Nope. During the Anomalies, I looked at my 5k plateau MMR without a care because I was so fed up with the mechanic I would concede the majority of games because I didn’t want to play the anomaly. You can apply this to minion pools during the current meta. For example, if you don’t want to go up against a bunch of mid-range demon builds, leave.
The last pass they did really helped with Trinkets being overly potent early in the lobby. They also reduced costs on many of the lesser trinkets to make a large portion of them free naturally or through the discount system. Too many had costs on them that weren’t justified based on their limited impact to the players board. Making them incredibly cheap or free allows for the natural flow of the game to continue and the better trinkets to be put off curve.
That all said the season is still incredibly complex based on all the variables trinkets throw into a single lobby. Having a solid early game is paramount in most lobbies. Otherwise you are in real danger of taking back to back 15’s.
I’d agree with every bit of that…with the addition that class specificity plays a huge part. You either get them, or you play for 4th to 5th place if you’re decent.
I play about 60% menagerie in my lobbies this season. There’s a wide variety of combos available along with the most useful amalgams we have seen in a season so far. I wouldn’t even think about committing to a single tribe unless the lobby handed me a combo that was too good to pass up. Something along the lines of Akazam or the Lich king with 2 Automatons. That’s pretty much a guaranteed top 2 if not 1st if played correctly.
The early parts of the season resets it seems you encounter more lobbies with fewer ungodly high hidden MMR ranking and encounter a wider spread of possible ones. but eventually as you hit you rank floors you cut off that spread thats below that floor and eventually end up with whatever your rank floor and above is. Meaning you can have a 6k floor and be paired into lobbies with people you have no reason to be in a lobby with such as 9k or 10k or higher. I think they ought to make more rank floors above 6k, and as well as that, limit the spread of possible ranks to being between 1 rank floor above and below your current rank floor. meaning a 6k player wont be paired with an 8k player nor a 4k one either. I feel this would be a more equitable way to spread the way lobbies are made. and if the 10k players take 4 or 5 mins to form a lobby compared to now, I dont find that to be an actual issue as that ought to be the cost of being so good, you dont get to steamroll lower ranked players into oblivion left and right anymore.