Winrate manipulation

I know that developers follow to policy of 50% winrate. And I would like to know that this system works only in the ranked? is it works in unranked matches or in vaild? Is it system consider total account stats or all modes have their own stats?
Is stats in wild connceted with stats in standart ranked mode?

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There is no forced 50% winrate.

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They don’t employ a system like this in Ranked, and don’t manipulate the winrate of players whatsoever beyond Ladder (that is, players of a certain rank will get paired with players of the same or similar rank). What you’re probably thinking of are the statements they’ve made about getting class winrates as close to 50% as possible in Arena. To do this, they tweak the rate at which certain cards appear in the draft pools for said class.

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Here’s an old Blue quote from a dev on the matter,

Matchmaking works as follows:

We use a formula to assess player skill. After every game, the formula looks at if you won or lost and uses your current rating, your opponent’s rating, and your rating history to generate your new rating. We call this rating MMR for short. In casual and at Legend rank, we pair players with similar MMRs. In Ranked below legend, we pair people with similar star ranks instead of similar MMRs. Your rating is the only input that the matchmaker receives. It doesn’t know what deck you’re playing, what deck you just played with or against, or anything else, except for your rating.

When you press ‘play’ you enter a queue for your chosen game mode. The matchmaker looks at your MMR and compares it to the MMR of everyone else in the queue. If it finds someone else with the same MMR as you, it pairs you into a game. If it doesn’t, it will wait a few seconds and look again. The second time, it doesn’t look just for someone with your MMR; it will also look for someone with an MMR that’s almost the same as yours. If it still doesn’t find a match, it waits another few seconds and looks again. The bound for what MMRs are considered a good match keep widening the longer you’re in the queue; this is to ensure that you don’t have to wait too long to play. Usually a match is found so quickly that the widening bounds never really matter. After the game, your rating is updated, and the process is repeated the next time you queue up.

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I just got through 25 to 15 without a single loss man. I think it has more to do with where you belong based on skill or deck choice. This isn’t the first time I have done this (nor will it be the last given the duration of the breaks I take from this game). My account winrate probably looks absurdly high, due to the fact that I never have the patience to climb where I belong. (my seasons usually end with that undefeated streak or no games played). So, if there was an enforced win rate, accounts like mine would be heavily targeted by it, since I look like a statistical outlier, but I am not. So, you might be reading too much into it.

i know what i am talkng. Check support answer about 50% system.

Our developers have stated pretty publically, several times, that they feel that a 50% winrate is basically the place to be, since if you're winning more, your opponents are not good enough, but if you're losing more, then they're too good. As a result, the system tries to match you against both players and decks to get you to this level. That means that at the end of it, it's down to both player skill, and luck, since the opponents you're facing have also gone through this system to get to you, and since you play so much, the Matchmaking has a very good idea exactly where you should be.

players and decks. System should consider your RANK. Not finds decks(
counter deck or favorable). Guys, i got in hs more than 20k games. And i can say that rigged winrate for players. Moreveover devs confirm this (i want to say theory, but unfortunately that`s fact)

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If they got official Blizz AI bots running in WoW battlegrounds then there is no reason to think that player matching and draws are not predetermined. It is amazing to see the perfect opponent draws and/or statistically 3 standard deviation draws on my end in losses.

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wow op’s english is even worse than mine

I’d love to see a link to these “public statements” about Blizz rigging matchups with counters to enforce a 50% winrate. Such a thing would be news to a LOT of people and would likely be a huge PR hit, doing more damage to the game than people doing well.

Assuming your quote is real, it seems that you might have misinterpreted the support teams message. This is likely only a part of a support ticket/conversation, meaning there’s likely context that you haven’t provided. They could very easily have mentioned the MMR system (which would make sense given that they claimed to have “stated pretty publicly” multiple times) and you then took the “players and decks” comment to imply much more than it actually did. Player and deck distribution changes with Rank as does their winrate, with aligns with your support answer and the MMR system.

tl’dr is that you likely misconstrued your support answer to imply more than it actually did. Blizz has never made a public statement about rigging matchups so that you get paired against counters/matchups, so it’s more likely that they were referring to the MMR system (which doesn’t do this but still aligns with what the support ticket talked about). If you still think the game is rigged, I’d love to see a link to one of the “pretty publically” (there are multiple typos in the support response btw, which is kinda suspicious) statements that Blizz has made about explicitly rigging games for specific counters and matchups.

If it’s obvious enough to observe with the naked eye, then it should be more than easy enough to get data on it. As it stands, for the multitude of websites that collect game data from thousands of games and for the dozens of people who claim it’s “obvious”, no one has done this. It’s more likely that many people simply choose to blame their bad luck on a “rigged system” than chalk it up to what it is.

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I like how people who believe that the system is rigged always claim that the matchmaker force unfair losses upon them, but never say they got unfair wins.

Makes you wonder why its always a loss that is being rigged :wink:.

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In that Pax Dev 2018 I think Ben Brode talked a lot about how 50% is the sweet spot. Although the talk wasn’t about Hearthstone, Brode did refers to it sometimes so I think we can assume he was also using Hearthstone as an example regarding the winrates.

Dont be a jerk.

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and the tinfoil guys can never explain why some people get win rates above or bellow 50%

ive seen people posting their deck tracker stats and most of them dont have a 50% win rate

and woudlnt it be impossible to climb the ladder if everyone had a 50% win rate ?

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Both sides are the same. Whether you are for or against this rigged matchmaking idea, all you have are anecdotes. Opinions. And blizzard, being the owner of the game and supposedly all data, can just say anything they want.

Besides, assigning a “win rate” is just a fallacy. Even statisticians allot margins of error in their computations.

You can have 100% win rate on 1 game. That’s a fact.

You can also have 50% win rate without losing yet and climb the ladder perfectly to legend.(i.e. winning 2000 games straight out of 4000 games). That’s possible as well.

So all these talk on win rate is pointless, whether you’re wearing a tinfoil hat or not.

If you think the developers of a game are lying to you in order to make you lose their game and feel bad, why are you still playing it?

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Misreading my post, it seems that you’re the only one who thinks that.

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No, there are a lot of people who think that, and all of them are wrong.

Blizzard has the data. They have told us how the matchmaker works. If you or anyone else feels that there is still a point to discuss or argue about after that, then you are accusing Blizzard of lying to you in order to make you lose more than your alleged skill would otherwise deserve. There cannot be functional discussion when one side takes that kind of a position.

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Wondering why am I am consistently above 60% for many decks I played. Hmmmm

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Again misreading. I’m not saying blizzard is lying. There cannot be functional discussion when one side consistently misunderstands what is written.

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The only one doing any misreading is you.

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Then please quote the statement where I wrote blizzard was lying, as you claimed. Otherwise, just stop making a fool of yourself.

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