With the consistent buffs to this talent since the rework, I think there is one clear conclusion to make: it’s just not competitive enough with Untouchable or Jumper. I really enjoy the idea of the talent but here is my problem with it.
#1: The CDR is only REALLY worth it when you take Ricochet at 16. Otherwise it’s just pretty good and not great.
#2: The damage and knock back on the Recall location doesn’t seem to provide much value. Most of the time, a team who responds well to catching Tracer when she comes out of Recall doesn’t need to be within the range of this effect to catch her out. Most stuns in the game are ranged and I think just about every root can be applied from range. The only thing this sort of counters is a Varian taunt, which just compounds the issue of this being too niche a talent. (But even then Varian can wait out of range and charge in afterwards)
So here’s my suggestion: keep the CDR from AA, remove the damage and knock back on Recalls location, and reintroduce the extension of time that Recall rewinds. Veteran Tracer players will remember an old level 1 talent that gave Recall a static CDR with no requirements, while also causing Recall to bring Tracer back by an additional second or two (I think it may have started at +2 seconds and was later nerfed to +1 some time before the rework).
I personally loved this talent and think that basically bringing it back with an adjusted functionality that the CDR is conditional on AA against heroes could make her level 13 tier a bit more competitive.
Any other Tracer players lemme know what you think!