Why the hunter always wins broken cards?

The opponent summoned 3 4/1 Worms last turn, on the 4th I didn’t have a spell to clear the field, looking at the cards in standard mode there are few that would handle the situation! I drew only one and on the opponent’s turn, he summoned:
Observer of Myths + 3 4/1 Worms.
Game over in the 5th turn!
Question: Why does Blizzard only release broken cards for one class?? Why is the mage class rubbish compared to the hunter class?? Where are the high level spells focused on dealing damage to the opponent’s face?? Where??

Control Hunter: https://replays.firestoneapp.com/?reviewId=e0874140-bef3-4483-a1d2-952de7141feb&turn=10&action=15

6 Likes

Inb4 someone comes in here saying how easy it is to board clear a board of 1 health minions.

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Just rng a consecrate you darn mage player!

Or just kill them faster! :skull:

Join the train of negative thoughts!

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The card is brutal for certain matchups.
Even chiapet1337 didn’t make his usual sarcastic comment on a complaint topic, so you know that the card is actually annoying to deal with.

3 Likes

Dude the team 5 boot lickers must get notifications sent to them about new discussions.

someone doesn’t like an aspect about hearthstone.

Here they come full waddle, pushing women and children out of the way to their desktop to white knight and dive in front of any criticism about this kids card game

5 Likes

In standard mode, the mage has how many cards to clear the field?? Only 2 cards. There’s only a 13.33% chance of having them in hand, and one of them is conditional!

The mage gains a 7th level spell to summon creatures, this spell is still conditional! The hunter gains a 1st level spell that spawns 3 4/1 monsters that cost 1 mana each.

It’s unfair! The mage class should be face damage! In Hearthstone this class is a support, focused on conjuring creatures!

Is there any official CGI where a hunter does more damage than a mage?? NO!! Not even to follow the essence of the lore of the scenario!

After I took this IDIOT combo and came here!

Mages have had time warp, freeze mage, mech mage, secret mage variants - all type of busted shenanigans.

Ice Block that they’ve discovered numerous copies of…

I don’t feel sorry for them.

Where are they?

Surprise surprise, no one likes Blizzard. Ya ain’t the forum freedom fighter
20 characters

My mage deck is focused on spell casting randomness to see in the end the rain of effects of the legendary card: Grand Magister Rommath. I play this deck more because it’s so much fun, although the strongest decks are from other classes: Paladin and Death Knight with red runes.
Are you complaining about the mage?! Pure Paladin in standard mode is broken!! However I play mage more which is much more fun!

I just wanted high level spells with damage in the face, because that’s what any mage proposes!

If i’m a darn mage player, then go sleep with it here: the hunter class shouldn’t even exist!

Make hound a choose card; either get rush or heal but not both at the same time, would be a start into the right direction

1 Like

Hunter has so much unbalanced stuff that a 1 mana 4/1 minion rather flies under the radar these days. Until there’s a pack of them doing 12 damage to your face each turn (cuz why would a hunter bother trading with them when they can go face, right?)

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Hunter is definitely one of the most problematic classes right now alongside Paladin, Rogue, and Druid in the current meta. They quite literally have everything. A strong early game, a strong late game, and a multitude of powerful Secrets to frustrate and disrupt the opponent. Truthfully, whoever thought it was a good idea to add King Krush back into the Standard rotation when there’s a card that can summon two of them once the Hunter reaches 10 Mana should’ve been fired.

5 Likes

I think that the interns make the cards for the mage class and for the hunter or druid it is the owner of the game who makes them.