[Brawl] ARAM tier list

Placements within tiers aren’t in any order.

SS: Zuljin, Kelthuzad, Thrall, Kaelthas, Malfurion, Sgt. Hammer, Zagara

S tier: Guldan, Lili, Probius, Stitches, Zarya, Junkrat, Alarak, Li-Ming, ETC, Hanzo

A tier: Auriel, Brightwing, Mephisto, Whitemane, Cassia, Jaina, Raynor, Ragnaros, Falstad, Leoric, Fenix, Stukov, Lucio, Garrosh

B tier: Arthas, Lunara, Malganis, Nazeebo, Muradin, Rehgar, Valla, Ana, Artanis, Alexstrasza, Deckard, Sylvanas, Tyrande, Tassadar, Gazlowe

C tier: Johanna, Medivh, Nova (full snipe build), Tyrael, Diablo, D.Va, Greymane, Tychus, Anubarak, Genji, Butcher, Maiev, Varian, Xul, Zeratul, Kharazim, Uther

D tier: Murky, Chen, Illidan, Kerrigan, Yrel, Morales, Sonya, Valeera, Dehaka, Blaze

F tier: TLV, Tracer, Samuro, Rexxar

Banned: Azmodan, Chromie, Abathur, Orphea?


SS: Must pick. If you have the chance, prioritize this hero over any other of your available choices. These heroes either have infinite scaling, unrivaled damage potential, excel against clumped up enemies or are flat out uncounterable if the enemy lacks the right comp.

S: Excellent safe choices with a lot of varied strengths (mainly poking) especially in 1 lane maps.

A: Great picks that excel in 1 lane maps. Not as easy to inflict reliable damage from a safe distance as other S tier heroes however.

B: All solid filler picks. Might not be able to solo carry due to different reasons, but they still have advantages that are evident in these kind of maps.

C: Situational picks that might be significantly more effective if enabled by higher tier picks. Having one of these in a comp that doesn’t favor them is almost a wasted slot.

D: Extremely situational with a lot of severe drawbacks, especially against top tier heroes. These picks are not really favored by 1 lane maps in any way whatsoever.

F: The hero excels only in situations that are simply not present in 1 lane maps, such as picking off weak isolated heroes, 3 lane body soaking, split pushing, or taking lots of camps.

Banned:

  • I have never seen Orphea in aram, so I assume she’s banned because of W quest? She would place in S tier.
  • Chromie should be unbanned as her infinite scaling and invisible W are gone. She would place in S tier.
  • Azmodan is banned and for good reason. He would place in SS tier.
  • Abathur is banned because the game would become a 4v5. He would place in F tier.

Taking all feedback.

2 Likes

The best aram team: Zul’jin, Kel’thuzad, Thrall, Kael’thas & Malf.

Worst aram team: vikings.

1 Like

Why is Xul so low?

Is his Sustain not enough for the enemies?

Xul only has his bone prison as his main tool. Against heavy poke / higher tier teams he cannot do anything.

How come Naz is B tier? He’s an infinite scaler, has decent poke with spiders, and can potentially secure kills with zombie wall. He seems to check all the boxes for a higher tier.

2 Likes

His infinite scaling only affects survivability, and the dmg portion only triggers after 20 (not easy to complete quest on time in aram), and unless he goes spiders (single target dmg), his poking is easy to avoid (especially for long ranged heroes such as the ones in higher tiers). It’s mostly area denial.

He’s good to push towers though, so maybe I’ll bump him up.

I don’t agree with this atleast. Morales is quite a strong healer in the right hands. I think the biggest problem is that people playing ARAM go “It’s just ARAM, I’ll try out a different talent… like the quest talent for grenade.” Which is a veeery bad talent to take compared to the other two that gives energy.
+In ARAM they might not take into account the Morales’ current energy before they jump right into another fight.

I feel like Zagara could be moved up to SS tier. She is very strong in Brawl.
In the Brawl you can go for level 1 roach talent and the level 7 quest one. Due to it being a Brawl, you can actually get to stack up the level 7 quest. The level 1 roach talent gives 3 sec less CD and makes them take 50% less damage from non-heroic sources.

Zagara also has her level 4 infinity quest. Then taking nydus worm at level 10 for infinite mana and you can constantly unleash strong poke damage and you can allow your team to tower dive much more safely with more frequent roaches that can soak 50% more tower fire than regular ones. And the damage on the level 7 quest actually gets quite high; not to be undestimated.

Furthermore if there is a teamfight and you win big, then Zagara can allow you to push more dedicatedly, due to tanking fort/Keep/towers with minions. How many times have I tried killing everyone on enemy team, but we only have assassins and healers and therefore cannot push into keep without minions which are being slow, and when they finally arrive their KT is back alive and clears the minions with one flamestrike…


On another note, I think it would be nice if increased the distance between the two forts. I believe that the reason that a large amount of melee heroes are bad for Brawl is how little space they have to fight in. It isn’t before forts are starting to go down and they can start being useful, since if they engaged in the normal inbetween the forts area of the beginning, the enemy ranged hero can walk backwards for 1 second and be in range of their towers.

Haven’t seen her either. But she might appear soon enough. Mephisto didn’t show up for a while in ARAM. Fenix disappeared for a while.

Yes, she should be unbanned!

3 Likes

How about something else to add to your list? Funny/weird double heroes on same team. Like how it can turn really weird when you have two Diablo’s charging and throwing the same guy, or how a Malthael or Jaina can benefit/make use of the DoT/Chill from the other one?

Or how Hanzo’s level 1 Quest to hit them all 3 times screws up entirely if both Hanzo’s on a team takes it.
(The quest numbers are not updated properly at aaall. It would say 3/3 on everyone and still give me quest pings for hitting a Sylvanas for the 7th time and then the 8th completed quest.)

before the BFG nerf I’d agree with Hammer being SS rank for sure but not so much now. Even if she was against a group that counter her when bfg hit structures the team with hammer just needed to stall out till the core died. It’s mind boggling how long it took them to nerf that or just add her to the ban list with the others.

It seems completely unfair that double Lunara is actually detrimental due to their poisons being removed.

Double Alarak is terrifying. I was on ETC, setting them up, and it was complete carnage. Have two of them meant that it didn’t matter where I started a Mosh pit, the enemy team would be Telekinesised into it.

3 Likes

IIRC, DoT from the same two heroes turns to “whoever attacks last is the owner of the DoT of the two” so 18 seconds poison damage is never gonna happen ever.

Also Double Hammer is pain.

LOL! I hope to never go against that, no matter how hot it sounds! xD
I’ve been in brawls that are all Alarak but those are short and sweet but to be in an ARAM against more than one from level 1 to 20 ugh no thank you.

I was thinking Hammer should be moved down to S
And the only time Rexxar ended up being a loss for a team is when the person playing him doesn’t control Misha right, I’ve whitened more ARAMS lost with Murky picks then Rexxar pick and if Murky can make the D list I don’t see why Rexxar can’t.
I can agree with the others, TLV is an automatic loss for sure xD

Won an ARAM with TLV on my team. They had never played the hero before in their life, but Stitches hooks managed to carry.

Too much stuff I disagree with.

1 Like

I don’t understand how you put Tracer as F tier but Nova is C tier when Nova is also more effective against a single isolated target.

Morales can run out of energy quickly, and be severely outclassed against heavy aoe poke (basically the highest tiers of aram in a nutshell), while not being able to do much more other than… heal? She’s a heals only support, and without an autoattacker she basically doesn’t have an ult.

before the BFG nerf I’d agree with Hammer being SS rank for sure but not so much now. Even if she was against a group that counter her when bfg hit structures the team with hammer just needed to stall out till the core died. It’s mind boggling how long it took them to nerf that or just add her to the ban list with the others.

Hammer can still be hard to deal with if you lack the right heroes, resulting in an instant loss.

Incidentally, once I had about the best comp to deal with the dreaded double hammer, and we won (3 tanks with me as Cassia).

I don’t understand how you put Tracer as F tier but Nova is C tier when Nova is also more effective against a single isolated target.

Nova’s snipe build is her only saving grace. Any other build places her in F tier. I edited that in.

Tracer is not only a finisher hero, she also has the lowest base health in the game along with VERY short autoattack range and overall low DPS without pulse bomb.

Varian is not in ARAM.

Garrosh is at least S.

Uther should be way higher as long as you dont threat him as a healer.

EDIT - remember guys, if you got 2 or more Junkrats, pick them all. Game is just a matter of time. Trap build for lulz.

1 Like

Hammer is all you need for a quick win. I actually just played where we had two hammers on the same team. Easiest 8 mins i have ever played.

The DoT thing is particularly true when playing double nazeebo, since only one of them will be able to get a stack off every minion.

She goes out of energy “relatively” quickly. Depends a lot, but if you go for the Safeguard level 1 talent, then you can regain a decent portion of energy when one of your teammates is being attacked.
The safeguard skill is pretty strong to prevent picks. The E grenade while not really great, has its uses.
The usefulness of Morales is that she isn’t reliant on mana and that she can bring out really strong single target healing to prevent the enemy from getting picks, compared to if you are against an Auriel, who has two limitations on her heal; the CD and energy. Once Auriel has used her heal, it’ll take a while before more healiing comes, whereas Morales can keep up one target really well.
I’ve had Brawls as Morales with not even a single death on my team. Granted that doesn’t prove anything.

Like I said last time, way too many people choose the grenade quest at 1 in brawl, resulting in a very poor morales.

Weirdly enough you put Auriel in the A category whose main weakness is poke damage who can’t do much if your team can’t poke much. Whereas Morales is a pretty decent counter to poking?

Morales is a single target healer who goes out of energy if she has a lot to heal for, which is often the case against top tier teams in aram.

Auriel on the other hand gets healing from the damage their teammates inflict, which, again, is often HUGE in aram, considering they have 5 enemies to hit with their poking at all times.

Then you factor in her infinite scaling at 16 and the regen globe talent and it’s just unlimited healing if she has a battery.

1 Like