Why is bronze/silver filled with tier1 15k dust meta decks?

Every single person i’ve faced got the most expensive net decks from hsreplay… And some of them are not even close to my own rank, im bouncing around in silver and facing diamond whales. Not long ago did i purposefully stay at silver 5 to have fun with different decks, but now am i almost hardstuck here lol. My journey from bronze to silver was the hardest one so far, my first rank 10 bronze match ended with me getting comboed from full health, can’t remember what deck or class tho, i guess my brain doesn’t wanna remember that messed up moment.

Where are all the budget players/decks? I guess its true that HS have no new players or f2p players like me who takes long breaks and tries to manage with the card i have.

I played a lot today and i didn’t face one single deck that i didn’t immediately recognize as the top 3 class decks from hsreplay, not a single card was switched or missing.

Also, where are the hunters? I didnt face a single one. Mostly warriors, locks and paladins. Could have been the same person for all i know, they all played the exact same thing every round. I was playing king plush hunter and rainbow dk.

I guess there is not much to do/play if you don’t have 20k dust and wanna copy something from hsreplay?

Oh btw, i also played some in casual mode, i swear it was way more sweaty than ranked. Same decks but it felt like the players were of a much higher caliber compare to my ranked games. ‘‘Casual’’ indeed… what a joke.

New players get a free starter deck and those are very similar to top meta decks. If you want to create one competetive deck it is not that expensive for new or returning players.

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I dunno, man. Why is gold full of warrior and DK?

They should be way higher since they’re so effing greedy.

Until recently, if you had any bonus stars for finishing at a higher rank the previous month, then you were NOT matched by rank while you were in Bronze and Silver. You were matched by your hidden matchmaking rating (MMR), which means that while you were in Bronze and Silver, you were probably matched against opponents who finished around the same tank that you did last month.

Recently they made a change that matchmaking is NEVER by rank, and always by MMR. Casual, by the way, has always been matchmaking by MMR, and games in Casual effect your MMR, so if you thought that there was a mode where you can get get matched with truly random people, lol no that’s not a thing.

So no, Silver and Bronze are not full of tier 1 meta decks, because you are not necessarily playing against Silver and Bronze opponents while you are in Silver and Bronze. The system is too smart to let you smurf on noobs for easy wins, not even in Casual, and now not even if you force yourself down to Silver 10 every month. Which is good because smurfing is bad.

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Sounds like a lot of extra steps just to fuel the “You can’t be this good, you got matched with ME for godsake” mindset. Has the term “storebought” caught on yet? Or are we still calling them barcode decks?

Meh, I don’t think the trade off is worth it.

To smurf, that implies you’ve got some skill under your belt, which already puts you in a smaller portion of the player base. Maybe a very small portion, if we start the cut off at like high legend. Then amongst that small portion, you have to ask just how many amongst that would actually bother to smurf.

It’s like complaining those evil rich people doing evil rich people things, but like… rich peopel are not the majority, and even amongst the group of rich people, how many of them are truly evil and doing evil? And no I don’t mean evil in the loose sense that say forumers would use terms like “cancer” or “toxic” to describe whatever they don’t like/disagree with them ;p

They setup MMR to go after this small % of smurf cases (I don’t have numbers, but I wager it’d be lucky to reach double digit %), but at the expense of everyone - even those in casual - not being able to ever catch a break. Can’t ever mess around without being punished, every game is maximum no chill MMR serious business.

…and then you wonder why we get comments from people how the game doesn’t feel fun anymore, despite the stats saying how we have so many decks or would not.

In simple words, you’re not matched by rank at all but by MMR (after a recent-ish patch). If you see very good players on a low rank enjoy it; you probably play better than them and they play 24/7 losing a lot; e.g. it’s routine for someone struggling into top diamond to see a platinum who knows what they’re doing.

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You can face players ranked Legend in any of the lower brackets…in case you didn’t know. The dust value of your deck is irrelevant in that regard.

Also, when you reach Legend rank, you can see your Opponents rank.

There is blatant hypocrisy in what they’re selling to customers vs what they actually give them. The sale is that each month resets and you get a new opportunity to climb from the easiest opponents back up to the pinnacle. The reality of what you get is an enforced equality, facing opponents of approximately equal skill to you the entire time, and being compensated with “bonus stars” in exchange for the relatively more difficult opponents if you finished high last month.

But the thing is, customers are hypocrites too. Ask the average person what they want in a coffee, and they’ll say that they want a rich, hearty roast. Go look at how the average person actually buys and prepares their coffee, and what they actually prefer is milky, weak coffee. The best of both worlds solution from the customer perspective is to buy milky weak coffee that has “rich hearty roast” on the label. It might be that an utter absence of skill difference between them and their opponent, leading to the belief that skill isn’t in the game, is what players actually want but are not self-aware enough to ask for, and that Blizzard is wise to grant this to them even though no one asked for it. I don’t know.

All I can tell here is what Blizzard thinks is real, not what is for sure real. And what Blizzard thinks of the playerbase is that players say that they want a sense of progression, but that they are wrong when they say that they want that. Blizzard thinks what players really want, but won’t say, is equality all the time, and that smurfs are villainous agents that mischievously spread deliberate inequality.

Right and wrong are opinion. I’m not covering my opinion here. I’m just laying down the facts of what the developer’s opinions are.

How much are they paying you for defending them 24/7?

:clown_face:

Ah, so you don’t read, got it.

Really? Cuz I must have missed where you provided sources or citations to all that stuff you just said. I might honestly be interested if you have them.

As is I can’t honestly tell you if you’re right or wrong or if I agree or disagree.

You had Elemental Mage not that long ago before the nerf that was a deck on the top of the ranks that didnt even had the dust cost of 1legendary(less than 1600 dust).

The first version of BSM i built years ago was almost 30k in dust cost, if anything the cost of decks went down over the years.

What if I stop playing competitively after a point in the month, and for the remainder of the month I go in there with bad achievement decks and bad quest decks and lose all the time while I get XP?

Did I hack the system?

You need to deposit $300 like I told you in the other thread.

You already said they weren’t giving you good matchups because you didn’t pay enough money into the game.

Why are you out here complaining about matchups in the game when you’ve already decided that you need to pay them more to get good matchups?

You believe it, but you don’t act as if you do.