Mage will be dead after nerf, but same bull we always have more OTK and aggro for the win with still dead by turn 5. Here come still the the druid, warlock and paladin meta.
Depends on the nerf. I was already not running Surfalopod, and a slower Skyla will hurt but probably not be gamebreaking.
Blizzard is going to hit Nerf hammer so hard mage will be like Thanos snapped his fingers they will be gone.
Assuming it’s Skyla to 6, I don’t think it will do anything crazy because any significant nerf to Surfalopod will just push people towards the list that don’t run it. I believe those versions are more well rounded.
You misunderstand how huge an 1 mana nerf can be for two reasons. 1 ) One mana is genuinely not little in this game; an entire new round for an opponent is a whole new dynamic; it can easily mean winning instead of losing.
2 ) People are often already bored of a netdeck and only need a little push to be gone from it; the mage is already an overplayed netdeck for weeks; most people might abandon it without even CARING if it’s a big nerf.
Historically, when Mage has been good, first it gets nerfed, then the playrate barely drops at all despite it being a Tier 3 deck, then a couple months later it gets nerfed again into Tier 4.
So no, you are hilariously wrong. This will change very little.
I don’t think that the non-Surfalopod versions are better pre-nerf. But that’s increasingly a moot point, because they almost certainly will be better post-nerf. As I was telling monsterparty, BSM is far from dead. It will just make adjustments.
Actually, I take it back. The adjustments that Mages will make will change the counter-decks. Mage will go from paper to rock and that’ll be bad for scissors.
The deck is not dead. Many variations were not using Surfalopod anymore. The card is great, but it was already seeing less use. Skyla being pushed back 1 turn is completely reasonable and I literally called it as the nerf in my write up on the deck. With Sea Shill and coins she can still come down turns 4 and 5 with ease. This will only very slightly effect the deck.
Wait. Within 1 week (likely within 2-3 days) you will have this forum with a few posts about how “the mage nerf did nothing”
Just watch.
And when it does, I’ll link to this.
Make sure you link my conman complaints too when the cries come lol
Especially when they left maestra or burgle rogue out with the buffs. Ill be there for that, probably crying xD
I don’t believe it, but I have no experience in it so I’d be interested to see if it’s true.
I know mages in the Warcraft franchise are excessively popular so it’s plausible.
You know, i experimented with an excavate bsm which had a tendency to delay the game until turn 7 and then either ended the game by unrelenting tsunamis and sunset volleys in a row or a blow out titan turn with 3 titans in a row.
Worked pretty well over all and people had no idea what kind of deck i was playing until turn 6.
its probably going get increase mana cost by one like they always do.
not clear why they need to nerf two cards in a T2 deck. yikes!
BSM is okay, but its far from the best deck IMO. Pretty big fail to hit it this hard.
Holy crap, they are buffing shaman??? It’s already a very strong deck, probably stronger than BSM. And its very hard to target shaman… man I’d really like to see inside their balance meetings, they gotta be hilarious.
As I’ve said, its incredibly hypocritical to nerf mage’s mana cheat, but leave the insane mana cheat of reno druid untouched. And really, it’s Marin that needs to be deleted.
It’s not because of the WINRATE and the fact it’s called “Tier 2” by players and third party businesses. It’s because of the warping it does to the meta; and it does a lot of warping; mage is traditionally the most popular class because the Lore of mage is the most inoffensive in the Warcraft franchise.
It warps it to be very fast; control decks can do almost nothing and fast decks are more reliable than it; my personal experience is directly affected by it this month because I’m like “OK I do win with fast decks too but now it’s boring because those decks are too simple so I’ll stop ranking”.
Mage isn’t allowed to have good cards, not even in Wild nowadays. There have been some Wild nerfs that were so beyond retarded that they made me quit Hearthstone.
Which is just another way of saying that it’s popular. Being popular isn’t actually bad. But the community IS bad so they hate whatever is popular.
It not that simple at all. It’s popular AND very ineffective to counter them with typical counter decks; the path of least resistance is to counter it with very fast decks; that leads to a spam of pain locks and pirate-whatever-class and whatever any class has that is fast and more reliable than the clunky nature of Skyla (which explains why slower decks but still fast enough counter it).
IT IS SUBJECTIVE I wouldn’t object on that; but it’s doubtful the meta can develop well around it; for all we know no theoretical deck exists that can develop well around it and the meta is doomed to be pain lock spam.
Nerfs are here and as it expected it is a nothing burger.