What should be unnerfed?

A vocal minority of players that are displeased because they feel bad shouldn’t be the deciding factor in nerfing.

I with you.

I never said i don’t.

But in the end of the day we have the issue of blizzard not being careful with what they design.

Sorry to Tell but the entire questline stuff was bad and uninteractive.

Then curselock getting the same fate…

It really isn’t fun to design things that you know that gonna have to be nerf the exact second they get popular due to backslash.
When i talk about a cultural change in hearthstone i not kidding. It’s that level of change se need and it’s from both sides.

People acting like blizzard is the only one to fault are just as bad to the game.

Quest and Face Hunters have different win conditions in general. Drek’Thar doesn’t allow many synergies for the quest-it was just an overpowered pile of stats, that had to be played in any tempo deck.
DBS was not overpowered, but pure in concept. Imagine if such a card existed when Raza-DK Priest was a thing.

Curse warlock doesn’t really have insanely good winrates. The main candidate for a nerf is Paladin.

The fate isn’t get a nerf.

The fate is something that never gonna be allowed to be good.
Made to fail from the start.

I didn’t play when Raza nor DK were in standard, alas.

I’d be ok with a revert to DS if something else was nerfed instead… like aimed shot not being able to hit face or increased requirements for the quest.

Uh Drek absolutely went into quest hunter. All the top Quest Hunter decks at the time played it and for a good reason. I would argue Drek’thar was even more effective in Quest Hunter over DH simply because you could target a specific minion package with it.

Dragonbane is perfectly fine to go back to two because it won’t bring quest hunter back into the game.

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For sure, since it was completely busted and was played in every single tempo deck that could’ve afforded to do so.

I am not sure if you are being sarcastic or not, Priest is definitely not an issue.

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Basically as long as the deck still unfairly nerfed.
Yeah…
Better stay nerf then.

It was overnerfed, but I’d rather see it overnerfed than unnerfed.

Blood Imp
Bloodbloom
Possessed Lackey
Dark Pact
Dreadsteed

I am both sarcastic and serious.

That variant of priest isn’t competitive from a ladder perspective, but I see it a lot more from priests trying to play their old greed style. While it may not be a problem now, by the end of the year I think it will be when they have other removal tools and there are a lot more cards to choose from.

It is way more than just a board clear, it removes minions from your deck. There may be a kuzakusan type card later that they can play on their side then kill it from your deck without it ever being drawn.

Destroying cards in deck, unless the game is going to fatigue, is not a factor that should determine how good a card is. Skulking Geist got played because it was anti-Jade, which was a deck that could bring you to Fatigue and then grind out the game with infinite value. Whirlpool is just a board clear, in most cases. I don’t disagree that it can disrupt win conditions, but most decks that have huge Legendaries as wincons will already be losing if they are only running one win condition.

If I am wrong and whirlpool is a bad card for the whole time it exists, then all is well with the universe.

The greed priest is a beast that seeks not to have the highest win rate but to be the ultimate greed deck, able to grind out any class.

If hearthstone were diablo, greed priest would be the prime evil.

There is a reason it has been sealed away and remains the most hated deck type to play against.

Dreadsteed
20 characters

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Correct. Kane4ik’s argument is a strawman.

It was already at an acceptable number. Just sayin’.

Correct. The nerf was not about balance. It was about pushing the deck out of the meta.

Why? The win rate was perfectly reasonable. Why do you feel it needed to be lower?

I’m not so sure about that. I think it could push QH’s win rate back up to 50%. I’d play QH at a 50% win rate. Hell, I’m playing a lot of Quest Priest right now and it’s definitely below 50%.

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You should really learn what a strawman argument actually means.
By saying “DBS is single-handedly completing the quest” I meant exactly what I said: there are enough 2-mana minion breakpoints right now that enabled hunter to clear the board with DBS AND complete the quest when leaving a ton of spells for the burst after Tavish.

Because it’s a toxic uninteractive deck, which pretty much just throws spells in your face and presses hero power.

Regarding the topic-Tidal Revenant can get taunt and 4:8 stats to compensate for the dmg nerf. This card is pathetic at this point.

Oh, and how could I forget?

REVERT FIERY WAR AXE NERF

Show me an HS Replay of a match where DBS, and ONLY DBS, was used to complete all three phases of the quest. I played a lot of Quest Hunter and that did not happen one single time in all the matches I played.

Ah… so you just don’t like it. It has nothing to do with the strength of the deck. You simply want it eliminated from the meta entirely. So for any deck that I don’t like, it’d be perfectly reasonable to call for it to be completely eliminated. And whichever emotional mob screams the loudest gets their way. I think that’s a terrible way to design a game.

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Do you think Hearthstone should be a board-centric game? I think that’s where these guys are coming from.