For those whom had played for a few years. It has been shown from history that certain things in HS is cyclical.
There will always be some bugs some excessive power-creep, some nerfs… somethings that any player would complain about.
My question is, what is your baseline when you finally decide that this is it and stop playing*?
- stop as in a few expansions, not a few days or week.
I quit playing for a couple of years. There was no in game event that caused it. The game wasn’t fun enough to warrant the time I was putting into it.
I came back a couple of months ago and am mostly having fun again. I’m sure I’ll leave again but couldn’t say when that will be.
I quit playing for a bit over 5 years. This was a little over 6 years ago and I have been back for a little over a year. What made me walk away was just how insanely random the game became. It went from feeling like a game you could plan turns, play around the possible draws, and make the best decisions to win a game. That all went out the window and just complete randomness was deciding most games.
I haven’t ever quit for more than a month - but I believe that’s because I play for fun more than for “rank” or “glory” or whatever.
What would cause me to quit is if they changed Wild (I like playing ALL my cards - that’s why I have them after all) or if the game became more of a “challenge” than fun, which means if I simply CANNOT win at all ever and then it is no longer fun 
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When it’s boring.
It is that simple.
Hearthstone is a game that goes all the way into giving so many free cards that It is dumb.
If you really take your time the stuff you get when you return after some months Will be more than enough to re start If you have a decent temporal preference.
Also…
The actual price model sucks.
They going all in on cosmetics means that the collection aspect of this game turns into nothing and causes real problems to the meta like deck overpopulation.
The F2P player can hate me all they want for telling that blizzard gives too much free cards but this is so true that It causes low rank to always be a mess.
In fact giving that many free cards is biting the own F2P back because that is one of the biggest nerf reasons making people lose a ton of resources.
I think If they Gave like 20% less free cards It would be the ideal.
That would also potentially give some value back to buying cards so the horrendous skin price could Go down a little.
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I’m part of a Telegram community with one goal: to make everyone understand that Blizzard no longer produces fun games in exchange for money, but rather systems of psychological manipulation like slot machines that induce users to spend more and more without ever being truly happy and satisfied. Blizzard has a team of psychiatrists, psychologists, and psychoanalysts who study your mental processes. Even the class imbalance is deliberate; nothing is accidental, remember that.
i believe in giving each expansion at least a lil chance to shine, some i’ve enjoyed more than others then will take a break from the game if i’m not terribly impressed, but i haven’t skipped out on several expansions like that, because i don’t see the logic in skipping out on several expansions cuz 1 didn’t impress me.
Your post made me ahahahahahah
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I quit in the Great Dark Beyond, skipped Emerald Dream but came back for the lead up to Un’goro. I’m finding it hard to log in right now.
As soon as I find a replacement game, I guess I’m gone for good. What Hearthstone does well is ease of access. Log in, do a few matches, log off.
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Everything complex is cyclical, so is HS
This never happens to me this way. I simply grow more and more bored while playing and look forwaard to playing less and less until I just forget about it
And then after 6 months to 2 years, I start missing it and come back
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