reason they never remove DH is impossible to do since it been a expiation and also why should not
reason they will not removed DH and why they should not
1.they would hath to hand out a huge amount of resources for all the cards the people would loose from the class be removed amount they would hand out would hurt the game economy hard
2.it cause a imbalance with meta and new expiations slowly curving DH Power level by Buffing other classes
3.we got DH mains now and removing class would likely make majority of them quit the game
4.DH is the Aggro class with him sharing HP resource use like Warlock and removing what basically a warrior Warlock would damage Evolution of Hearthstone meta in the long run by preventing crazy new decks
5.Blizzard will hath replace the class with new one so they can keep drawing net players in to the game
what we can learn from this class
1.if we add another class (likely 1-4 years out) it should fallow 1 deck type as it style (example Monk could be control and DK be Mid rang)
2.if you add a new class should give it 1 expiation to Beta test it in Tavern brawl or in none-rank play
3.be for drop a new class should do a expiation to add cards to help counter a new class
4.if the hero power look good on paper you should bring inspired cards back for a expiation (this more for old keyword fans then anything)
5.should add a way to avoid a class so people do not out right hate the class or do mirror match’s for half a expiation
(if feel I miss a reason state it or something we can learn from the class say it)
I notice your new thing is to replace the word have with hath in your posting. Please stop.
3 Likes
I am very sad that Demon Hunter feels the need to make an act of expiation for his sins. I would also like it to know that I have forgiven it, though others might not feel the same.
2 Likes
same not it fault everyone attack it
Don’t really get how they are able to do so much damage with their main weapon every turn. Every turn the damage they do seems to be in double figures. I’m healing myself as fast as I can and putting taunt minions in the way then DH just goes on overdrive doing even more damage and then attacking face completely ignoring my taunt minions.
I still not understand from where you did think demon hunter can really play only a single deck style.
Only in 6 months we had at tournaments:
Aggro demon hunter
miracle demon hunter
control demon hunter
Soul fragments demon hunter
I said before and i gonna say it again. Demon hunter excels at hero combat and that is it. For what you gonna use his hero combat skills is up to you.
It’s not that dificult to understand and the class isn’t really pushed to any direction and most of your post is literally you showing your lack of knowledge about it and how it developed.
Why it wasn’t removed:
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It wasn’t removed because they had a objective to met(implement it) and it would not be simple balancing issues that would stop they.
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In fact demon hunter was made with the actual year it was created in mind and this gonna always be a problem.
They probably need an approach of slowly buffing cards as the year goes or something that make the class power increase exponentially as expansions goes instead of release they with full power.
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In my opnion give people demon hunter cards for free was the real mistake because it basically flooded the game with demon hunter and wasn’t dificult to figure it would had balance issues.
So keep those cards paid(need to open in packs) would help the game atleast at the start.
4.Demon hunter is the hero combat class.
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It’s a long process and it’s far from over. It’s implementation only gonna end in the end of the next year when they rotate the iniate set and decide what cards to move to the classic set(you can bet they gonna do it at said time).
What to learn?
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It has almost the same issues as create new cards but in a new level. It’s more dificult than create a new set but really far from impossible like many said.
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They probably should not create something like the iniate set again with a new class.
It would be better to control the class population in the first months by keeping it’s card on packs and give people recompensation for any cards they decide to give for free when creating a basic/classic set from they.
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Anyone playing a new class should expect many cards from it to change in the long run.
“Hath” does not mean what you think it means.
In particular, it is not a synonym for “have.”
It is a synonym for “has.”
Might as well not use it if it’s pointless and you’re just gonna trip over it.
The reason you keep yammering on about this - and the reason we continue to not care - is that is a slither of a distinction from minion aggro without no meaningful difference in the flow of the match.
Edit - I should note that I have now set you to [Ignore], Minami. You are a nuisance in many threads; your repetitive, hamfisted opinions are more uniformly hysterically silly than those of most posters; and your bad grammar makes your posts a chore to read.
But it is different.
The way you stop demon hunter from winning is very different from a normal aggro or burn deck.
You use freeze or taunts at key momments and maintain his weak minions out of the game.
Once demon hunter offensive is reduced to only the hero attack it gets really easy to control despite of how much attack it gets.
It’s very different from combat a hunter deck.
I’m not sure what gave you the impression that they were ever considering removing the class after 2 expansions but that was obviously never going to happen just like how they never seriously considered removing priest or mage or whatever class someone is complaining about.
keep hearing people bring it up now and then and I figure I do my part put end to idea be for it spreads with no logic