WOW... Holy wrath has still not been stopped

I can’t believe the cheapest longest running one card 125 damage to the face card has not been stopped. There is no excuse for this.

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Because it’s part of the broken format known as Wild

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We buy cards too. It’s amazing a new cards like grove shaper is just straight out banned. I want to play with the new cards too. :confused: “to a minion” fixed

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Husk will ruin it’s day.

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they dont need to they made it waaaay harder to pull a while ago

It definitely needs a nerf. Heck, even max 40 damage would mean some decks can out armor it.

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They made it waaay easier. They get it every game. One card kill. Over and over

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It’s wild dude. It’s not really supposed to be “balanced”

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It is supposed to be balanced. We just like playing the full game with all of the cards :wink:

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These are two mutually exclusive things. Like in MTG, there are cards that weren’t meant to be played with each other. For example, in MTG and Hearthstone there are multiple cards over many years that do similar things that are a bit broken when played together. A block (standard) is more balanced as it has a more evolving meta.

It’s not a “full game”, as each standard block is an iteration and slight shift in design and meta. There’s no “all of the cards” as certain cards were designed to replace the design space of the previous. For example, in MTG there’s like 50 iterations of Counterspell. Having 10-15 different counterspells in your deck is less balanced than playing with sets of cards with more design space. Having a format with 50 counterspells limits the potential meta shifts and creativity. The meta gets stale in wild/legacy formats.

So, in short… no… It’s not “supposed to be balanced.”

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Word on the street is that one of the higher ups plays paladin.

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They usually manage to balance it eventually. It is completely doable and I’ve been playing only wild since gadgetzan, so I know. It’s not as broken as streamers and people who don’t play wild say. There are just more moves and cards to remember so it’s hard for people who don’t play the format. It’s annoying when people who play the format bring up legitimate concerns then people who don’t say essentially “don’t worry about the format I don’t play” it’s ridiculous. One card deal 125 face damage is ridiculous and saying “don’t worry about the game I don’t play” is offensive and counter productive. We buy cards too which effects your game too. I feel playing standard is too easy with too few choices and repetitive play patterns. As a deck builder when playing standard there is not much at all to it, they may as well be pre built decks. In wild it’s not so much you play your turn 5 designated card then I play mine I have to think in wild about a variety of moves turns ahead. Wild players are legitimate as are our concerns about brainstorming a better more thoughtful good card game. I tend to stay out of standard debates myself because I think standard players probably have better insight on what needs work. I don’t go into standard threads and say they’re tiny pre planned version of the game is illegitimate (being silly now :P)

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It most certainly is broken, decks that can stack thousands of armor, autokill by turn 4-5, go through an entire deck by turn 4, destroy your mana as early as turn 4 with lucky draw and perfect piloting, and several other means to OTK you.

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Wild has never been balanced lmao.

It’s the same game. You’re just playing an unbalanced necro version of it.

A more thoughtful good card game is standard. Just like a better game than MTG vintage is standard or modern.

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Says the standard player. Note taken.

I backed up what I said with specific and detailed reasons. You respond with that. Great argument, bud! :rofl:

Still a bit funny at how surprised some players are seeing broken combinations in a format where you have access to almost every card released, or that balancing said format isn’t just changing some text on a card

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Your “detailed” response summarizes to don’t do anything to to the game mode I don’t play or care about because it’s too hard to fix. They’ve been doing it for years, I do care about the mode I play and your mode I’ve probably not got much insight into where it can use work so I won’t make suggestions and definitely won’t say don’t worry about it or your mode doesn’t matter. I’m going to constructively work on making our mode better wether people who play a different game like it or not. It’s able to be balanced, I’ve seen it. From someone who plays it. So yea, mental note taken, you don’t care. This thread is not really a place for you. This is a place to constructively talk about ways to make a game mode you don’t play, you don’t understand and you don’t care about better. Do you want to see my streams and the deep thought that has to go into our plays. Five doesn’t care about games he doesn’t play, note taken. Now about a spell that still deals 125 damage face. It needs work.

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Was that English?

You’re the one who complained it wasn’t balanced. It’s not supposed to be. “Stopping” Holy Wrath will do nothing to balance the game mode. You’d have to take away all of the broken interactions… And you know what happens when you do that? You move closer and closer to… gasp… STANDARD!

Citation needed

“I don’t have an argument so I’ll just tell you that you have no right to an opinion or the ability to communicate facts that you inconveniently brought to my whining thread”.

I didn’t say I didn’t care about it. I also never said I didn’t play the game. It’s just not a better game in terms of balance. Wild is wild and crazy interactions happen. It’s fun sometimes and sometimes I play it. Doesn’t mean it’s anywhere near balanced or can be anywhere near balanced.

For response see previous post.

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