Why does Warlock get away with it?

i also not who goes hating on mage around these forums so maybe i should Just let other person answer.

But in general i feel like people really Just get annoyed by popularity.

Blizzard should start design around popularity rather than use nerfs as Band aid fix for when people get annoyed.

I’m just waiting for the right cards so that I can switch to control Hunter. Hunter resurrects and has deathrattle as well but you can guarantee people will not complain about it

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People will 100% complain about it. The community is sick of that kind of gameplay after Control Priest in FITB.

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I don’t think that Warlock is OP by any stretch.
I do think they are given alot of healing,
both active and passive.

No one will complain about Hunter deathrattle resurrecting. It already exists, and I’ve never seen a single complaint ever. The reason they don’t complain about it is because the Hunter isn’t trying to control the board early to mid game with spells and taunts because it doesn’t have the toolkit to pull it off. If it had the toolkit to mimic that part of Priest, it still wouldn’t be complained about.

I think it is more about the DRs than the class, though.

Hunter isn’t running a beefy reborn taunt that heals the priest each time you kill it putting lethal out of reach turn after turn after turn in a way that most classes can’t actively stop.

Hunter isn’t playing an 8/8 taunt that gives 8 armor on death six times.

It isn’t the mechanic, it is how it is used by priests to grief the community and drag out games for no reason.

When hunter does on that new hole bear taunt that summons bear taunts, it’s every bit as toxic as priest… but i have only seen one player working on that list so far. If that starts to be the norm, you can bet the community will throw a fit.

Having to kill the same minion more than twice in a game should not be possible. It should be gone and done for the game. There are deck limits for a reason.

There’s a whole bunch of random crap I hate sneaking back in right now, but I am back to just conceding to priests and enjoying my day.

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It’s very much a deck in Duels, and you don’t hear a single peep out of people about it. It was the first 12 win duel I ever got and it’s ever bit as annoying.

I actually think it’s possible to create such a deck in standard, but it’s just not AS good as Priest because Hunter lacks board removal and heals.

There’s nothing stopping Hunter from playing an 8/8 taunt for 8 armor. There’s nothing stopping a Hunter from playing heal taunt minions in the past (khartut defender). The only thing stopping them is the ability to heal and remove board.

The major difference is that Hunter in the past would trigger the deathrattle twice, rather than summon twice (although they still can resummon). But it’s essentially the same concept if the deathrattle spawns a minion…you have to kill the minion twice anyway.

In fact, Hunter can be MORE annoying if it really wanted to. Hunter has the ability to shuffle more copies into the deck, something Priest doesn’t really get to do.

What’s the difference between you killing a minion, a Priest resurrecting it and you killing it again as opposed to you killing a minion, I draw the copy and you have to kill it again? Why is that somehow different?

Remember Hunter would play Nine Lives ā€œDiscover a friendly deathrattle minion that died this game AND trigger it’s deathrattleā€ ? It was played quite a bit. Not a single peep was made.

Hunter even had a minion that would deathrattle kill one of your minions for cheaper than Infiltrator. Not a single peep.

Yet Priest gets that and the community goes crazy.

The reason they didn’t complain about it is because the Hunter wasn’t using spells to heal or remove board. It’s the combination of how they remove your minions along with resurrection that people hate Priest so much. They hate Priests healing and removing their minions.

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Idk, maybe the three people who play duels care, but I am not sure how popular that mode is. Also, not relevant to standard, imo.

But there is: Hunter wants to kill you.

One could make a control hunter, but why be mean to other players? If you were to somehow make control hunter a thing in the meta, it would be howled about on par with priest. For sure.

So iirc, that’s limited to beasts, so only that hole bear card fits the annoying control factor, and the hunter still has to draw the cards. It is not the same as a card that tutors them back on the board or to hand.

I mean, theoretically you could build a control hunter, but no one wants to becuase that would just be dumb - an expressly made to troll more than win.

No, it is not. It is not that at all.

It is control in general and value control specifically. The resurrect or return the DR to hand model is the literal worst game play HS has to offer.

Someone on reddit the other day called it swimming in sand. Even when you somehow get there, your flesh is all gone.

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i really don“t know where you get the notion that Priests are not trying to kill you. They rarely get handed the tools to do so efficiently, sure - but everything they do they do to kill you in the end.

And playing vs Big Beast Hunter atm feels to me a lot more like the strange notion the forum has about barrens Priest than the actual Barrens Priest.

I sure hope it sees raging success. But i still think it“ll get away with it.

Because they aren’t.

They are waiting for someone to die or get bored and leave.

unfortunately i donßt have replays for barrens priest anymore, but my usual gamelength as the priest in anything but the mirror had been 10turns.
There had been many matchups like deathrattle DH or Doomhammer shaman you usually tried to get a lethal setup turn 7-8 to win the game.

And sure, i played a tad more aggressive list than the mirror optimized meta at the time, but if a player is not actively trying to kill you it“s not because he“s a priest, but because he“s a griefer. And my gathering is that those are mostly playing warlock.

Yeah. Last time I played against priest their final play was Xyrella to heal to like 100+ armor and try fatiguing me like a reverse Questlock.

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I’ve got something funny to report.

Decided to create a Control Hunter deck (still refining it at the moment) that utilizes N’zoth and deathrattles which include Quilboar for healing, Mo’arg for armor, and also includes armorsmith and a way for my Hunter to gain life and armor up and delay the game until I get to the end and resurrect my deathrattles. No Vanndar shenanigans here.

Keep in mind, I rarely play Hunter because it’s typically an aggro deck style, but we’re talking about Control Hunter, so why not?

Faced a Ramp Druid. Thought that was going to be a tough fight. Killed him with value (although his 8 cost minions that kill one of my minions and gain their stats was problematic, so I had to discover the silence deathrattle to handle that - will need deck refinement to deal with this)

Next fight was Ping Mage. Beat them because they couldn’t punch through my armor and healing before I was able to smash his face in with Tonks which cost him dearly. Even managed to go through a devolving missile on my Mountain Bear which hurt.

Next fight is Thief Rogue. I thought for sure this is where I die. Nope. Even with Gnoll, they had a massive problem getting through all my taunts and resurrects. I had 4 life left with all the damage, but I out damaged them in the end due to the taunts and healing.

So…Control Hunter might be a thing lol Only problem is it’s going to suffer the same fate as Control Priest because of OTK decks. But still…I’m doing literally the same thing in Priest that I’m doing with Hunter right now except my card draw is much, much better, I’ve got secrets to create copies of my deathrattles, and I get a nice little 2 cost hero power.

Thanks everyone for leading the discussion this way into Control Hunter lol I find it way funner than Priest now.

So tell me, looking at this replay vs that Rogue…what is so different? I played this and designed this the same way a Control Priest would play (and you’ll notice that in my deck choices and plays) I ran him out of resources, I used taunts and healing, and I resurrected over and over. I could have kept going even more.
https://hsreplay.net/replay/G6eiyLWepkAKkdDDvmwWKd
(Please keep in mind the deck is still in early stages of development and a few cards need to be switched to maximize efficiency)

Got highrolled by a Cthun Druid with Yogg. Still won lol
https://hsreplay.net/replay/JUqWJ8GLUMdv8ZEA5U9ii7

I’m really starting to enjoy Control Hunter now.

Lost to a OTK Warlock of course.
So far, this deck does things eerily similar than my Priest without board clears. I beat the same stuff and lose to the same stuff.

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It is not different. I will protest that deck just as loud if it ever becomes a thing.

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At least you’re consistent. I have to give props to that

EDIT: This deck is fun, what have I been missing this whole time!? lol

I think it goes back to who is drawn to what class. People aren’t drawn to hunter for their control tools, lol.

Now you have discovered that they have really good ones, so I think you should run with it. Wait until your deck get’s featured on one of these big reports, lol.

Shyla’s Control Hunter

I have a passive that disguises my class as Hunter when it’s really Priest.

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Hey, @Schyla. I’m very interested in your Control Hunter. Would you please share it with us?

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The deck list I’m currently using is linked in the last replay. You can get it from there now if you want. Otherwise, I’ll have to log on later today and link it. It’s still VERY much in deck doctoring phase, but it’s super fun and feels pretty good.

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Oh, my bad, but thank you. I can’t wait to try it out. I’ve tried to create a similar hunter deck in the past, although I had no luck. You being a much more skilled deck builder, I expect this to be better than the lame one I made awhile back.