go up against top ranked players all the time. In SL, it was because a ton of people from other regions were leveling up accounts to play in CCL.