Why does Dreamplanner Zephyrs offer Starfall?

In every game, one opponent is the aggressor and the other defends, hoping to flip at the right moment

And it doesn’t depend (solely) on deck archetypes, but also on who goes first and who draws/gets to play their core combos first

This is “proactive control”, if you must xD

I think it could be considered a Midrange deck.

I’m failing to understand the control aspect.

Life is a resource, but yes, you also drain out their board clears and survival mechanisms, and board swing backs by the time you win.

I mean, it has existed, it has only been good like, twice. Boomsday warrior going into archivist and then barrens priest were the only two times I can recall the strategy being good.

It typically has always involved either an infinite value engine finisher or an OTK to reach competitive play. Orb isnt either, it’s just a massive value card after you soften them up.

Vs aggro decks, I’m clearly the player slowing things down. Vs slow ones, I play aggressively. Decks should be capable of both modes if they are using later game strategies so that you don’t become the victim of whatever your opponent is buying time for.

I buy time for orb by forcing the opponent to respond to my plays, rather than buying time for orb by holding a hand full of removal cards and hoping they line up right with what my opponent plays.

I’ve always tended to play somewhat aggressive control decks.

Literally every card which isn’t a part of the win con is a control card…

midrange decks? THOSE are the ones first disappearing in this game, I’d say

today’s midrange decks end the game turn 6-7, 8 if they had a bad mulligan - Gasilght rogue, Handbuff Pally, Rainbow Shaman

They fit the definition of midrange pretty nicely - starting a bit slow and then gaining traction, playing for board and ending in a lopsided fashion.

While it’s true Smeet’s mage can pull of a midrange win con from time to time, it’s not so often, AND unlike gaslight rogue, handbuff pally etc, this deck is full of control tools

It does not deserve to exist and they have clearly made multiple design choices to all but eliminate them as viable.

This was a good decision for the health of the game in both the short and long term.

What type is Shadowstep, in a deck that can use it both for defense and attack?

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It’s always a tempo card…

even when you use it for control purposes

I thought you implied there are only offensive and defensive cards.