is a good deck, a bit slow so could get hard countered by aggro decks -which was always a con from original deathrattle cube hunter, but you can still completely discourage them if you curve your eggs and activators godly
the deck has many, many combos for the endgame btw, for example, after a tick of thaurissan you can play both branns and then zola, getting 2 more dinotamers in hand or even 2 krushes to use later with leo, or you can also use DK rexxar HP to build a big beast with charge, then summon it through leo together with devilsaur and krush or even oondasta if the zombeast used tundra rhino as base, or brann+leo to summon 5 beasts in one turn -is lots of fun
OTK
Class: Paladin
Format: Wild
2x (0) Snowflipper Penguin
2x (0) Wisp
2x (1) Blessing of Wisdom
2x (1) Crystology
2x (1) Righteous Protector
1x (1) The Last Kaleidosaur
2x (2) Acidic Swamp Ooze
2x (2) Flash of Light
2x (2) Hand of A’dal
2x (2) Licensed Adventurer
2x (2) Novice Engineer
2x (2) Potion of Heroism
2x (2) Questing Explorer
1x (2) Wild Pyromancer
1x (3) Auctionmaster Beardo
2x (3) Coldlight Oracle
1x (9) Uther of the Ebon Blade
AAEBAYsWBPYHnb0CjMcCjtMCDbMBnAKKB/gH3QriygLjywLt0gLZ/gLshgO7pQO4tgPKwQMA
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2 Likes
SECRET
Class: Mage
Format: Wild
2x (1) Kabal Lackey
2x (2) Ancient Mysteries
2x (2) Arcane Flakmage
2x (2) Arcanologist
2x (2) Mad Scientist
2x (2) Medivh’s Valet
2x (3) Counterspell
2x (3) Duplicate
2x (3) Explosive Runes
2x (3) Kirin Tor Mage
2x (3) Masked Contender
2x (3) Netherwind Portal
2x (3) Splitting Image
2x (4) Fireball
2x (5) Cloud Prince
AAEBAf0EAA9xuwLsBfcNiQ7XtgLrugLBwQKP0wK2iAP1iQO+pAPdqQP0qwPCuAMA
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been having fun with my baku DH
Baku Strike Force
Class: Demon Hunter
Format: Wild
2x (1) Battlefiend
2x (1) Consume Magic
2x (1) Crimson Sigil Runner
2x (3) Aldrachi Warblades
1x (3) Altruis the Outcast
1x (3) Brightwing
2x (3) Eye Beam
2x (3) Hench-Clan Thug
2x (3) Satyr Overseer
1x (3) Soul Cleave
1x (5) Chaos Nova
2x (5) Glaivebound Adept
2x (5) Kvaldir Raider
1x (5) Metamorphosis
1x (5) Nexus-Champion Saraad
2x (5) Wrathspike Brute
1x (7) Flamereaper
2x (7) Priestess of Fury
1x (9) Baku the Mooneater
AAEBAea5Awj7FJ74AresA8y6A8O8A8m8A4TDA/fDAwvPE6bvAoe6A7rGA8fGA9TIA9fIA/fIA/nIA/7IA9nTAwA=
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used to run skull and imprisoned but a patch went out and now they’re 6 mana so i cant run them i put in a flamereaper brightwing and 2 wrathspike as a quick patch anyone got any suggestions for replacing im open atm considering dropping brightwing for a second chaos nova
1 Like
LUNA CYCLE OTK
Class: Mage
Format: Wild
2x (0) Elemental Evocation
2x (0) Freezing Potion
2x (1) Arcane Missiles
2x (1) Ice Lance
2x (1) Magic Trick
2x (1) Mirror Image
2x (1) Ray of Frost
1x (1) Shooting Star
2x (2) Arcane Explosion
2x (2) Frostbolt
2x (2) Incanter’s Flow
2x (2) Primordial Glyph
2x (2) Research Project
1x (2) Sorcerer’s Apprentice
2x (3) Arcane Intellect
1x (3) Flamewaker
1x (3) Stargazer Luna
AAEBAf0EBOYE4xHu9gK5/wINrAG/A6sEtASWBbwIhLsCmMQCtPwCyIcDn5sD/50DwbgDAA==
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OTK
Class: Mage
Format: Wild
2x (0) Freezing Potion
2x (1) Magic Trick
1x (1) Open the Waygate
2x (1) Ray of Frost
2x (2) Ancient Mysteries
2x (2) Licensed Adventurer
2x (2) Primordial Glyph
2x (2) Questing Explorer
2x (2) Research Project
2x (2) Sorcerer’s Apprentice
2x (3) Arcane Intellect
2x (3) Coldlight Oracle
2x (3) Ice Block
1x (3) Simulacrum
2x (4) Molten Reflection
1x (6) Emperor Thaurissan
1x (7) Archmage Antonidas
AAEBAf0EBLgI1hHQwQK50QINwAGrBOYE+AeEuwKYxALaxQK0/AKfmwP/nQO7pQP0qwO4tgMA
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FACE
Class: Shaman
Format: Wild
2x (1) Earth Shock
2x (1) Lightning Bolt
2x (1) Surging Tempest
2x (1) Totemic Smash
2x (1) Tunnel Trogg
2x (1) Wartbringer
2x (2) Ancestral Knowledge
2x (2) Crackle
2x (2) Lava Shock
2x (2) Rockbiter Weapon
2x (2) Sandstorm Elemental
2x (3) Ironbeak Owl
2x (3) Lava Burst
2x (3) Serpentshrine Portal
2x (5) Doomhammer
AAEBAfe5AgAP7wGiAuAC+QP/BeAG1g/xEdITyhab/wLliQPPpQO2rQPbuAMA
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1 Like
Here is the ridiculous stupidity I’ve been playing with in wild lately.
Wild Libtard
Class: Paladin
Format: Wild
1x (1) The Last Kaleidosaur
2x (2) Aldor Attendant
2x (2) Hand of A’dal
2x (2) Libram of Wisdom
1x (2) Murgur Murgurgle
2x (3) Bronze Explorer
2x (4) Consecration
2x (4) Lightforged Zealot
2x (5) Aldor Truthseeker
2x (5) Solemn Vigil
2x (6) Libram of Justice
2x (6) Spikeridged Steed
1x (6) Sunkeeper Tarim
1x (7) Lady Liadrin
2x (7) Lightforged Crusader
1x (7) Lynessa Sunsorrow
2x (9) Libram of Hope
1x (25) Shirvallah, the Tiger
AAEBAcOfAwa5wQKMxwLj4wK9hgP8uAOEwQMM3APiEYjHApCuA5uuA5yuA8q4A/24A+q5A+u5A+y5A8rBAwA=
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EVEN SHAMAN IS GAY
Class: Shaman
Format: Wild
1x (1) Earth Shock
2x (1) Lightning Bolt
2x (1) Sludge Slurper
2x (1) Storm’s Wrath
2x (1) Tunnel Trogg
2x (1) Voltaic Burst
1x (3) Electra Stormsurge
2x (3) Feral Spirit
1x (3) Flametongue Totem
2x (3) Lava Burst
2x (3) Marshspawn
2x (3) Serpentshrine Portal
2x (3) Unbound Elemental
2x (5) Bloodlust
2x (5) Cumulo-Maximus
1x (5) Faceless Corruptor
1x (5) Leeroy Jenkins
1x (9) Baku the Mooneater
AAEBAfWfAwavBP8F8Aee+AKZ+wKCsQMM7gH5A4YG4AaTCcoWnP8CxpkDta0D7a0D27gDmLkDAA==
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Dragon Time
Class: Warlock
Format: Wild
2x (1) Kobold Librarian
2x (1) Soulfire
2x (2) Darkbomb
2x (2) Defile
2x (2) Nether Breath
2x (3) Dark Skies
1x (4) Frizz Kindleroost
2x (4) Lesser Amethyst Spellstone
2x (4) Voidcaller
2x (5) Crazed Netherwing
1x (5) Loatheb
1x (6) Emperor Thaurissan
1x (7) Lord Godfrey
1x (7) Valdris Felgorge
1x (8) Zzeraku the Warped
1x (9) Alexstrasza
1x (9) Mal’Ganis
1x (9) Malygos
2x (9) Voidlord
1x (10) Bloodreaver Gul’dan
AAEBAfqUAwq0A8UE+g7CD9YRl9MCnPgC8KwD8awDiLADCs4Hjg6tEOfLAvLQAojSAujnAuWsA+usA+ysAwA=
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Do the twist
Class: Warlock
Format: Wild
1x (1) Mistress of Mixtures
2x (1) Plague of Flames
1x (1) Supreme Archaeology
2x (2) Defile
2x (2) Plot Twist
2x (3) Bad Luck Albatross
2x (3) Dark Skies
2x (3) Sense Demons
1x (4) Spiritsinger Umbra
2x (4) Voidcaller
2x (5) Carnivorous Cube
1x (5) Dollmaster Dorian
1x (5) Skull of the Man’ari
1x (5) Zilliax
1x (6) Sylvanas Windrunner
1x (7) Lord Godfrey
1x (8) Fel Lord Betrug
1x (9) Mal’Ganis
2x (9) Voidlord
1x (10) Bloodreaver Gul’dan
1x (10) N’Zoth, the Corruptor
AAEBAfqUAwy5DcIP4KwCycIC3sQCl9MC2+kCwvECnPgCoIADiZ0D66MDCdwGjg7nywKL4QLo5wLamwOdqQPrrAP9sAMA
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No fun for you
Class: Warlock
Format: Wild
2x (0) Target Dummy
2x (1) Kobold Librarian
1x (1) Mistress of Mixtures
1x (1) Mortal Coil
2x (1) Plague of Flames
1x (1) Runic Egg
1x (1) Supreme Archaeology
1x (2) Bloodbloom
1x (2) Bloodmage Thalnos
2x (2) Defile
1x (2) Doomsayer
2x (2) Plot Twist
2x (2) Questing Explorer
1x (2) Zephrys the Great
2x (3) Dark Skies
1x (3) Howlfiend
1x (3) Treachery
1x (4) Cataclysm
1x (5) Dollmaster Dorian
1x (5) Zilliax
1x (6) Reno Jackson
1x (7) Valdris Felgorge
1x (10) Mecha’thun
AAEBAfqUAxCKAe0FxAjDFom0At7EApDHAsXMApLNAs7pAsLxAvH7AqCAA+ujA/yjA/CsAweNEOfLAvLQAtqbA7ulA52pA+usAwA=
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The last 3 are slightly outdated, as they were all made and used pre launch. I’ve also got a few other things to build in wild, like even pally with that new hand of adal and murgur, secret rogue of some description etc.
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Not hard as such, just not very good. Its pretty much just a tempo deck. Been trying to make it work, more competitively since Drakkari Enchanter was printed, and I’m sure with more refinement instead of the meme factor I go for, it could perform better.
I do have a similar concept using eggs that intrigues me, but that will have to wait until tomorrow.
Been working on a Control Paladin of sorts. The Pure version with Librams is pretty good in Wild.
Though a non-pure version is something I’m more interested in, as of right now.
The fact DH has become less relevant, there, actually changed the entire framework of my deck.
So I’ll post it here, once I am content with its overall performance.
2 Likes
I got to legend tonight, with a 70% win rate, playing a variation of Albatross Cube Lock:
https://i.imgur.com/ZxXDmXq.png
https://i.imgur.com/x2A3tG3.png
The primary difference here is swapping out Void Lords for the new Enhanced Dreadlords. By doing this, you avoid the clutter from the 1/3 voidwalkers when it comes time to Bloodreaver.
Additionally, swapping the faceless for 1 extra Expired Merchant and a Soul Warden allows you to cycle Blood Reaver FOREVER by first discarding Blood Reaver with the first merchant, and then discarding the Soul Warden with the second.
The deck is quite strong against the new super-aggro DH play style due to having sacrificial pact; a 0-mana heal and removal tool that can break their tempo.
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I got wrecked by infinite fireball mage again… his turn took over 3minutes and did like 80 dmg in that turn to board and to my armored to the butt warrior.
This game is officially solitaire, you are just a spectator.
This is a fun thread about sharing decklists, please do not clutter it with salt.
2 Likes
Haven’t seen any fishes here. Got me to LEgend before and got me to Diamond 5
Murloc Association (v3.29)
Class: Shaman
Format: Wild
Year of the Phoenix
2x (0) Murloc Tinyfin
2x (1) Murloc Tidecaller
2x (1) Murmy
1x (1) Sir Finley Mrrgglton
1x (1) Unite the Murlocs
2x (2) Murloc Tidehunter
2x (2) Rockpool Hunter
1x (2) Soul of the Murloc
2x (2) Underbelly Angler
1x (3) Coldlight Oracle
2x (3) Coldlight Seer
2x (3) Murloc Warleader
1x (3) Plague of Murlocs
2x (4) Call in the Finishers
2x (4) Felfin Navigator
1x (4) Gentle Megasaur
1x (4) Old Murk-Eye
1x (4) Scargil
2x (7) Everyfin is Awesome
AAEBAaoICOAF+AeEF7HCApvEAvSZA5ybA+GlAwvFA9sD0AenCL8Xt2zjuwKdwgKMlAPKqwPJuAMA
58% win ratio. Enjoy
1 Like
I managed to get to plat 5 with this. quite fun, and win largely because surprise factor. For those competent deck builder, please refine this deck if you like it.
Seeping Silverling
Class: Hunter
Format: Wild
2x (1) Alleycat
2x (1) Candleshot
2x (1) Dire Mole
1x (1) Dwarven Sharpshooter
2x (1) Springpaw
2x (2) Glaivezooka
2x (2) Headhunter’s Hatchet
2x (3) Bloodscalp Strategist
2x (3) Cave Hydra
2x (4) Houndmaster
1x (5) Chief Inspector
2x (6) Seeping Oozeling
2x (7) Silver Vanguard
2x (8) Call of the Wild
1x (8) Grand Archivist
1x (8) Kel’Thuzad
1x (8) Ragnaros the Firelord
1x (10) Zul’jin
AAEBAa/XAwb2AoIO0OcC4vICm4UD/K8DDOsH2w/HrgLquwLe0gLn4QLh4wKL5QLt6gKghQOnigOwiwMA
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Yeph, works like usual midrange hunter with low curve stuff.
But after 5 mana, things gets weird. suddenly, cheating stuff to 8 mana stuff. Two call of the wild in average per match, even three of them sometimes. thx to two spell, grand archivist and Zuljin. Just dont get greedy with quadruple CotW, never managed to make it happens. (hard cast two spell and then zuljin)
One of my opponent befriend me and ask for the deck code. He was surprised after wasting removals on small early guys to be meet with high profile 8 mana minions. Spending almost everything he got left on them, just to be killed by two waves of Call of the Wild.
Try it, and hear the call…
Call of the Wild
1 Like
Here’s my homebrew Murloc Highlander Paladin. It’s probably not 100% optimal but I do surprisingly well with it.
Reno Murloc Pally
Class: Paladin
Format: Wild
1x (1) Grimscale Chum
1x (1) Imprisoned Sungill
1x (1) Murloc Tidecaller
1x (1) Murmy
1x (1) Toxfin
1x (1) Vilefin Inquisitor
1x (2) Bluegill Warrior
1x (2) Fishflinger
1x (2) Hand of A’dal
1x (2) Hydrologist
1x (2) Murgur Murgurgle
1x (2) Murloc Tidehunter
1x (2) Puddlestomper
1x (2) Rockpool Hunter
1x (2) Sir Finley of the Sands
1x (2) Zephrys the Great
1x (3) Coldlight Seer
1x (3) Divine Favor
1x (3) Murloc Warleader
1x (3) Nightmare Amalgam
1x (3) Primalfin Lookout
1x (3) Underlight Angling Rod
1x (4) Blessing of Kings
1x (4) Felfin Navigator
1x (4) Gentle Megasaur
1x (4) Murloc Tastyfin
1x (4) Truesilver Champion
1x (5) Leeroy Jenkins
1x (5) Scalelord
1x (9) Dragonqueen Alexstrasza
AAEBAaToAh7FA9sDrwSnBeMFzwavB9AHpwjwD9OqAtO8ArPBAp3CArHCAobEAt6CA+KJA7WYA4OhA/yjA6+nA8qrA5GxA8i4A8m4A/a4A/u4A/y4A8rBAwAA
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1 Like
Gosh you guys are amazing! I’m gonna try as many as I can over the weekend. It’s fun!
Tried Arc’s Murloc Paladin, Refreshed
Man I’m having fun with this deck I tried first. I replaced some cards that I dont have, Used sunkeeper tarim to maximise my minions, gorgon to give me back zephrys, and dr boom because I don’t have a better substitute for the cards I lack. It’s genius of you!
Question: will Call to Arms be good in this deck? It’s going to cost me 400 dust though.
Custom Paladin
1x (1) Grimscale Chum
1x (1) Imprisoned Sungill
1x (1) Murloc Tidecaller
1x (1) Murmy
1x (1) Toxfin
1x (1) Vilefin Inquisitor
1x (2) Bluegill Warrior
1x (2) Fishflinger
1x (2) Hand of A’dal
1x (2) Hydrologist
1x (2) Murgur Murgurgle
1x (2) Murloc Tidehunter
1x (2) Rockpool Hunter
1x (2) Sir Finley of the Sands
1x (2) Zephrys the Great
1x (3) Coldlight Seer
1x (3) Divine Favor
1x (3) Murloc Warleader
1x (3) Nightmare Amalgam
1x (3) Primalfin Lookout
1x (3) Zola the Gorgon
1x (4) Blessing of Kings
1x (4) Felfin Navigator
1x (4) Gentle Megasaur
1x (4) Murloc Tastyfin
1x (4) Truesilver Champion
1x (5) Leeroy Jenkins
1x (5) Righteousness
1x (6) Sunkeeper Tarim
1x (7) Dr. Boom
AAEBAZ8FHsUD2wOvBKcF4wXPBq8H0AenCJ4Q06oC07wCs8ECucECncICscIChsQCw+oC3oID4okDtZgDg6ED/KMDr6cDyqsDsqwDyLgDybgD/LgDysEDAAA=
Trying out AnonymAlts deck now!
Heres another one:
Spiteful
Class: Hunter
Format: Wild
2x (1) Alleycat
2x (1) Dire Mole
2x (1) Springpaw
2x (2) Crackling Razormaw
2x (2) Imprisoned Felmaw
2x (2) Loot Hoarder
2x (3) Bearshark
2x (3) Spirit of the Lynx
2x (4) Lifedrinker
2x (5) Big Ol’ Whelp
1x (6) Deathstalker Rexxar
2x (6) Spiteful Summoner
2x (8) Call of the Wild
2x (8) Grand Archivist
1x (8) Medivh, the Guardian
2x (10) Nagrand Slam
AAEBAR8CobcChtMCDvsBx64C6rsCjsMC180Ci+UC0OcC1+sC7/ECoIUD5IsD57ADorkD+7sDAA==
Satellite Hunter returns!
I also have a Demon Hunter deck in the works, but that ones a bit tricky.
I don’t recommend this deck anymore, although it’s very cheap, you can try it if you have all the cards.
Face Shaman is super weak to taunt I found out, 4 silences is not enough for them to race against other aggros.
I used this Secret Mage to get to Plat 10, it is pretty solid.
However, it starts to bottleneck at Plat and above, it is very favored when going first, I got like 70+winrate on it going first below plat,
but going second is really hard to win, after plat theres alot more well built decks that can stablize and swing board very effectively, going second is really hard for this deck to establish enough early lead to snowball.