I did because you started talking about Gibberling. Gibberling is a card in a deck with tons of variables in the openers, none “easy” to assemble, and this 1-drop has a winrate that is significantly below a single 1-drop in another popular deck - Pure Paladin with its Aldor Attendant. I just reminded you of the stats in the deck you’re afraid to see nerfed in any manner. If you want to touch Gibberling, consider taking a look at Libram Paladin first. Yes. That would be fair. Paladin finally in the patch notes after months of plaguing the average mmr, crazy stuff.
And Alura in Cheese Paladin is a whole different beast, indeed. The 2 card combination she enables has the highest winrate in the game by far now. Nothing is even remotely comparable to this. Unironically poof’ing Alura out of the game wouldn’t kill Paladin’s other archetypes, you’d actually barely see a change in any decks aside from Cheese Paladin, which people dislike for pretty obvious stats and gameplay reasons, so claiming that an Alura nerf would break Paladin’s arms and legs is very silly. It’s just not an argument. You need to take a single look at the Libram decks’ stats by each card to understand this. Alura can literally go on a vacation to Maldives. It’s fine.
You have no experience playing Paladin, just complaining about it. It’s getting more and more clear from your posting.
Please stop using this high roll deck that will be gone soon as an excuse to kill one of the only playable legendary cards Paladin is allowed to have
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I’ve been playing every single viable deck in the meta for years in this game, dude. I have more experience playing Paladin than you.
Honestly, you literally just need to open your eyes and use your brain cells to understand that bumping up Alura’s mana cost wouldn’t kill Paladin as a class, okay? The card doesn’t have a game breaking winrate and is not a primary wincon in any deck aside from Cheese Paladin. Only Cheese Paladin would feel the bump.
I do not play this Paladin deck every day because it’s braindead but that doesn’t stop the average playerbase, or, I don’t know, even Masters candidates from using/abusing the deck.
Speaking of, even in the Masters tour where high legend players desperately play to win, this Cheese Paladin does not get “destroyed by aggro”. Both Token Druid and Aggro Rogue only make Cheese Paladin struggle a little bit with a 44% wr against those decks. It’s not even hard counter territory. Add Silas Warrior to those decks and in total this Paladin deck has only 3 bad matchups. Token Druid, for comparison’s sake, has 8 bad matchups across the board, with some of them actually farming the deck (Enrage Warrior, Whirlkick Rogue).
Pure is around for a long time now.
It is far beyond time to disappear from standard to keep the game fresh.
Or you want it to turn into the next highlander mage that not only is literally impossible to outright make it get out of the metagame but also requires such powerful standalone cards that any signal of people building new decks with those makes a nerf happen?
Good riddance for both highlander mage and pure paladin.
I expect they to dissapear and open the path to something new.
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Cool and Yrel can join the pile of yet another useless Paladin legendary, just like Alurla after this forum is done with her
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The combo is toxic any way, people have a good point to complain about it. So… It should be nerfed
Insulting people won’t give you any credit. And I have been playing libram pally for three month almost exclusively , I know everything about it, don’t need any stats for that lol . I don’t ask for a nerf of gibberling, I’m fine with token druid being very versatile and eating slow deck . Just saying that I find it on the very strong side, just as much as any paladin deck.
Btw, played four ramp paladin todays as mozaki mage, destroyed all of them but one easily. and one of my win did the crazy hightroll with murloc T4, I still won . OTK are definitly better than this deck imo. Nozdormu gives you instawin because you draw your deck and OTK the next turn, and warrior / DH have plenty of board clear to destroy murloc T5. for mage its can be a bit finnicky to stall, but using your health as a ressource, and since ramp paladin has only the 3 dmg weapon for reach, you can do it .
I got trampled by almost every single druid though. Can’t deal with their crazy board turn 3 .
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Remember guys pure Paladin sticking around for less then a year is toxic but Rogue building decks around lackies for over two years now is fine and cool and epic
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And is another one that is gone next rotation.
TY for remember.
You can’t know the opnion of a person without actually ask something.
This is why assume stuff based on lack of information is dumb.
and lets not forget bomb warrior plaguing the meta for two years !
Please direct this to the guy who unironically said “you don’t have any experience playing Paladin” in response to me, a player who plays every viable deck, talking about stats anyone should be able to read.
It’s a very simple fact to digest that bumping up Alura’s mana cost wouldn’t kill Paladin as a class. Not like it’s the only way to address Cheese Paladin but it is a way and it wouldn’t kill any other archetypes at all. For months now, Paladin has had 2 other super powerful and successful decks that do not have Alura as a primary wincon.
Correct me if I’m wrong but this is the first post defending Cheese/Ramp Paladin, right? That means that either it gets nerfed of it it’s the first example to prove my “guaranteed nerf” hypothesis (any deck that has a post defending it will get nerfed) wrong. I don’t have a dog in the fight either way, just watching and collecting data. 
It might not kill paladin class, but is it a necessary nerf? No, you could nerf tips the scale and get the same result. And is the deck even in need of a nerf to begin with? I don’t think so.
@Gritzy I don’t think forum discussion has any impact on blizzard balance, though. They have their own data.
If you’re hypothesis is ‘Ramp Paladin is fine’ and you’re literally presented with (extremely damning) evidence to the contrary, and you still stick to your position because one person’s subjective experience apparently holds more weight, then why is this still a discussion? There literally isn’t one to be had after that.
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Oh, I don’t think they take into account forum discussion for anything. Its just a funny correlation I’ve noticed.
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Thank you for your reply, Niz.
Fair point, you are right that Mage has many cards for board removal. I certainly missed out on flame ward secret. My bad.
To me, the main issue with this ramp deck is that the Tip the Scales, and other big minions like Scrapyard Colossus can be ‘mana cheated’ so early of the game. Tip the Scales is fine as it is in my opinion. If the pally really plays this card on curve (T8 onward), by then the odds of you having any board clearance card(s) on hand is high; and the pally himself too would have high chance to draw murlocs throughout these turns as well.
But if we consider Nozdormu on T4, and Tip the Scales on T5, this combo too can be very lethal. One would think that “Hey, I have 10 mana, I can easily clear them”, still the odds of having board clearance cards on hand by T5/T6 is lower than when Tips is played on T8, as mentioned above. Not many cards can effectively clear a board of murlocs (or Scrapyard Colossus) + a 8/8 minion on a single turn. You would really need to hard mulligan for those cards or hope that you could draw them by T5/T6.
So if I were to nerf the deck, I would look at both Allura and Nozdormu; maybe bump their mana cost. At least give us an extra turn to react on the combos. Anyway, this is just my opinion. 
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Just for fun, I want to link to Tempo Storm’s latest meta report. According to them, Ramp Paladin is a Tier 3 deck:
https ://tempostorm. com/hearthstone/meta-snapshot/standard/2021-02-09
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You’re welcome !
I understand the issue, I think it’s really depend on the kind of deck you play. I also think its a common issue shared by druid / Adventurer rogue / evolve Shaman / Ramp pally .
@KingofHeaven
Very interesting, thanks for the link. It do seems that the stats either changed in a week, or are different depending on the source. hightroll deck are usually average, especially when they depend on a legendary and the coin. Like, Duel pally was almost exactly the same archetype, and it was horrible for two years.
As a contrast, Vicious Syndicate reported:
- Cheese Paladin is not just a cute little meme. It’s an astonishingly dominant deck with a ridiculous matchup spread that currently displays almost no weaknesses whatsoever. We do expect that the meta will aggressively respond to it as it spikes in popularity. Some of its matchups will worsen, and some soft counters might be established, but we’re not sure whether there is an effective enough response to keep Cheese Paladin out of the top tier. At first glance, Cheese Paladin looks scarier than Evolve Shaman. It’s kind of ridiculous.
Source: https:// www.vicioussyndicate. com/vs-data-reaper-report-186/
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May It be said that tempo storm is notoriously bad at meta-analysis
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