It’s funny that if the devs actually gives a sht about wild then you wouldn’t see the argument of devs don’t give sht about wild in the first place
Everything I have seen since December of 2018 directly counters your argument. The devs have been significantly more aggressive about needs since Ben Brode left. They even admitted to screwing up with Hysteria, which is incredibly rare for any game developer to do…
Lemme guess, you’re one of those butthurt saps who loses to some of the easiest decks to counter in the Wild format.
Thanks for the likes so far ppl.
No room for trash talking in this thread, we are older than that, so please only write if it’s on point, i ask, ok?
I dont see how just bc a streamer plays a deck that the deck is for sure trash, and never s-tier. The two are not correlated, even if the streamer usually plays ‘meme’ decks, they can you know, play a strong meme deck that lets be honest, wins. You aren’t seeing it all over ladder bc not everyone watches dane right, it hasn’t caught on yet, wait a week and we’ll see. The reason im bringing up Togg Druid, Togg Priest, these 2 deck seem to have very little interacton, compared to the rest of the combo decks. Does this make sense? This “why” this thread is here.
How do you interact with Togg Druid?
Someone mentoined Tick Warlock. Sure, my question there is, does Tick Warlock complete it’s combo by turn 4, or 5 at the latest? Bc, it seems consistent with Togg Druid and Priest even that those decks have such strong draw, they can hit the win combo that fast, as we see in dane’s videos. Its like, how did the meta deal with Kael druid? What decks smoked Kael Druid so bad, or was it the nerf that had to come around to deal with it right?
Does this make sense? These are different speed’s and consistency than a combo deck we’ve seen before, i feel it, i see it, and don’t you all too? These togg decks lack angles to interact with them. APM mage isn’t far behind. Druid is shelled also by ppl playing giants and beasts w celestial which deters ratting vs druid.
What else beats it, nobody else has been able to type that out, bc they aren’t facing it, bc it hasn’t caught on yet, and not bc it’s a ‘meme’ deck label bc a streamer plays it so it has to be a meme only. Dan’es playing a super strong deck, no question about that.
Aggro can’t get by Togg Druid right?
Losing your deck as a combo deck isn’t a winning strat vs Togg Druid either.
So, you have to beat it, which by turn 4, 5 seems very hard to do, or disrupt it, which also seems very hard to do.
Sure maybe im all wrong, and i’d own up to that for sure if i am.
To me, you guys, togg druid seems like 2x stronger than Darkest Hour Warlock and we all remember how explosive that deck was when it hit the game. That thing had to wait till turn 5 coin or 6, togg druid and priest are 1-2 turns faster, like, and can handle counterspell and ice block and such.
The specific streamer you describe is know for playing memes. Watching his reruns on youtube means the games have been curated to show the best outcomes, not all games. If you watch the live feed, you see how rare the best outcome is.
There is certainly the possibility that this will turn into to a good deck, but the data have not supported that conclusion yet.
I like, yes dane usually plays memes thats why i said that.
I like that you brought it around and said “time will tell” and not “no, its dane, therefore it cannot be a good deck” which would be the biased extension.
I know some of the btags in this thread know their stuff too, so im hoping for some quality talk about how you’d beat both Togg decks. Legit this feels like a good experiment to see how this meta evolves around those decks.
Right that is true, maybe dane played everyone and only showed good matchups and avoided all the bad ones, and the deck is actually absolute trash? It doesn’t look like that could be the case w all that draw and armor which means consistency.
That was me, and no, Tickatus can be painfully shy. My decks not a pure Tick Lock build, it helps that I have Void Contract, Howlfiend, Gnomeferatu and Bran in the mix, in the matches I had they focused on self milling and stacking armour, not much clearance, I either got a treachery combo in or managed to play one or more Gnomeferatu / Tickatus with the help of Bran, but I was lucky enough to snipe Toggwaggle in the third match up with Gnomferatu on turn 2.
That’s why I custom my deck instead of playing the meta decks.
To be honest, I think the meta seems very open and there’s room to experiment with a lot of things.
I say this even though I think things may be thrown at me for saying it.
Yes, there are new broken things I’ve seen:
–Far Watch Post in anything that can duplicate it early
–Scabbs Cutterbutter with self-bounce, esp. with Secret Passage
–Mozaki OTKs
–Ramp Druid, esp. with Arbor Up
–Zeph being able to find new Jaraxxus late-game
–Handbuff Paladin with tasty Crabriders
–Togg whatever? I guess? I think I’ve seen one Togg deck so far
But, like, I don’t see any one of these archetypes dominating, and most games seem open and fair, insofar as Wild gets anyway. It’s always going to have brutal wombo combos and turn 3-4 ugliness, part of the price of admission.
Also, just some thoughts on Togg Druid - to the extent the deck is a problem, I’m going to go out on a limb and say it’s not Togg himself. It’s the Aviana-Kun-Juicy Psychmelon combo generally. It’s been broken for a long time - the Psychmelons just make it way too reliable to draw the combo parts, and now that Lightning Bloom is a thing it’s really easy to get into Aviana-Kun earlier than ever and then get 30+ points of mana reduction doing whatever you want to do. Togg happens to be the least interactive version for the opponent right now, but if it weren’t him it would just be one of the zillion other broken combos.
If it really turns out that Togg Druid is the S-tier horror of this meta, the answer could be something as simple as a Psychmelon nerf - maybe getting a 6,7,8, and 9 cost minion instead of the royal flush, so to speak.
Secret mage is still a frequent encounter.
@Arcgvile Easy to beat. Granted we can’t have a perfect score though. xD
Between mages drawing their entire deck in a few turns, druids spitting out 5/10 tants on turn 4, and every control deck in the game playing watch posts… Yeah, I would agree Wild is a dumpster fire atm. Hopefully nerfs are coming sooner rather than later.
My prediction was off on Celestial i could not visualize a way to use it, obviously i was wrong there. Druids have other ramp spells besides innervate bloom, i forget that, and an OTK where they don’t mind overloading 4 or more just to otk.
Scabbs and Far Watch post tho i made a post 2 weeks ago talking about these 2 (and altar, which i think i may be wrong about) being the 3 most OP cards of the set.
If i had swapped out altar for celestial i think i would of been right.
My number 4 was Mages draw 2 for 0 replenishing water, bc APM mage.
If i were able to play HS right now id play small priest ressing watch towers, or coldlight scabbs mill rogue hoping to hit scabbs every match to ramp into mill, druid’s have it way easier bc all they have to hit is celestial and they have several draw cards with armor too to get them there early.
also it’s not like togg priest isn’t a threat either it just seems less vulnerable to rat and more vulnerable to apm mage or aggro bc no armor.
I’m having a blast - literally, with Mozaki. But then again, I’ve been playing since beta. I got cards.
I got smashed by Mozaki a few times, so I dusted up the only low-tier legendaries I had left and made her. She’s nuts. I wanted her for Quest Mage, but it turns out she’s bad in Quest Mage. But in a deck built specifically around her she’s absolutely the Antonidas of the modern age in terms of being a Mage card that enables OTKs out of thin air.
I imagine the game probably feels rough right now for new players who can’t just dust into something amazing, though. Barrens too stronk. Game’s good if you have the resources to make tier-level stuff. I’m sure there will be nerfs needed, but I think it’s better to wait a bit and see what settles out.
I am kind of curious, though - why did Mozaki not break wide until Barrens?
I legit thought she came out in Barrens until I checked and remembered it was Scholomance. The most relevant pieces enabling her deck, which I’d argue are Incanter’s Flow and Mana Biscuit, came out before Barrens.
But, only yesterday did I finally see Mozaki decks exploding everywhere.
Spring Water and Flurry are good, but they’re not even crucial parts of the deck by any means. Has this deck been under the surface for months and I completely missed it?
Mozaki OTK’s been around for a while, and Mana Biscuit really helped push it, but it was never a top tier deck by any means. Spring Water is really just amazingly powerful in spell-heavy decks.
W/o even playing the deck (i cant run hs right now) even 1 extra “great draw” in a good deck can push it up. Like draw 2 for 0 mana x2 copies that card probably is doing more work than it seems, biscuit too like skizz says.
i wonder doesn’t druid get armor which can be a problem at least for flamewaker based mages id assume, probably not mozaki and that type of reach.
I’m calling it now i see them nerfing Celestial in the next 2 weeks.
And if they do then its like APM mage, mozaki mage, togg priest, vs like what?
I mean aggro can’t push through well unless it like ‘loathebs’ with far watch tower maybe?
Uh it’s wild. What exactly did you expect. It’s not really a format just something to keep the nostalgia lovers happy.
Fair point.
The bait over in wild is there’s a whole lot more cards to deckbuild with.
But if they don’t / won’t balance it out much, it just means idk instead of 100 unplayable cards (standard) Wild has 2k unplayable cards. Total guess numbers there the point is what matters.
W/o balance, card count in a format means little, i think this is a correct statement?
In all honesty I don’t think they want or even can budget resources to that format at this point to give it the balance you are looking for. More than likely it came down to numbers and they didn’t see enough players in Wild to make it worth the investment.