[Wild] How could this deck improve against Control Warlock?

ClawSpirit Version F
Class: Priest
Format: Wild

1x (1) Activate the Obelisk
2x (1) Spirit of the Dead
2x (2) Insight
2x (2) Penance
2x (2) Shadow Visions
1x (3) Bad Luck Albatross
2x (3) Breath of the Infinite
2x (3) Palm Reading
2x (4) Eternal Servitude
2x (4) Grave Rune
2x (4) Hysteria
1x (4) Mass Dispel
2x (5) Mass Hysteria
1x (5) Zilliax
1x (6) Claw Machine
2x (6) Shadow Essence
1x (8) Catrina Muerte
2x (9) Blood of G’huun

AAEBAf6QBAbWCqCAA5ObA92rA/2wA7rhAwzRwQLlzAK0zgKXhwOwiQOZqQPZrAPyrAPi3gP63wP73wP44wMA

The gameplan is to shuffle stuff into the deck with Spirit of the Dead and draw them with Claw Machine. Eventually the quest fills up and I can buff the any minions to attack with.

As an attrition deck, this deck’s main job is to beat control and lose at a tolerable rate to aggro, though cycling Zilliax can win games. It’s a coinflip against OTKs, depending on if they can save themselves.

It falters lately against Control Warlock. This is the only reason why Grave Rune is in the deck (otherwise I’ve had 1x Seance and 1x Gift of Luminance), so if you can think of a better anti-Warlock card I may drop Grave Rune. Dropping Seance hurt the matchup against Vargoth/Rez Priests because they neutralize the Spirit; and Mass Dispel compensates.

I used to use Zerek’s Cloning Gallery as well, but it was something of a “win more” card in many cases. Half of Diamond is Reno (I alternate with burn priest in Diamond anyway), and that’s why Albatross is there.

I am very open to a lower overall winrate to beat more Warlocks. It’s mostly for fun.

You’re missing Mayor Noggenfogger, thats your problem.

2 Likes