Posted this in another thread, figured it could be one itself.
I have a lot of problems with the Anduin rework. More than just being pretty unbalanced, there are also some new design flaws.
Pursued by Grace is a trap effect. You will likely end up taking more net damage trying to get its healing than you would if you just kept your distance.
A lot of talents feel out of place. Renew really shouldn’t come as late as it does, Desperate Prayer shouldn’t be on the self-sustain tier, Power Word: Shield should be on the self-sustain tier, and Surge of Light and Piercing Light are competing with each other on the same level instead of synergizing from different levels.
Additionally, there’s not a ton of synergy available, which makes Anduin feel even more lackluster than his poor balance state does.
So here’s a barebones concept for a rework of the rework, so you can have a rework on your rework, dawg.
Changes
Baseline
- Pursued by Grace triggers upon any damage dealt to heroes, not just AAs.
Level 1
- Renew moved here (from level 16), and it’s bonus heal-over-time is increased to 50% of the total amount Flash Heal healed its target.
- Piercing Light moved here (from level 4), and now also increases the travel speed of Chastise by 80% (increases missile speed from 5 to 9).
- Lightwell now regains 2 charges of its heal from hitting enemy Heroes with basic attacks.
Level 4
- Evenhanded Blessings moved here (from level 1), and its healing bonus is increased to 20%.
- Surge of Light grants additional CDR for Chastise when basic attacks hit an immobilized Hero, and now fires that extra attack at all immobilized Heroes near the target.
Level 7
- Binding Heal now heals Anduin for 50% of the total value it healed its target for.
- Power Word: Shield moved here (from level 1).
Level 13
- No changes
Level 16
- Glyph of Faith now causes Leap of Faith to reset the cooldown of Chastise and have its cooldown reduced by hitting Heroes with Chastise.
- Inner Focus re-added.
Level 20
- Desperate Prayer moved here (from level 7) and reverted.
New Talent Tree
Note that this does not include his ults or their level 20 upgrades.
Level 1
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Renew: Basic Attacks against Heroes empower the next Flash Heal to also heal for 50% more of its total healing over 5 seconds.
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Piercing Light: Chastise travels 80% faster and pierces an additional hero.
❢ Quest: Hitting two Heroes with a single Chastise permanently increases Spell Power by 1, to a maximum of 10.
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Lightwell: Summon a Lightwell that periodically heals a nearby allied Hero for 50. The well only fades after healing 15 times or when recast.
Basic attacks against heroes refreshes the number of times Lightwell can heal by 2.
Lightwell’s cooldown is reduced by 1 second each time Anduin heals an allied Hero.
Level 4
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Evenhanded Blessings: If Flash Heal is cast on a different target from its last, increase its healing by 20% and refund 40% of its cooldown.
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Moral Compass: Divine Star fires Basic Attacks at Heroes close to its apex.
Passive: Increases attack range by 1.1
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Surge of Light: Basic attacks reduce the cooldown of Chastise by 0.5 seconds, tripled against Stunned or Rooted Heroes.
Basic attacks against Stunned or Rooted Heroes launch an additional attack at the target and all Stunned or Rooted enemy Heroes near them, each restoring 10 mana.
Level 7
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Binding Heal: Casting Flash Heal on an ally heals Anduin for 50% of its total healing.
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Power Word: Shield: While Divine Star is traveling out, allies in its path gain a Shield that absorbs 128 damage over 4 seconds.
If Divine Star hits an enemy Hero, Anduin gains a Shield that absorbs 185 damage for 4 seconds.
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Blessed Recovery: If Anduin loses more than 8% of his maximum Health at once, recover 15% Health over 3 seconds.
This effect has a 10 second cooldown.
Level 13
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Speed of the Pious: While Divine Star is traveling, gain 30% Movement Speed.
Each allied Hero healed by Divine Star on its return to Anduin reduces its cooldown by 1 second.
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Push Forward!: Damaging an enemy Hero increases Movement Speed by 2.5% and the amount healed by Pursued by Grace by 5% for 6 seconds. These effects stack up to 8 times.
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Enchanted Boots - Lion’s Speed: Gain 5% Movement Speed. This bonus is quadrupled while Leap of Faith’s is off cooldown.
Allies pulled by Leap of Faith are healed for 280 over 4 seconds.
Level 16
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Holy Nova: After Anduin catches Divine Star, it explodes, healing nearby allied Heroes for 105 and damaging enemies for 150.
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Glyph of Faith: Leap of Faith gains a 2nd charge, and casting it resets the cooldown of Chastise.
Hitting Heroes with Chastise reduces Leap of Faith’s cooldown by 7 seconds.
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Inner Focus: Activate to reset the cooldown of Flash Heal and increase its next cast’s heal by 40%.
Damaging enemy Heroes with Divine Star reduces Inner Focus’ cooldown by 8 seconds.
Level 20
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Censure: Chastise Stuns for 0.75 seconds and its Root duration is increased by 0.5 seconds.
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Varian’s Legacy: Basic Attacks burn enemies for 87 damage over 3 seconds and Anduin heals for 50% of the damage dealt.
- Desperate Prayer: Activate to instantly heal an allied Hero for 540, but kneel for 2 seconds, unable to act.
This should make Pursued by Grace more than barely useful, bring Q build up to snuff with W build, make E build an actual whole build, and allow some better hybridization with his early talents.
Level 1 and 4 talents now have a lot of cross-build synergy.
Renew benefits from Moral Compass (easy and safe HoT proc) and Evenhanded Blessings (more healing on HoT).
Piercing Light benefits from Surge of Light (more casts of Chastise) and benefits Q and W builds (+10 spell power means +10% healing).
Lightwell now benefits from Moral Compass and Surge of Light (extra attacks means extra charges of its heal).
Level 7 is now a true self-sustain-themed tier since Desperate Prayer didn’t fit in but Power Word: Shield does.
Binding Heal got a fairly large buff because it was so bad.
Inner Focus is back on level 16. I know a lot of people loved that talent and it works well as a capstone to Q build, so I figured “why not?” Hopefully that combined with the other small buffs to Q build doesn’t make it too strong.
Glyph of Faith is pretty underwhelming as it is, so it’s gotten a bit of a buff and now synergizes with E build.
Desperate Prayer makes for a decent burst-heal talent, but it just feels out of place anywhere but on level 20. It’s been reverted to its pre-rework state.