What's Working and What Isn't? (02/05/22)

Inspired by the CompetitiveHS subreddit post of the same name, this topic is to share what we all are having luck with on ladder. Sharing your rank is optional, although it might be useful in clarifying which meta specifically your deck is competitive at. This is intended for standard ladder, not wild.

Resourcese

  • https://www.vicioussyndicate.com/data-reaper-live-beta/
  • https://hsreplay.net/decks/#sortBy=winrate

With that out of the way, here is a Deathrattle Demon Hunter list I found over on Reddit. It utilizes low-cost minions and Drek’Thar. Kurtus and Expendables for the OTK. It’s very different than your typical DR DH list.

Deathrattle Demon Hunter

Deathrattle Demon Hunter

Class: Demon Hunter

Format: Standard

Year of the Gryphon

2x (1) Illidari Studies

2x (1) Tuskpiercer

2x (2) Chaos Strike

2x (2) Felfire Deadeye

2x (2) Razorboar

2x (2) Spectral Sight

2x (3) Death’s Head Cultist

2x (3) Felrattler

2x (3) Piggyback Imp

2x (3) Razorfen Beastmaster

1x (3) Rustrot Viper

1x (4) Drek’Thar

1x (4) Flanking Maneuver

2x (5) Need for Greed

1x (6) Kurtrus, Demon-Render

2x (6) Skull of Gul’dan

2x (7) Expendable Performers

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To use this deck, copy it to your clipboard and create a new deck in Hearthstone

Guide by the deck’s creator:

(FYI, to compact your deck lists, you can click on the cog wheel icon to ‘hide details,’ so that it becomes an expandable ‘summary.’)

I have no idea how and why, but this big paladin somehow works for me.

Secret package seems disruptive enough to screw some important spells - removals, ramp etc. or big dudes to 1/1 etc.

Sure, its polarizing if I draw horribly but if I draw so-so compared to opponent it seems kinda ok. Though with bad draw - no Cavalry horn - the chance to win drops drastically.

Another cards I keep using here and there- Viper, Surge etc.

Big secret paladin

big

Class: Paladin

Format: Standard

Year of the Gryphon

1x (1) Blessed Goods

2x (1) First Day of School

2x (1) Galloping Savior

1x (1) Judgment of Justice

2x (1) Oh My Yogg!

2x (2) Hand of A’dal

2x (2) Noble Mount

2x (2) Sword of the Fallen

1x (3) Gift of Luminance

1x (3) Hold the Bridge

2x (5) Cavalry Horn

2x (7) Commencement

1x (7) Lightforged Cariel

1x (8) Abominable Lieutenant

2x (8) Brasswing

2x (8) Templar Captain

1x (8) Tirion Fordring

1x (8) Turalyon, the Tenured

2x (10) Scrapyard Colossus

AAECAZzhAwinywOx0QPJ6wOV+QPgiwTtnwTkpAT0pAQL87sDysEDns0D0tEDg94DzusD2+4DjfgD9aQE9qQE+KQEAA==

To use this deck, copy it to your clipboard and create a new deck in Hearthstone

1 Like

I found this guide posted on the CompetitiveHS subreddit. This fellow managed to reach legend and beyond using Quest Rogue. It remains a very good deck to climb with, despite it not being the most played rogue deck.

Deck Code

AAECAaIHBsPhA6b5A8f5A7+ABO2ABPuKBAyqywPn3QPz3QOq6wOf9AOh9AOi9AOj9QOm9QO9gAT1nwT2nwQA

Quest Rogue is super highroll-y. I like the deck, but I feel that other decks are more consistent in their draw and win conditions, like ping mage, handlock, quest shaman, etc.

1 Like

I climbing with shadow priest right now.

Actually good deck that also has the bonus of play games so fast that can win a face damage race against face hunter consistently.

It’s mostly VS list.

1 Like

really depends on the matchups, it just mostly shines when hard removal is good like vs paladin or ramp druid. To win vs aggro though you need a good draft and it can brick more often than other rogue decks i agree.