Zul'jin + Kill command

I have noticed a disturbing trend. Every time I play Zul’jin and there is a beast up (either created thru Zul’jin or already up) and he goes to replay kill command it will always hit me in the face. Now I know about observer bias so I kept a tally sheet for the last week with 2 sides on it, in my face and somewhere else and under the condition stated before there where no tally makrs in the somewhere else side and befor i get a bunch of trolls saying it yes there where plenty of mentions down. Can we get some one to look at this interaction plz

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if it dealt 3 damage with a beast out is a bug if it didnt then it isnt

Random is random. Random is not fair. Random is not a bug. If you can record at least 100 outcomes under the circumstances that you have laid out (without cherry picking only the ones that fit your story), then MAYBE there might be something to look at.

However, as you are the only one reporting this, then I think it is safe to say that you’re just getting unlucky. With all the games of Hearthstone that are played each and every day, it is expected that at least one person will experience something that is very unlikely.

there is random and there is hit my face EVERY time. Statistically speaking it should go somewhere else once in a while. It dose not.

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Statistically speaking, yes, but that doesn’t mean that it’s guaranteed to go that way. Anomalies happen. Even if something has a very small chance of happening, even as low as 0.0001%, it’s still not impossible for it to happen, just unlikely or unexpected.

Like I said before, there are thousands of Hearthstone matches being played each day, so it’s actually statistically likely that at least one person will experience something that’s extremely unlikely to happen, and since you are the only one reporting this, it seems like you are that one person in this scenario. If there were a lot more people experiencing the same thing, that would be a different story, but that’s not the case here.

Again, if you can record at least 100 outcomes under these circumstances and show the evidence, then it would likely be worth for the devs to look into.

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Guess I’m not explaining myself enough. This happens to me day in and day out for weeks now. Statistics are out the window. Its has something to do with the xpac. I used to play spell hunter a ton and never had this kind of effect. I don’t just play a few games a day I have been capping out gold you earn form playing everyday. All I play is secret hunter. I probably use Zul’jin 10x a day with an avarage (counting both players and minions) of 5 targets. If yo spin a weel with 5 sections on it 10 time it dose not land on the same spot every time. Now the RNG as I understand it works in much the same manor but when I spin the Zul’jin wheel of fortune it always land in the same spot.

Also blizz dose not take 3rd party recordings of what a player experiences. They rely on their own logs as to what happens and that is what I’m trying to accomplish here. Maybe geat a few others to chime in and say “yea me too”. I’d turn in a bug report but sometimes I wonder if that just go to an unattended email that no one ever pays attention to. :rofl:

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People win lotteries and win big, and win several times in lifetime, doesn’t make statistics to run away scared.

Except when it does :slight_smile:

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And you still play Kill Command BEFORE Zul’jin? Some people never learn…

You say that you kept count for two weeks.

Care to share the exact numbers you recorded in that period?

It depends. Blizzard does not record each match. Only statistics about matches. So Bug Reports and Tech Support will accept screenshots, video and deck track replays because they provide more details / steps to replicate the issue and fix it.

Blizzard will not accept visual evidence for achievements or rewards (card pack, card back, etc). This is where they use their own logs.

Someone is less likely to alter visual evidence for bugs or tech support, but might for achievements or rewards.

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Same for me. Been playing Zul’jin for a week now and literally every single time I’ve played Zil’jin after kill command, it hit me in my face, not even hitting my minions after releasing the hounds, just my face. Seems odd, or maybe we’re just veeeery unlucky.

Don’t usually believe RNG bugs but since two people seem confident it was happening every single time, and there was that Nat Pagle bug recently, Trogg and I tested just to be sure. We filled the board with minions and got Zul’jin to cast Kill Command 10 times. It only hit his own face once, and that was with a decreasing number of minions in play as he kept killing them. Refilled the board, played another Zul’jin who cast 13 copies and got 3 face hits. Nothing remarkable about these statistics. Sounds like a case of bad luck or confirmation bias.

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I have to confirm this bug as well. I know what random means. This is not happening random. Way too much self-headshots. Please check!

If you know what random means, than you know that “way too much self-headshots” is also a possible and hence expected outcome of random.

For you, as for anyone else who claims that RNG is not truly random, the problem is that this is impossible to really prove (due to the nature of randomness). But it is possible to collect evidence to make it appear more likely. In order for that evidence to be credible, it has to meeet some requirements:

  • The amount of data must be statistically relevant. How much that is depends on the circumstances but a few dozen observations rarely cuts it. At least a hundred, preferably more.

  • The data must be recorded in a systematic way. Going from memory is a bad way, because human observation is imperfect (google: observer bias). Using hsdecktracker in all your games can be a good tool. It allows you to upload games to hsreplay.net so you can review them later.

  • All recorded data must be included. Even in the scientific world there have been cases where researchers deleted observations that didn’t fit their preconceived notion, which of course invalidated their research when it came to light. There is no way for others to actually check that any evidence presented here by a player is not tampered with so we’ll have to go by the trust system. I hope and assume that most people who complain about RNG are more interested in finding out whether they are actually right then they are in proving that they are right even when they themselves no longer believe it.

If you can provide empirical data to support “way too much self-headshots” then I am looking forward to seeing it here. Otherwise, I’ll have to assume that your observation is based on a too small set of observations and probably influenced by observer bias.