Title.
Getting rewards for absolutely no cost is blatantly stupid and unfair.
There is literally nothing you can do against quests, ESPECIALLY SINCE YOU GET THEM AUTOMATICALLY ON YOUR FIRST TURN.
They have no place in this game, they do not make sense, card generation will always be superior to normal decks.
It’s like having a quest is a win condition.
That ascendant scroll is somewhat bearable but still broken, and now this Hunter has his quest activate 3 times just by existing?
What is this stupidity yo?
Yup. Theyre going to have to remove them or nerf them into the ground.
How are they expecting any cards in the next expansion to see play? They’ll have to power creep whats already in the game to be playable
Watch. We’ll see 2 mana hero cards.
2 manas? I don’t know… maybe too slow for this meta.
Unless of course the battlecry be “Destroy all quests in the game, remove all quests cards from hands and decks”.
Or you can learn and use their counters.
“My old net control decks aren’t working? Better nerf everything that they have trouble with reeee!”
Imagine if exists a card like 1 mana 1/1 always comes in your starting hand and battlecry “both players gain 99 armor, draw 4 cards and don’t have limit hand size for the rest of the game”
When the aggro players complain we can say “Learn how to play and use counters”?
NO!!! FREAKING HELL NO!!! A single 1 mana card what denies even the random aspect of the game (be normally draw from the deck) don’t should be able to shutdown entire archetypes, this is retarded game design.
There is a cost for quests. Your deck has to be built in a pretty specific way. That’s called a win con. Remember C’thun? Yogg? Odd and Even? This design is a staple of CCGs
What can you do against spells? Against battle cries? Start of game effects? Cards don’t need direct counters.
Just don’t talk if you don’t know what you’re talking about dude. Straightforward, no rng decks are consistently better, historically. Card games reward consistency.
Suuuuuuuuuuuuuuuuuuuure.
Ascendant school, what an example.
They eventually nerf them(the warlock one was already confirmed I think, also a dev said that Crystalizer might be on the list). Also buffs.
What cards would you propose for nerfing?
Yes just remove them
dont like them dont play them
ill keep having fun with them thx
start of the game: change your hero (or heropower) to X.
Just like benedictus
Except there aren’t any without blatantly misplaying the quest decks or bad luck(1/4 Mutanus is not a valid counter and if you’re playing mage and left the reward in your hand after turn 6 you’re just bad).
Oh so there’s a magical function to request to ban opponents playing quests? Oh wait there isn’t so your point is invalid and borderline strawman.
It already happened in a sense. Far Watch Post was EXCLUSIVELY nerfed for aggro. Illucia was EXCLUSIVELY nerfed for aggro. Both of those cards denied aggro decks turn 2/3 as with FWP they’d need to trade into it or risk not having a good curve and even then they probably couldn’t. Illucia would be played with a hand of 3/4 cost or higher cards making the aggro player unable to do anything during the turn getting the priest to a later turn where they stabilize more.
FWP was to aggro as Tickatus and most of the current if not all current quests are to control and yet it was almost immediately nerfed.
use your friend list and get people to use whatever you want them to use
Keep up that strawman!
well
it is the only way youll be able to dictate what others put in their decks
Yet another strawman. Nobody is arguing what you’re trying to debate.
well this is a thread with peopel who want others not to be able to have fun playing with their quests and asking the cards to be removed
you dont like the cards so you dont want others to run them
Literally you just keep digging that strawman further. Show me where the OP or anyone in this thread said they “want others to not be able to have fun” or “dictate what is in the decks of others.”
The argument is that the quests fundamentally have broken the game and it is pretty much a fact(or heavily heavily factually supported opinion) compared to anything that people can say to support that they are not bad for the game.
Your every response has been a strawman.
most quests are tier 3 or 4
so since not all quests are broken all its left is to think he just doesnt like the cards