Am I wrong to observe that people are getting penalized more easily for abusive text chat?
I just want to get one thing straight : the state of the community is already dire, people in general have the report trigger very loose and send reports left and right … if you openly say you’ll report someone or encourage your team to report a player for game ruining missbehaviour (afk, intentionally feeding), guaranteed they’ll report you back.
Me and my friends have accounts LVL 1000+, years thrown into them, and are suddenly on the route to inevitably get them permabanned. WE ARE NOT COMING BACK to the game after that you understand?
What the game offers us is extended queue times with rainbow lobbies (which will inevitably bring friction), or during the busier hours, tons of smurfs that don’t care about getting permabanned, that will throw games on purpose, and if you do react at all, you’ll get dragged down and likely eventually permabanned too.
Permabanning people based on chat abuse ain’t it, lowering the threshhold is ESPECIALLY not it, BECAUSE smurfing is so easy. It only encourages people to smurf even more, ruin the ranked ecosystem, and be reckless/erratic as much as they want in games, because they can just smurf again anyway.
SOLUTION: Let silenced players play ranked, maybe have them do a couple of punishment ARAM games, and never permaban them. It’s not a perfect solution, but the result will certainly not encourage smufing – the result of a hardcore HotS player getting silenced is them getting on an other account and being just as toxic if not more, so having them silenced AND playing ranked is beneficial (you still need those players, else queues will be too long and the game will die for good).
Thank you for your time, and thank you for updating this amazing game.
Cheers