His base skin and color tints are quite nice, especially compare to some other humanoid Warcraft heroes from earlier years with strange body proportions and crude graphic details. Uther, Thrall, Arthas, Varian, etc.
However, I just realized that his only other skin is a hit or miss with many people, certainly a miss for me.
I know that master skins are no longer a thing, but how about some skins with add-on/alteration to the base skin?
We could go a bit more armored look with the iconic helmet. We could also go a bit more traditional priest look with a prominent display of robe.
They’re recent enough additions (or just got new skins in the close past) that they shouldn’t be high priority atm imo.
For example, Mei and DW are pretty new, so ofc they have only 1 skin.
Like Genji and Greymane do. That animation should be for all heroes. Sylvanas has a dagger too so she could have melee attacks, but she’s a full no ranged hero so she should never be within melee range and stay there.
Perhaps if they do that, it would be funny if his AA’s had a stun if they were in melee range. It would be funny to see him root someone, walk up to them and stun them.
Many heroes could use more skins. The problem is that they are focused more on the game’s core mechanics than cosmetics. Some skins are also a bit underwhelming (For example Anduin’s other skin could use some themed abilities)
But still I don’t know why the number of skins are so few for each hero.