Wild Warlock and Priest counter Mage. How is it OP

Well, then please don’t. When I started the game experinced players on the old forums some who are still with us told me that the game is a glorified version of “RockPaperScissors”. if that is wrong then please correct me. I have also been told “Wild is Wild”
So, when I use the phrases I am referencing someone who has/had far more experience than I do and is whom I based practically my entire game education on. I mean no offense. I was merely repeating the very same things I was told when I said that Wild seemed hopelessly busted when it was created. Back then I said in forum that i thought it was a way for Blizzard to force players to buy additional cards and got quickly told I didn’t know what i was talking about and that Wild was supposed to OP and that it was a way to keep Standard balanced and fair.
So many conflicting arguments in this game.
It’s very confusing.

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Secret mage is horribly overpowered, but since it does have some counterplay and tech for the current moment I don’t believe it’s wilds highest priority.

You see, it’s not just about winrate and OPness. Some decks just make you prefer to pull your teeth out with pliers then play out the match, ie decks like quest mage, dh lock and by extension secret mage.

I personally want adjustments to a few decks not just because they win a lot, but because they are horribly unfun to play against, have very little counterplay, and push other classes and archetypes straight out of the meta. There’s much more to it then “Well this top meta deck loses to 1 out of 30 decks of the meta, so obviously it’s balanced???”

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That was sort of my point. I am not a great player, but I’m not awful and I am struggling to even make diamond 9 after having a pro take me all the way to diamond ten. Mostly due to warlock and priest lol.
But, I don’t think they are in need of nerfs. Seems like that is just the way it is in Wild.
At least the games are fast lol:)
I cannot speak on the Vargoth thing. i don’t have the neutrals to craft the deck.

That is fair.
RPS (Rock Paper Scissors), from a meta perspective, means that matchups are extremely polarized (which is something the devs actively try to avoid).
When you start the match, you want to at least feel that you have autonomy in your plays. That your decisions matter.
RPS essentially cripples that concept.
It’s not fun. And terrible design for a game that is primarily meant to be fun.
As for ‘Wild is wild’…
It’s tautology. A format should be playable and be enriched by new expansion cards.
If ‘Wild is wild’, then Wild will become stale.
And that kills it.
Simply speaking.

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It seems like the meta is completely different in lower ranks.

I’ve been playing warlock and druid and been meeting mages at least 70% of my games.

I find it odd that you’re mainly queuing into warlocks.

At diamond 5-3 I’ve also seen a large amount of warlocks, while the rest of my climb was almost entirely secret and quest mage.

I think you just might be in a pocket meta? Not sure, new ladder is weird.

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Fair points. I have received so much conflicting feedback from what I now suspect is just players who want to defend a certain deck or playstyle that I really don’t know what i think anymore lol.
I like Secret mage. i wish I were better at it.
But even if I were amazing I don’t think i could reliably beat Warlock and there are other decks that if they draw correctly simply crush it.
So that is why I posted. I haven’t seen anything that leads me to believe it is some god deck. Even The Man lost to some really sick decks and plays, although he plays so well that he eventually dropped me into Diamond, lol

it’s possible most players are playing secret mage at lower ranks. Those who are smart started playing warlock to counter them and got to diamond, which is probably why you’re starting seeing more of them at that rank. All the warlocks who’ve been farming mages got there at the same time lol.

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Maybe because i am playing secret mage? honestly idk.
I have seen my fair share of Quest Mage and the odd mirror match too.

Makes sense. I personally farmed all the secret mages to diamond 10 in a breeze with a specially teched out Renolock, so it would make sense all the other warlocks who farmed mages down time diamond are still playing the same deck.

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I am seeing a lot more warlocks this season than I did last month.

I’m assuming people realised it was a good counter and started playing it.

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It is a really good deck. if I had any clue how to play Warlock and I had the cards, i would be tempted.
Say, if I post my deck that The Man built for me here would some of you tell me what my mulligans should be for Warlock, quest Mage and Rez Priest?

I think your mulligan should always be the same regardless of matchups

Arcanologist, Mad Scientist, Kirin Tor Mage if you have an arcanologist in hand.

Maybe arcane flakmage if you know you’re playing against an aggro deck like pirate warrior or mech paladin.

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Awesome! thank you so much! I watched the Man as closely as i could but I could not remember everything.
I did learn that even though We play the same cards it is the way he plays that makes all the difference. His knowledge of enemy decks allows him to play around some of their most powerful plays, etc.

Sure man, no problem!

If you want any advices on anything else, feel free to ask me I’ll be glad to help you.

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I posted my decklist in a new post. if you get the chance, take a look maybe and advise me on how to play against Quest Mage and Rez Priest> I figure Warlock is a lost cause lol

For me, the biggest issue is mage has 3 very strong decks, that are annoying to play against AND are extremely popular. Playing ranked or casual, it feels like 3/4 games are mage: secrets, quest variant, or fireball combo. All of which I’m getting tired of playing against!

Warlock and priest at least have some counters, aren’t as prevalent, and their combos/win conditions aren’t as easy/consistent to pull off

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Sorry for necroing this but what are some good inclusions to make renolock more viable against secret mage? I´m mostly playing renolock and it seems to depend so heavily on the draw whether I have a chance or not, also I hate teching eater of secrets.

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Secret tech is nice, but in my experience teching more healing really does it. Make sure you have refreshment vendor, healbot, mistress of mixtures, Reno (duh).

I also dropped the N’zoth package to play much more proactively, and currently I’m running demons with krul which is much quicker for the current meta and imo slots in better, as silly as it sounds to say krul is better then N’Zoth atm lol.

Basically, try and focus your deck less on big late game plays like nzoth, and focus much heavier on sustain. Atm there isn’t much value to compete with, as long as you have Geist for Druid or enough proactive plays to beat them out, you don’t actually need N’Zoth or any other slow-high pay off value. You want to focus on being active enough to beat otk, packing some but not an overbearing amount of anti-combo (rat/gnome/loatheb with brann and Zola is plenty), and then just fill your deck with removal and healing.

If you want I can also log on to grab my current list if that would help, thoigh I’m running the demon package more for fun rather then straight competitive value.

Kanrethad Prime with N’zoth can’t be beaten. Krul has been very inconsistent in the past and for that reason, I dissed it. He’s still too slow. So long as voidcaller exist, Krul shall never be a rival to N’zoth, even when meta favours tempo heavy Reno warlocks. I even stopped using Man’ari altogether because voidcaller is that OP and it makes the Prime swing turns a necessity the moment you draw the Prime, blocking other options.

I wager that Cubelock is the ultimate busted warlock deck to play between D10 to legend now that Darkest Hour is slower, more inconsistent and loses to aggro in 5 to 6 turns very often, meaning that by time they’d flip the board they cannot even DH.