Been having a blast playing a bunch of different things so far. Some of my favorites:
Aggro Finley Paladin
Quest Warrior (w/ Heavy Metal)
Spirit of the Tiger Paladin
Mech Quest Hunter
What kind of decks are you having fun playing?
Been having a blast playing a bunch of different things so far. Some of my favorites:
Aggro Finley Paladin
Quest Warrior (w/ Heavy Metal)
Spirit of the Tiger Paladin
Mech Quest Hunter
What kind of decks are you having fun playing?
Only had time for a handful of matches earlier, but Reno Mage is pretty fun (but isn’t gonna be a meta crusher) and was working on a Big Spell Dragon Mage before I had to do other things with my afternoon.
This is on my list of things to plunk around with. Whatcha got so far?
Still needs some refining but it’s done ok so far.
Discard Zoo. Not quite as powerful as i thought it would be as some of those quests are insanely powerful. My combo did run a priest out of cards so it does some work.
Since none of my Standard decks I wanted to make were in my cards Q.Q I crafted the Priest Quest first and so far… I am not disappointed. The deck so far has good tempo except for some bad draws and feels like a solid deck I can enjoy for the expansion as it has enough synergy and playing around with that I think I can have fun tinkering the deck a ton.
I still will be crafting, for certain:
Man, Finley Aggro Paladin feels pretty good, especially getting Finley on curve like I have 5 of the last 6 or 7 games! And Zephrys lethals feel dirty.
Aggro Finley
Class: Paladin
Format: Standard
Year of the Dragon
1x (1) Argent Squire
1x (1) Blessing of Might
1x (1) Brazen Zealot
1x (1) Crystology
1x (1) Mecharoo
1x (1) Never Surrender!
1x (1) Skaterbot
1x (2) Dire Wolf Alpha
1x (2) Knife Juggler
1x (2) Kobold Sandtrooper
1x (2) Micro Mummy
1x (2) Sandwasp Queen
1x (2) Sir Finley of the Sands
1x (2) Zephrys the Great
1x (3) Acolyte of Pain
1x (3) Bronze Gatekeeper
1x (3) Call to Adventure
1x (3) Raid Leader
1x (3) Salhet’s Pride
1x (3) SN1P-SN4P
1x (3) Wolfrider
1x (4) Blessing of Kings
1x (4) Cult Master
1x (4) Explodinator
1x (4) Replicating Menace
1x (4) Truesilver Champion
1x (5) Glowstone Technician
1x (5) Leeroy Jenkins
1x (5) Wargear
1x (5) Zilliax
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To use this deck, copy it to your clipboard and create a new deck in Hearthstone
I should probably be ditching the Acolyte of Pain, not sure what I’ll replace it with.
my most successful decks so far…
Highlander Big Spell mage with King Phaoris
Quest Druid
Mainly just quest rogue, both a tempo version and a hooktusk version. And some good ol murloc shaman with some of the new murlocs thrown in and the murloc plague.
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This is pretty fun. Still looking some improvements.
Quest priest, the only quest I got. Harth Stonebrew couldnt keep up.
Only tried a few games so far and I can’t really said I’ve had success so far, but for fun I’ve been trying out a deck with the Warlock quest trying to duplicate Morrigan a good number of times. Honestly not really sure whether this really needs or benefits from the quest:
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I lost to a Quest Rogue when I couldn’t draw anything useful for clearing the board or taunting. Did a bit better against a Quest Druid until they just kept summoning wider boards with the doubled choose one cards (and the fact that I couldn’t do much the first few turns didn’t help, but this was the only game so far where I completed the quest). Then ran into a Murloc Shaman who conceded after I duplicated Applebaum and they didn’t have much on board to continue to push damage, despite having me down to 6 health.
Edit:
Also threw together a Quest Priest and a lackey Zoolock deck for a couple games. Certainly more successful than my meme-y Morrigan Quest Lock attempt.
Playing this highlander mage and it’s actually really insane. Well at least until more people play bomb warrior.
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I haven’t had much time to play yet, but I’ve been having quite a bit of fun with Whizbang the Wonderful! He is always great, but certainly at his best – both for fun and competitively – near the beginning of an expansion.
The first decks I will probably create from what I unpacked are Control Quest Warlock (Standard) and Tempo Quest Priest (Wild); the ones I wish to try most are Midrange Quest Druid (Standard) and Combo Mogu Cultist Rogue (Wild), and I shall probably craft the relevant cards eventually.
Sadly the decks I’m having success with and that are the most fun are from the classes I already have golden heroes for
Mage, Druid, Hunter, and Pali.
i have no interest in playing Lackey vomit decks.
So far Quest Druid is the deck I am enjoying the most. Having both choices activate makes even Keeper of the Grove good again. I’d argue that even Nourish feels balanced in this deck with six mana.
On the other hand this deck lives or dies on the first five turns until quest completion, if a refined aggro deck emerges, it’s gonna eat Q Druid for breakfast. Played some games against aggressive decks and having to use your whole mana to clear their board (i.e. Swipe on turn 4, BEEES! on turn 3 etc.) slows down your quest completion by quite a bit.
This prevents you from utilizing the swinging plays of the Surger and the Hidden Oasis on turns five or six when they’re most powerful. Any other deck that lets you breathe and gather up a hand in the first 2-3 turns is going to have a hard time.
My favorite deck right now is the golden whizbang.
Trying many quest stuff, IN GOLDEN. Whoah so shiny!!!
From him, i know how nasty zeph actually is. Daym, i craft it golden for my reno decks. They didnt joking about those perfect discovery.
I’ve tried battlecry Shaman with quest. I feel like the deck really struggles against most matchups, particularly against hunter, mage, warlock and Druid.
The deck I had the most fun with is taint warrior. My intention was to see how it fairs against Druid, warlock and hunter.
I want to try paladin but unfortunately I haven’t got all the essential cards yet.
I faced a warlock who finished his quest on turn 5 playing portal twice. That was insane! I think I enjoy more of the new decks my opponents play than playing a new deck. Hopefully the freshness stays for a while.
Look, I hate Dr. Boom as much as the next guy, but this is going too far!
Been testing out Quest Paladin today and it seems rather decent. And fun! At least better than current Secret Paladin and the quest is obviously overall better than the old one from Un’Goro.
Reborn minions are sticky, and even more so if you complete your quest fast enough and can make copies of them while they still have Reborn active. Your main targets for your hero power are, of course, Mechano-Eggs and Mechanical Whelps. It’s very hard for my opponent to deal with them all, unless it’s Priest and runs Mass Dispel. Perhaps the best minion in the deck, as far as Reborn minions are concerned anyway, is Bone Wraith. At least that one feels very good to play and even copy.
I was running Kangor’s Endless Army in my deck but, funnily enough, during the last few matches I played I didn’t draw it from my deck, so I didn’t get to actually test it. But I think that in the end it’s not good enough for this deck. Too many small mechs like Micro Mummies, Glow-Trons and the eggs (not sure if the copied eggs come back as 2/2s or 0/5s) and whelps. You want BIG stuff out of it which is very unlikely to happen with this deck.
Quest Paladin:
Ended up summoning 4 Khartut Defenders and 2 Sylvanas against a Jade Druid who got 20/20s and even bigger green men on the board.
Managed to cheat out a Ragnaros turn 4, as well.
Outrageous game.
I see some potential here. Reborn minions with deathrattles die twice and count as two minions for N’Zoth. And they all come back with Reborn.
Micro Mummy with the other, smaller reborn guys can legitimately carry you through to the midgame against midrange decks.
Not against Murloc Shaman though.