Im happy that i Jumped ship 7 months ago. Sad to see a game you love brought down low.
All of the blame belongs to blizzard on this. Competitive was a joke, certain heroes were left untouched for years (TLV 1 example), not enough meta shake ups,no quality of life features such as LFG or clans. Overpowered heroes being left untouched for so long (Garrosh 1 example). Underpowered heroes being untouched for super long periods of time (Raynor 1 example).
All of these issues and many more were going on , and nobody from the higher branches came in to fix the issue. Darth Vader was never sent in to make sure things were operating smoothly.
Everybody should be blaming the Sheppards for not properly tending to their flock. We have to wonder if this sort of thing is happening with other Blizzard games.
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Agreed. Also glad I stopped playing this a long time ago as well. Simply enjoying popcorn with butter at this point.
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Nah, the fanboys and idiots in denial will continue blaming esports and swear the game will suddenly become better now.
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Blame HotS leadership first for conflicting design philosophies, then blame Activision execs for signing the death warrant.
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I blame the suits, not so much the dev team or even necessarily the team leads. Not being inside the decision making, I can only assume it was the suits who pushed the esports scene in favour of creating a complete and balanced product. Reason for that being Overwatch generated over a billion dollars which changed where the benchmark of what was deemed profitable. The shareholders have expectations and Activision is required to do their best to meet them.
This is not to say there are not other problems with HotS. Just saying that perhaps the dollars and time would have been better served dealing with those problems as opposed to challenging LoL and Dota which were already established.
Nah. The game will get better cause they will stop trying to balance it for the hgc players.
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Brought so low? They are ending the esports aspect of the game. Hardly put on life support. The game will go on. Omg, so there might not be a new “random namless mob made playable character over blackthorne” every two months anymore…
I want blackthorne damn it!
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So, you think the front office was behind the decisions for 2.0? Or for balance changes? Or for releasing over powered heroes to gin up sales before nerfing them into uselessness? The suits were responsible for horrible map design (Garden, Mines, Hanamura) ? The execs made the choice of radically changing Forts/Keeps/EXP? Activision was the one who ordered the queue times go to 5-10 minutes for QM? Oohhh, so it was the CEO who demanded QM be busted by forcing a specific team composition?
I was not aware of this. I apologize now for all my disdain directed at those who actually designed and built the game and became absent landlords. Thank you for enlightening me.
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This confirmed that you blind drones are ignoring everything on purpose in order to remain in denial.
Listen here, THEY ARE REMOVING DEVELOPERS, the BEST developers the game has, to throw them to the mobile projects. A game being placed in “long-term sustainability” is corporate talk for placing it in what we call “maintenance mode”, same as Diablo 3. It’s when the game is given the bare minimum to exist and make them money. Content will slow down, quality will drop like a rock, bug fixes will take even longer.
I don’t understand why you people CONTINUE to focus solely on the esports news and ignore the rest. Are you really that deep in denial or just incredibly dumb?
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I liked the original Garden of Terror and Hanamura. Mines was alright. As for overpowered heroes, it was a horrible but sound design change to maximize profitability of new heroes. As for the Fort/Keep xp change, honestly never found it much of an issue. Then again I tend to go after merc camps which saw a boost in xp payout.
As for QM, lets be honest here, that was never a core focus because it did not fit into the E-sport agenda. That would be ranked and to a lesser extent unranked.
Given that many of the changes were designed to shore up game profit and my argument is that it was chasing after greater profit as opposed to creating a better game experience that hampered the game… Yeah I’m still going to blame the suits because they are the ones who look at the profits and say “OW made over a billion dollars, HotS needs to make over a billion dollars.” Never mind that they are two different games with different appeal.
I agree. I also think some of the blame rests with China for being the market that the devs are being shifted to.
The Chinese market is going to ruin AAA games for the rest of us big time due to their stupid censorship laws. There will be an end to dual development of a main game for us and the a censored game for China, it will just be a censored game for everyone.
Honestly all the laws about the Internet are just nonsense. It’s something that no government has any business being involved in whatsoever. Just goes to show you how corrupt the Chinese credit system is. You know, just in case the social credit system wasn’t enough :\
Actually yes, it is their fault. Id like to remind you HOTS 2.0 came out the door without mic support.
Blizz con 2017 quote " not all heroes are meant to be viable". That right there was a huge red warning flag that something was wrong. The fact that blizz execs did nothing proves that they are 100% at fault.
As for the rest of what your saying, they have data collectors. The suits had the data that these things were wrong with the game, and never once did they correct the situation.
When something is wrong at a company,the fish always rots starting at the head.