Combine 2 heroes together

This is just a fun thread. You come up with a new hero by combining two together, no strict rules!
Example: The Lost Siege Tanks.(TLV and Sgt. hammer), You get to control 3 siege tanks , possibly less micro than TLV bcos u can put them in siege mode.

I combined Artanis and Zeratul together and all I got was Tassadar’s ultimate.
:frowning:

19 Likes

I fuse:
Sylvanas and Murky.

And make: Sylvurky

2 Likes

I put Samuro and Misha together and got …

… SamiSha.

Hm.

23 Likes

Combine Ragnaros and ETC and you’ll get some nice BBQ

I combined E.T.C. with D.va and got “…DEv CaT”

4 Likes

MoltenRock \,,/,

1 Like

Jaina + D.va = J.na :thinking:

6 Likes

The lost cho’galls…

4 Likes

Zarya - Anduin

Zanduin.

Q-“Particle heal” Throw a grenade that deals 52 damage to enemies, and heal allies for the same amount.

W- “Divine barrier” Gain a 200 hp shield while throwing a wave that returns to you, healing each hero hit for 80hp and adding 70 hp and 0.5 second to your shield for each target hit.

E - “Chastising shield”. Throw a swell of light forward, rooting the first enemy hit for 1.5 secs. The first ally that auto attacks the rooted target gets a 420 dmg shield for 4 seconds.

R - "Holy word: Expulsion"
After 0.5 seconds, Channel to invoke the Light for 3 seconds. While nearby, allied Heroes heal for up to 25% of their max Health and are Protected. Enemies who enter the affected area are knocked back and have their Movement Speed reduced by 25% for 1 second.

2 Likes

Alarak + Qhira for…

Does double spell damage/healing vs heroes as well as more damage when they fall bellow 50% health as well as double bleeds to all attacks!

2 Likes

Kerrileera. You are pulled back, stunned, silenced, blinded, poisoned, you try to run, but I press Q, jump and backstab, then throw at you Ultralisk and disappear in smokes… One woman army, well hello there :wink:

3 Likes

ChoGall+Varian or ChoGall+Samuro Imagine having an error error error error error :slight_smile:

5 in 1 what a combo
Ana + Li Li just for funny pun

[if you know what i mean] <mr. bean smile>
:innocent:

STOP

6 Likes

I would be interested to know his/her abilities, probably really good at pushing towers, something about bouncing off Pufferfish whenever you hit a target or something.

Anub’arak and Zagara.
Q sends out the impaling spikes and summons a Baneling for every non-Structure enemy hit. Banelings prioritize Heroes if there are no enemy minions nearby.
W summons a Hydralisk that generates Shield and 10 Spell Armor (Up to a maximum of 60) for Zag’arak with every attack.
E makes Zag’arak burrow and charges in the targeted direction, becoming Unstoppable; When the charge ends, damage and stun all nearby enemies and summon 2 Roaches, number of roaches summoned increases by 1 per Hero damaged.
Trait (D): Spawn a Hatchery that spawns two Zerglings whenever you cast an ability.
Passive: Hatcheries spread Creep that increases movement speed by 20% and attack range by 1.1 for Zag’arak and their summons.

Can’t really think of any ways to mix the Heroic abilities. :confused:

4 Likes

I combined Tracer and Illidan and was immediately so horrified at the thought I couldn’t continue.

6 Likes

On my original idea : The Viking Tanks
3 colour coded Siege tanks , all have spin to knockback the enemies, first one have spidermines, second one have a very slow AA but can make barricades, third one have almost global range but very low attack but also leaves a napalm.

Hanzlow:
Scatter Arrow Mk 2(Q) : Hit a hero with multiple arrows from the same Scatter Arrow also summon a Rock it turret (can talent it to summon 2 turrets / or with Slow effects)

Tactical Arrow(W) : Fire an arrow that grants vision in a large area for 5 seconds. Enemies inside are revealed for 1 second and everytime they get hit by your AA/abilities , you will have chance to summon Rock it Turret/ Xplodium Charge.

MechaBow(E) : Passive :Automatically charges DethLazor while you are moving while mounted ,after you dismount , the Deth lazor become your first AA ,can activate to fire a a normal Dethlazor too.

Xplodium Wave {R} : Hitting a hero first time with an Xplodium Wave (“Dragonstrike”) also leaves an Xplodium Charge.

Trait: Epic escape : Leaves Xplodium Charges/ Rock it Turrets (depends on talent) while targeting unpathable terrain or a Structure to jump to the other side of it.

Maiev + Xul:
Hitting an enemy with Umbra Bind also summon 3 Spectral Scythes . Breaking an Umbra Bind triggers Cursed Strikes.

I really like that actually, very creative!

2 Likes