BW cuteness buffed by 30% Pixle Charm reworked. Charm 50 minions to your side of the team. Reward Charmed minions now has more hp and deals more dmg while minions and BW is alive.
I wish they would return to the previous system of seperating solo que and ranked que but i really doubt that will happen.
I would like to see an avoid player function added in cause trolling is out of hand.
I would love to see the old system of you have to be at least level 5 and own a hero to be allowed to play it in ranked.
I would also love to see smurfing being dealt with by if you group with any player in ranked, the whole party will be treated as equal rank of the highest ranking player in said group.
There are a few maps with poor bush placement that this talent can do well on. Overall I agree with you that it needs some more functionality to stand on it’s own.
I want grenade buffs too but I don’t think it’s really possible as long as anti heal is still 100% baseline. I miss having grenade as duel purpose ability. You only ever use it to guarantee a target doesn’t get healed when your team focuses them.
Honestly, why would anyone pick it now? Even ignoring the absolute powerhouse that Surge of Light became after its buff, Grounding Rod, the E/Q talent at that level, is better for her AA build than Seraph’s Hymn. At least with Grounding Rod you can usually get the extra %-damage on your AAs, and that’s a lot more than a piddly 10% extra damage.
You harping for nerfs to a balanced talent, especially without any compensatory buffs to the hero you’d be nerfing, is the problem.
And I agree that Imperius shouldn’t have to rely so heavily on that one talent and build to be relevant, which is why I’ve suggested changes in other threads that would give him multiple viable builds. But that’s a design issue more than a balance issue.
Yeah, his level 7 tier is definitely the big problem for him. Flash of Anger is the only viable talent because Blaze of Glory is a joke and Holy Fervor just doesn’t quite cut it, but people don’t like having to deal with that extra burst FoA drops on them.
I wouldn’t mind a functionality tweak to FoA, such as making a portion of its damage be dealt as DoT rather than all of it at once, if they also reworked BoG, buffed HF, and added a new E talent that fills a similar role (AoE+sustain) as the rest of that talent tier.
I would go down for this either way, to give more context Bullet Time was the only viable choice on level 7 and their design was simply just dumpstering the whole tier and changing it with somewhat similar talents that give similar result (but nothing too close obviously), should be healthy direction generally, maybe even mix FoA with other abilities than just being plain press Q button.
BTW sorry if I sounded rude in my other interactions, no hard feelings?