Why all the vitriol

Nah. The warcraft lore of it is just too inoffensive and neutral and it attracts way too many people; I know it well from WoW; there too the mages are a gigantic “community” so it can’t be a coincidence (at least there they have the excuse that you can’t switch class easily because there is gear grinding).

It’s a bit “political” actually; e.g. hunter attracts more ‘right wing’ people; warrior attracts more ‘macho’ people etc.

Ah, but on your international tour you are free to ignore the guide talking about Prague, Sir.
I recommend this course of action to all:)

There is alot of truth here. I do only enjoy select deckstyles, but, it’s more than just those you mentioned. It’s just the others I like are simply dead in mage.
I loved dragon mage. We can’t have it, but Druid and Priest, (I think) can.
I truly loved spell damage mage. Again; We can’t have it, but Druid (and hunter, for sobbing out loud.) can.
And I did play the original BSM with NSW, but I will admit I didn’t love it, nor am I that interested in Ele mage, which plays like pally or shaman to me.
So, I do limit myself a great deal. Thing is; I wasn’t limited at all until team 5 decided that the definition of diversity and creativity is poaching from mage and giving those styles to other classes, then shoehorning mage into decks that everyone dislikes, even the players.
RNG decks? Garbage. Slot machines stink.
Elemental decks should be shaman and druid. Not mage.
Fire, frost, and arcane should be mage, along with spell damage and spell cost reduction.
At least, that is the way I see it.
Sorry for the wall.

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You probably felt differently when Frost Lich Jaina was in Standard. :smirk:

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I don’t understand why you think this way. Like…why Druid?

Mage in Warcraft and practically every lore ever they create Elementals and Golems and such. It’s a major part of what makes a Mage a Mage. I don’t understand why you think they shouldn’t have Elementals.

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People don’t “hate change.” They just want a change that benefits them, or at least would make things “less bad.” For example, when the “service” is someone ELSE’s labor, that’s overpriced, that’s inflation, etc. But when it’s OUR labor? “I need a raise, I’m undervalued, etc.”

No, not really. FLJ was never really my thing.
When it was in standard, I still played secret:)

I don’t necessarily think they should not have them, I just don’t enjoy the style of having lots of minions and controlling board that way.
When this all started, 2 Water ele’s was all mage had, and in wow I was actually a fire Warlock, so I didn’t know that about mage, lol.

I don’t think this is always true, but it’s true enough.
An example is that I support Wage increases for fast food workers.
If you like McDonald’s that’s great, but as someone who did that work,
I think everyone should want to see people paid for what the work is worth, and be mad at the corporation for profiteeering instead.
I think people get mad at the easiest target rather than placing blame where it belongs: On the day- trading vultures who refuse to share the wealth with those who actually make the profit possible, and are equally unwilling to lower their profit margins and pass savings on to the consumers.

No. (Does that suffice?) People will staunchly resist even changes that benefit themselves if they’re the ones who have to change to make it happen. For example, it’s very difficult to get people to go to the gym, or to stop doing drugs.

People don’t too much mind someone else changing, particularly if it benefits them. For example, most people who want a raise want a raise without changing how hard they work. In that case there’s no real change on their part.

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difficult, but people do these things. I quit drugs when I was 38, and I exercise daily now.
I don’t think the comparison is great in terms of this game.
Nothing bad will come of me refusing to learn to love Druid.

That’s great, but I think you know that you’re an exception

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Very true and very fair, but in HS I have no real reason to destroy my collection, which is what I would have to do to compete in all classes and still be f2p.
I think Blizzard knows that too.

I think there is at least something of value in the Druid experience. Is it of high value? Idk probably not tbh. It’s like if there’s a Baskin Robbins ice cream flavor that you haven’t tried; you’ll get over it.

But I do feel like you’re also exaggerating the cost to try. It’s a very low risk, low reward type situation.

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Well, I made a Shadow Priest deck and a Secret Hunter deck, and doing that cost me most of my dust.
This game is one of diminishing returns, and that is by design.
I refuse to get rid of any more cards just because Blizzard wants to force mage players into other classes.

Dont you have over 50K gold? I seem to remember that.

Maybe convert some of your gold (that you’re never gonna use) into dust?!?

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If they built themes around Mage like that card the class might be more interesting. It’s a spell and minion deck based around frost. Why can’t they build themes for mage built around spell classes with pay off cards like Frost Lich JAna?

Well that makes more sense now. You were a wannabe Mage groupie. :crazy_face:

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It did not occur to me to do that, but I have two decks that aren’t mage, so i think I will just rely on those when I don’t like mage.

All good. Just dont play the “F2P” card when you have more gold than most F2P’ers.

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Yep.

I believe for the most part it’s because of the “least energy principle” where any change requires energy expenditure, while remaining status quo doesn’t.

But for many people and in many situations, people just fear change. It’s the fear of the unknown, partly, but also “uncertainty intolerance” in some rare, but notable cases. The devil you know!

Oh, but also, as per your example about quitting drugs, there’s “emotional disregulation”, but it often goes hand in hand with “uncertainty intolerance” → something I know is correct, but don’t have the proof of.

Apparently, if a part of your brain that makes decisions under times of uncertainty is hyperactive (or underactive for that matter), it will overstimulate the lymbic system, especially the amygdala, which will cause one of the fears stated above. People with these issues simply can’t withstand any uncertainty and will go far and beyond in the hopes of relinquishing it - sometimes paying terrible price for it.

This is appealing for me to know, because if someome reads this and recognizes the sympthoms, they can hope to control that part of their brain with Musk’s Neuralink chip someday in the future.

You will probably like Disco Elysium.

And why is that?

I read about it on Wikipedia, but I don’t see the connection from the plot. I do like the fact that one of the creators of the game came to the idea while listening to Tiesto’s “Adagio for strings”, though, it’s a good piece of music :smiley:

I don’t play single-player offline games anymore, so I’ll need much more selling to try one.

I used to be a single class player for the first 2 years I started. There is literally no reason to do this anymore, you can easily get a full collection without spending any significant money as long as you play regularly.

For the last 2 expansions I only spent like $20 on each and have a full collection in both.

By staying as a single class player you are only handicapping your learning and limiting variety. Just stop dusting all your cards to one trick mage and after some time you will have all the cards. The old cards won’t matter anyways since rotation is coming in April.

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