All of these were found in try mode.
With the reduction of the attack instances that are displayed when she auto-attacks, it looks like her auto attack deals double damage than what it says in her unit card.
she still has “void damage” listed in her trait quest. It also still does not affect her dark heart damage or heroic ability damage as far as I can tell.
her void minions do double damage to minions, mercs, and I assume monsters without mentioning it. Nor does it mention how long the rift lasts naturally, nor that the base heroic makes new minions as they die.
Her void step ability causes a stacking +25% damage boost each time she teleports. She can also get 2 fully empowered auto-attacks off when it ends. The stacking mechanic to her E’s damage seems to break when picking her paradox loop talent, the base damage of 151.3 at level 20 goes up to 453.9 by the end of ability (which she can gets 2 instances of the fully boosted damage). Which is doubled because she auto’s 2 times at once.
That is a full 3 times her normal base damage from using paradox loop, no wonder she can melt tanks when she picks it.
Harbinger’s consumption should instead say it deals its contact damage 100% faster when it launches, while also mentioning the damage reduction it causes when picked.
Crushing cascade still needs its description checked because there is no way to get 2 uses of void volley off in 2 seconds for “up to 50%” to matter.
Unstable core is still buggy, it says 99 damage at level 20, but it deals 296 damage a second if it expires naturally, and 197 if it explodes on an enemy hero. So, it deals 3 times if expires normally and double if it explodes on an enemy.