Zephrys and "the perfect card"?

My opponent had a 30+/30+ starship with taunt and deathrattle: summon 2 copies of it (no elusive), and zephrys with 4 mana left offers me “black knight”, “big game hunter”, and I don’t remember the other, instead of polymorph or hex smh :roll_eyes:

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Zeph saw a 30/30 with taunt and offered a way to kill it

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did you notice those 2 cards can kill a taunt that big

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And clearly not the best options. It must be the best way to deal with the current state of the game and not just cards that kills minions, there are some examples when zephrys offers you silence or other cards that not kill minions.

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The logic on Zephyrs isn’t as complex as you think it is. It can’t read card text so it has no idea that killing the minion makes the situation worse.

Knowing what’s in the legacy set at four mana, I might have tried to get to three and hoped for hex after shrinking the pool more.

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It makes more sense now and i know more about how to play around it. Thanks. :grinning:

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Except it is. I was on a receiving end of such Zpehrys, and my opponent did get a polymorph, not BGH or Black Knight.
It’s just picky to whom it gives the best choice.

If a minion is overcosted for its stats and has a deathrattle, Zephrys infers that the deathrattle is beneficial, and might offer poly/hex.

But in OP’s case the deathrattle was granted by an external source, and so the starship was not overcosted for its stats.

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So was in mine. But nice try.

Then its choice was determined by one of the other hundred variables that you didn’t mention.

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This is correct, too, but it still isn’t doing it by reading card text, so it had no idea the starship was such a big threat.

The wiki has extensive notes on how Zeph works and sources to help. It’s a tricky card to fully get, but you can get a pretty strong sense of what it’s going to offer based on your game before you play it.

https://hearthstone.wiki.gg/wiki/Zephrys_the_Great

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Obviously. The point stands though. Someone gets the optimal choice, someone doesn’t.

Because someone was careful to set up the right conditions that resulted in the optimal choice, and someone wasn’t.

This is, like, obvious. I do not even understand what point you are trying to make here.

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Nope. More than once, Zephrys didn’t give me fireball, even though my opponent had 6 or less health, and I had exactly 4 mana left after playing Zephrys. Spin it however you want, these missed choices are real.

As far as I am aware, that should not happen. Do you have a replay of such a game?

Were you playing in a limited environment where Fireball was not a legal choice?

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