Blizzard didn't kill this game, the community did

I’m conflicted. On one hand, I don’t disagree with the sentiment. On the other, as pointed out already, laying the blame solely at the feet of the playerbase is ignoring a lot and oversimplifying the game’s problems.

Ultimately,

Hots gets a bad reputation for being the easy moba compared to the other which ignores how much depth the game really has which is really to the players detriment. Ita weird to me because smash bros is the same in alot of respects but noone is going on and on about how those games are easy mode fighters. Someone can be bad at smash.

League items also limit how far and crazy you can design champions in hots. Could you imagine if hots had items like leagues. There would be so many heroes where you would nees to destroy whats unique about them just to accommodate items.

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95% of the total amout of the Smash player base is bad, like super bad. I can defeat 3 of them alone.

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The fact is the players have only, wholly, solely ever had access to what Blizzard gave us.

If the results were our sole responsibility, then we’d also be able to take that responsibility. The fact is, there weren’t adequate systems, management or general approaches to problems that eventually just became longstanding.

The state of the game is patent proof of this. Everything is deteriorating, content is thinning both in quantity and arguably in quality (insofar as what gets work at what level anymore, not necessarily the raw qualitative standing of content-- IE brawls are history and we just get ARAM now-- is good, but brawls were more varied and did more to attempt to give lasting value), the playerbase is tearing itself apart. It’s been a good time since word from a blue, and better yet is the last time I saw a blue they were basically putting up defensive dukes about something (brawls or the f50%wr schtick), which is an extremely ugly look from a professional conglomerate as staggeringly large as Blizzard is or should be.

And that’s why I think it’s balogna that we’re to blame. All we did was use the tools we were given. You know? Left up to us, the report system would be under constant scrutiny and tooling, both for input and output. We’d certainly do better than “rate the system out of frown to smile!”

It’s like when people pull history on modern citizens. Bruh, you think we all vibe with that? Most forumers and streamers do put in a lot of legwork to boot, that’s the real irony. They approach it scientifically. Blizzard, we don’t even know what they’re doing. If anything at all.

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Nope, I’m NA server. Now I wonder how many people play HOTS on the African continent?

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I can hear the heroes of the storm…

If it was simple, people would be able to play properly.

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Maybe those players are too dumb? It’s not hard to google a guide or watch twitch.tv

But why would you need to search up a guide for a simple game?

Because it’s easy but those people are too dumb to understand. Keep in mind there will always be people too dumb and I guess hots gets those kind of players? You see people fail to do simple things like charging in outnumbered, refusing to communicate with the team, and/or do stupid decisions in-game

You don’t need a guide that tells you to not charge in outnumbered. Hero picks could be looked at from winrate or tier lists. Those two metrics aren’t the end all be all but it will get you pretty far if you started from 0 knowledge. Ex: Kerrigan has high winrate but I don’t accept that but in the end the stats are the stats we have on Heroesprofile

This !!!

Its like trying to pick a game like starcraft 1 / 2 and balance the game around low rank but also expect pro players to play and be as impressive as they currently are.
It would just nuke its community.

They didn t kil this game but the last patch killed Imperius for sure :skull_and_crossbones: :skull: :skull_and_crossbones:

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agree and disagree at the same time!
as you mentioned this game needs teamwork but not everyone can play as a team in a 20min average game. so it’s hard to adapt yourself with every new player you see in every QM.
however a problem with players is toxic and childish behavior!!! when you play a game most people are toxic and insult you for 1 tiny mistake(it’s a damn QM why insult!!!) so some people gets offended and they play for themselves another group of people have childish behavior! so when they team is not that good at first moment of the game they leave or go afk or play solely!!!

The Devs are people and probably not paid as well as they should be. Remember too, they can only be as good as the resources that are allocated to them.

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A lack of support from the company does not kill a game. Melee exists despite Nintendos best efforts.

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In my view the game officially “died” the day Blizzard decided to stop investing money into the competitive scene–obviously the game did not die, only the competitive scene did.

I think that this is a painful step in the right direction because, as we have seen with other games like TF2, the community of a beloved game with little to no support from the devs irremedially takes control and creates a natural community-driven competitive scene that exists out of enjoying the game instead of being an artificially created business/career in which you make money playing some videogame and dont even know the name of half the characters.

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yeah, companies trying to force an esports scenes just dosent work for alot of behind the scenes reasons. This is what they tried to do with overwatch.

Even if updates slow to an absolute crawl, thats not necessarily a complete loss. Slower but bigger patches give the meta time to settle and for people to give lesser played heroes a chance to shine instead of just picking the flavor of the month. Going back to melee as an example. Everyone thought fox was THE best for the longest time but hes starting to give way to some of the other fighters.

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I mean this is why I never play solo. Everyone is usually doing their own thing and almost no teamwork.

I ask people here to please not harbour spite nor disrespect on both the people playing the game and the ones keeping it alive. All these conspiracies and misdirected finger pointing are mostly a result of a relative lack of community management and transparency. There is a lack of dedication in enriching the community with events or any openness to communication between company and players, but I think they as a small team are finding it hard to hire professionals who can fix this lingering issue.

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QM killed this game.

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