I mean, of all the 135 cards in the set, the only ones I regularly see are Springpaw, Master’s Call, Zuljin and Firetree Witchdoctor. I’ve seen Spirit of the Shark and a bunch of shaman stuff occasionally but those are often the experimental decks I beat at rank floors. (Anecdotal evidence FYI.)
According to Hsreplay, only 35/135 have a => 1% deck inclusion rate. That is terrible.
So, fellow forumers, I ask you. Why are RR’s cards so weak?
I propose the following: All the Loa’s, along with their spirits, are actually balanced.
Kragwa is good value but is very clunky to play.
Graal the Shark requires strict deckbuilding and high-stat minions to be worth it, and sacrificing that early game tempo for a high roll possibility is just not viable in Rogue’s archetype.
Jainalai requires too much effort. Sure, you get ragnaros, but the fact that she only say play because of Baku shows how she can’t stand on her own.
Akali the Rhino is balanced - theoretically at least 10/10 of stats and a card draw if you play it right. But most often Akali dies in the trade and - it’s too slow and too low impact. If it was 7 mana or a 6/6, maaaybe.
Bwonsambi is just terrible. (Or is it??? Zoo/Mech priest has been on a rise lately)
The Hunter One (he’s that bad I dont remember the name, despite owning him). Decent value that synergizes well with Hunter’s arsenal but its just too low impact on board (3/2 lol)
Shirvalah is the only one that sees play, but that’s because of her interaction with Holy Wrath - its her interaction with another card that makes her good, not her own merits.
The fact i cant name the other two shows how bad they are.
So I ask you this as well: what would you do to buff them?